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    <title>topic Re: Problem with normals! in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/problem-with-normals/m-p/5656989#M24710</link>
    <description>&lt;P&gt;The mouth has inverted normals, under the viewport window "Lighting" uncheck "two side lighting" leave it always like that so when you model if anything is inverted it will show up black (which is the inside of the shape).&lt;/P&gt;
&lt;P&gt;To fix the mouth go to top menu bar "Normals&amp;gt;reverse.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Also as a note start using .ma instead of .mb.&lt;/P&gt;
&lt;P&gt;Good luck.&lt;/P&gt;</description>
    <pubDate>Fri, 29 May 2015 17:30:33 GMT</pubDate>
    <dc:creator>damaggio</dc:creator>
    <dc:date>2015-05-29T17:30:33Z</dc:date>
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