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    <title>topic Maya 2016 Center Pivot to world? in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/maya-2016-center-pivot-to-world/m-p/6228328#M22428</link>
    <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Is there away to center pivot of an object to the world center? Obviously if i select an object and hit Center pivot it centers it to the object but i want the pivot to move the the world 0,0,0 pivot so I can export out to Unreal 4 Engine.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Is this possible without manually moving the pivot point?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Kind Regards&lt;/P&gt;&lt;P&gt;Joe&lt;/P&gt;</description>
    <pubDate>Tue, 22 Mar 2016 14:09:54 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2016-03-22T14:09:54Z</dc:date>
    <item>
      <title>Maya 2016 Center Pivot to world?</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/maya-2016-center-pivot-to-world/m-p/6228328#M22428</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Is there away to center pivot of an object to the world center? Obviously if i select an object and hit Center pivot it centers it to the object but i want the pivot to move the the world 0,0,0 pivot so I can export out to Unreal 4 Engine.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Is this possible without manually moving the pivot point?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Kind Regards&lt;/P&gt;&lt;P&gt;Joe&lt;/P&gt;</description>
      <pubDate>Tue, 22 Mar 2016 14:09:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/maya-2016-center-pivot-to-world/m-p/6228328#M22428</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-03-22T14:09:54Z</dc:date>
    </item>
    <item>
      <title>Re: Maya 2016 Center Pivot to world?</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/maya-2016-center-pivot-to-world/m-p/6228371#M22429</link>
      <description>hit "d" and grid snap (x) it to 0 or hit "d" and enter 0,0,0 in the input line or check out the script pshwayka posted in another topic: &lt;A href="http://www.lightstorm3d.com/ls3d/?page_id=192" target="_blank"&gt;http://www.lightstorm3d.com/ls3d/?page_id=192&lt;/A&gt;&lt;BR /&gt;maybe it able to do that quicker as well.</description>
      <pubDate>Tue, 22 Mar 2016 14:28:34 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/maya-2016-center-pivot-to-world/m-p/6228371#M22429</guid>
      <dc:creator>_sebastian_f</dc:creator>
      <dc:date>2016-03-22T14:28:34Z</dc:date>
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