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    <title>topic Re: Why dose mudbox tell me I have mesh errors with everything I import? in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/why-dose-mudbox-tell-me-i-have-mesh-errors-with-everything-i/m-p/5589178#M25059</link>
    <description>&lt;P&gt;Mudbox works best with a base mesh that has good topology. &amp;nbsp;If you want to start with a sphere that you created in Maya, you're better off creating a default polygon cube and doing a mesh-&amp;gt;smooth with the settings shown below. &amp;nbsp;Mudbox will be much happier when you send the resulting sphere to it, as it has all quads instead of containing 3-sided polys and vertices that are the intersection of a lot of edges.&lt;/P&gt;&lt;P&gt;&lt;IMG border="0" src="https://forums.autodesk.com/t5/image/serverpage/image-id/163493iD2716903C12C2225/image-size/original?v=mpbl-1&amp;amp;px=-1" title="smooth.JPG" alt="smooth.JPG" /&gt;&lt;IMG border="0" src="https://forums.autodesk.com/t5/image/serverpage/image-id/163494i745BCF4F66C6BF16/image-size/original?v=mpbl-1&amp;amp;px=-1" title="smoothed.JPG" alt="smoothed.JPG" /&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Mon, 13 Apr 2015 14:30:15 GMT</pubDate>
    <dc:creator>pshwayka</dc:creator>
    <dc:date>2015-04-13T14:30:15Z</dc:date>
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