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    <title>topic Re: Making a Tub in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/making-a-tub/m-p/5452932#M25741</link>
    <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I don't know how&amp;nbsp;you started your model, but you can make a box then select its vertical edges and use "connect components" to slash the box in half, then you could bevel the new edge formed and scale&amp;nbsp;the new two edges&amp;nbsp;in a way that it makes the middle part. bevel the top and bottom border horizontal edges and scale the new formed edges equally that it matches he picture. then you could tesselate the right middle face between the two newely formed edges and then you could add in the details (such as cutting the new formed faces after the tesselate/add divisions. you need to move the vertices the match that middle part.) after that you could texture it and use a normal map/bump map to show the writting on that model, instead of modelling the text all alone..&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Be aware, try to reduce the number of polys done if you're on a budget.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you&lt;/P&gt;</description>
    <pubDate>Thu, 25 Dec 2014 19:04:48 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2014-12-25T19:04:48Z</dc:date>
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