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    <title>topic Re: What is the full capability of Mash? in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/what-is-the-full-capability-of-mash/m-p/10255568#M5348</link>
    <description>&lt;P&gt;Thanks for responding! To rephrase it a bit. I want to build something with many many complex objects. So far I’ve tried creating a mash network and messed with primitives and used a like four IDs.&lt;BR /&gt;My question is if I need to use a ton of different IDs would it be more efficient to use a different part of the software like bifrost ? How would I go about achieving something like this? I hope that makes my question more clear. Thank you for taking the time!&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Wed, 21 Apr 2021 05:38:56 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2021-04-21T05:38:56Z</dc:date>
    <item>
      <title>What is the full capability of Mash?</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/what-is-the-full-capability-of-mash/m-p/10252786#M5346</link>
      <description>&lt;P&gt;Is there a way to build a shape, using a network of many different complex IDs through Mash? Or would it make more sense to build something like this using a different part of Maya?&lt;/P&gt;</description>
      <pubDate>Tue, 20 Apr 2021 08:12:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/what-is-the-full-capability-of-mash/m-p/10252786#M5346</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-04-20T08:12:27Z</dc:date>
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    <item>
      <title>Re: What is the full capability of Mash?</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/what-is-the-full-capability-of-mash/m-p/10253734#M5347</link>
      <description>&lt;P&gt;Your question is very vague. Still you might consider using BiFrost, which supports complexity.&lt;/P&gt;</description>
      <pubDate>Tue, 20 Apr 2021 14:01:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/what-is-the-full-capability-of-mash/m-p/10253734#M5347</guid>
      <dc:creator>hamsterHamster</dc:creator>
      <dc:date>2021-04-20T14:01:01Z</dc:date>
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    <item>
      <title>Re: What is the full capability of Mash?</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/what-is-the-full-capability-of-mash/m-p/10255568#M5348</link>
      <description>&lt;P&gt;Thanks for responding! To rephrase it a bit. I want to build something with many many complex objects. So far I’ve tried creating a mash network and messed with primitives and used a like four IDs.&lt;BR /&gt;My question is if I need to use a ton of different IDs would it be more efficient to use a different part of the software like bifrost ? How would I go about achieving something like this? I hope that makes my question more clear. Thank you for taking the time!&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 21 Apr 2021 05:38:56 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/what-is-the-full-capability-of-mash/m-p/10255568#M5348</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-04-21T05:38:56Z</dc:date>
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