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    <title>topic Re: Connect objects with different number of edges/vertices? in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/connect-objects-with-different-number-of-edges-vertices/m-p/5911117#M23585</link>
    <description>&lt;P&gt;The two objects would have to be combined into one mesh, then select the edges you need and use the bridge tool.&lt;/P&gt;
&lt;P&gt;If the edges are not the same number, select only the ones that match in number and then manually close the gap that remains.&lt;/P&gt;</description>
    <pubDate>Tue, 17 Nov 2015 03:36:19 GMT</pubDate>
    <dc:creator>damaggio</dc:creator>
    <dc:date>2015-11-17T03:36:19Z</dc:date>
    <item>
      <title>Connect objects with different number of edges/vertices?</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/connect-objects-with-different-number-of-edges-vertices/m-p/5911115#M23584</link>
      <description>&lt;P&gt;Is there a way to connect two different objects that don't have an equal number of edges/vertices?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am trying to connect the edges a hole I made in the side of a sphere to&amp;nbsp;a tubular object, but the objects have a different number of edges/vertices. &amp;nbsp;It would be nice to not have to&amp;nbsp;change the number of sides of the tubular object, is there a way to connect the two objects?&lt;/P&gt;</description>
      <pubDate>Tue, 17 Nov 2015 03:31:43 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/connect-objects-with-different-number-of-edges-vertices/m-p/5911115#M23584</guid>
      <dc:creator>VegaOmega</dc:creator>
      <dc:date>2015-11-17T03:31:43Z</dc:date>
    </item>
    <item>
      <title>Re: Connect objects with different number of edges/vertices?</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/connect-objects-with-different-number-of-edges-vertices/m-p/5911117#M23585</link>
      <description>&lt;P&gt;The two objects would have to be combined into one mesh, then select the edges you need and use the bridge tool.&lt;/P&gt;
&lt;P&gt;If the edges are not the same number, select only the ones that match in number and then manually close the gap that remains.&lt;/P&gt;</description>
      <pubDate>Tue, 17 Nov 2015 03:36:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/connect-objects-with-different-number-of-edges-vertices/m-p/5911117#M23585</guid>
      <dc:creator>damaggio</dc:creator>
      <dc:date>2015-11-17T03:36:19Z</dc:date>
    </item>
    <item>
      <title>Re: Connect objects with different number of edges/vertices?</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/connect-objects-with-different-number-of-edges-vertices/m-p/10806370#M23586</link>
      <description>&lt;P&gt;Is there really not a better solution to this? In 3DSMax it doesnt keep account the amount of edges and it just collapses vertices where needed.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 07 Dec 2021 14:29:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/connect-objects-with-different-number-of-edges-vertices/m-p/10806370#M23586</guid>
      <dc:creator>arthur.vannesteVH8QB</dc:creator>
      <dc:date>2021-12-07T14:29:35Z</dc:date>
    </item>
    <item>
      <title>Re: Connect objects with different number of edges/vertices?</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/connect-objects-with-different-number-of-edges-vertices/m-p/10806752#M23587</link>
      <description>&lt;P&gt;just select the vertices and use the merge tool with the desired tolerance.&lt;/P&gt;</description>
      <pubDate>Tue, 07 Dec 2021 16:46:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/connect-objects-with-different-number-of-edges-vertices/m-p/10806752#M23587</guid>
      <dc:creator>damaggio</dc:creator>
      <dc:date>2021-12-07T16:46:50Z</dc:date>
    </item>
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