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    <title>topic Re: Anyone else suffering this bug? in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/anyone-else-suffering-this-bug/m-p/5486504#M25586</link>
    <description>&lt;P&gt;xanderland,&lt;/P&gt;
&lt;P&gt;I have received your scene file. thanx.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;wreliford,&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I have one scene file which should suffice for now.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I would however like to ask a few questions.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;1. Are you guys working (either intentionally or accidentally) with instances when duplicating geometry that may have per-component (face) shading assignments?&lt;/P&gt;
&lt;P&gt;2. when you apply materials do you apply them at the shader level or SG level?&lt;/P&gt;
&lt;P&gt;3. How are materials applied? Drag and drop SG or shader from Hypershade onto object? Right click and Assign Shader? Right click and Assign to Selected Object Marking Menu. etc...&lt;/P&gt;
&lt;P&gt;4. Does this occur while working or does it appear when a scene has been opened?&lt;/P&gt;
&lt;P&gt;5. Is anyone importing objects from a referenced file that may or may not have had shader based reference edits applied to it?&lt;/P&gt;
&lt;P&gt;6. Is the geo interop'ed in from another source (fbx import, obj import, etc..)?&lt;/P&gt;
&lt;P&gt;7. What kind of modeling operations are being performed? Combine, Separate, etc...?&lt;/P&gt;
&lt;P&gt;8. Specifically what version of Maya are you using?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Anything you can tell me about the specific workflow utilized when this issue occurs would be helpful. The more detailed the better.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;tnx.&lt;/P&gt;</description>
    <pubDate>Wed, 28 Jan 2015 18:19:29 GMT</pubDate>
    <dc:creator>syracoj</dc:creator>
    <dc:date>2015-01-28T18:19:29Z</dc:date>
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