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    <title>topic Need to model in real world scale in maya in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6363595#M21745</link>
    <description>Hi guys,&lt;BR /&gt;I'm a 3da max fan for long time, but m trying to switch to Maya, because 3ds max doesn't have for mac,&lt;BR /&gt;Anyway,,,, I'm trying to model in real world scale ., like extrude to 140mm, or bevel to 50mm, But i couldn't do that like 3da max,&lt;BR /&gt;Is anyone there who can help me on it?</description>
    <pubDate>Fri, 03 Jun 2016 04:41:13 GMT</pubDate>
    <dc:creator>absy360</dc:creator>
    <dc:date>2016-06-03T04:41:13Z</dc:date>
    <item>
      <title>Need to model in real world scale in maya</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6363595#M21745</link>
      <description>Hi guys,&lt;BR /&gt;I'm a 3da max fan for long time, but m trying to switch to Maya, because 3ds max doesn't have for mac,&lt;BR /&gt;Anyway,,,, I'm trying to model in real world scale ., like extrude to 140mm, or bevel to 50mm, But i couldn't do that like 3da max,&lt;BR /&gt;Is anyone there who can help me on it?</description>
      <pubDate>Fri, 03 Jun 2016 04:41:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6363595#M21745</guid>
      <dc:creator>absy360</dc:creator>
      <dc:date>2016-06-03T04:41:13Z</dc:date>
    </item>
    <item>
      <title>Re: Need to model in real world scale in maya</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6372221#M21746</link>
      <description>&lt;P&gt;Go to the settings and change your units to MM and you will be all set. &amp;nbsp;Playing with units in Maya can get pretty whacky....just be sure to have Maya set to the proper unit before importing models....if Maya is in inches and you import a model in MM you will propbably get adverse effects.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I model to real world scale every day.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 08 Jun 2016 11:05:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6372221#M21746</guid>
      <dc:creator>J450NP13</dc:creator>
      <dc:date>2016-06-08T11:05:50Z</dc:date>
    </item>
    <item>
      <title>Re: Need to model in real world scale in maya</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6381321#M21747</link>
      <description>No I mean if I want to extrude to 150mm how could I do that?&lt;BR /&gt;So open maya and changed unite setting to mm, and I created a box, put size 1200 x750x25, m trying to create a desk, after that I tried to extruder one side face to 25mm,, when I enter that that extruded faces longer than the table,&lt;BR /&gt;And I tried Cinema 4D, and it works like 3rd max,</description>
      <pubDate>Mon, 13 Jun 2016 21:59:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6381321#M21747</guid>
      <dc:creator>absy360</dc:creator>
      <dc:date>2016-06-13T21:59:21Z</dc:date>
    </item>
    <item>
      <title>Re: Need to model in real world scale in maya</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6381323#M21748</link>
      <description>I mean i put size 1200 x750x25, mm.</description>
      <pubDate>Mon, 13 Jun 2016 22:00:36 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6381323#M21748</guid>
      <dc:creator>absy360</dc:creator>
      <dc:date>2016-06-13T22:00:36Z</dc:date>
    </item>
    <item>
      <title>Re: Need to model in real world scale in maya</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6381542#M21749</link>
      <description>Well...you are using the wrong platform to model something like you would in a design platform like cad or solidworks.&lt;BR /&gt;&lt;BR /&gt;Use the measure took....and use the grid to snap to specific dimensions.....</description>
      <pubDate>Tue, 14 Jun 2016 01:24:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6381542#M21749</guid>
      <dc:creator>J450NP13</dc:creator>
      <dc:date>2016-06-14T01:24:19Z</dc:date>
    </item>
    <item>
      <title>Re: Need to model in real world scale in maya</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6381543#M21750</link>
      <description>Just use max then....if you can do it in there....they are two different animals</description>
      <pubDate>Tue, 14 Jun 2016 01:24:56 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6381543#M21750</guid>
      <dc:creator>J450NP13</dc:creator>
      <dc:date>2016-06-14T01:24:56Z</dc:date>
    </item>
    <item>
      <title>Re: Need to model in real world scale in maya</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6382407#M21751</link>
      <description>&lt;P&gt;If you set your units to mm and extrude by entering 25 in the local translate Z field, you should get an extrusion of 25mm. See attached..I started with the dimensions you mentioned.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 14 Jun 2016 13:26:03 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6382407#M21751</guid>
      <dc:creator>pshwayka</dc:creator>
      <dc:date>2016-06-14T13:26:03Z</dc:date>
    </item>
    <item>
      <title>Re: Need to model in real world scale in maya</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6382520#M21752</link>
      <description>Ya pshwayka that's what I'm talking about , thank you so much , then how about if I want bevel? Dose that same method will work?</description>
      <pubDate>Tue, 14 Jun 2016 14:04:32 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6382520#M21752</guid>
      <dc:creator>absy360</dc:creator>
      <dc:date>2016-06-14T14:04:32Z</dc:date>
    </item>
    <item>
      <title>Re: Need to model in real world scale in maya</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6383413#M21753</link>
      <description>&lt;P&gt;Beveling is a little different. See the&amp;nbsp;&lt;A href="http://help.autodesk.com/view/MAYAUL/2016/ENU//?guid=GUID-A1C5EC72-AD48-4A7D-8577-1823B3832E14" target="_self"&gt;help on bevel options.&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 14 Jun 2016 19:43:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/6383413#M21753</guid>
      <dc:creator>pshwayka</dc:creator>
      <dc:date>2016-06-14T19:43:28Z</dc:date>
    </item>
    <item>
      <title>Re: Need to model in real world scale in maya</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/7440144#M21754</link>
      <description>&lt;P&gt;I've done a tutorial on how to model to real world scale in Maya.&lt;/P&gt;&lt;P&gt;Hope that will answer your question.&lt;/P&gt;&lt;P&gt;Check it out in link below.&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.youtube.com/watch?v=YF1sEN9B1CA&amp;amp;t=75s" target="_blank"&gt;https://www.youtube.com/watch?v=YF1sEN9B1CA&amp;amp;t=75s&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 06 Oct 2017 14:32:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/7440144#M21754</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-10-06T14:32:22Z</dc:date>
    </item>
    <item>
      <title>Re: Need to model in real world scale in maya</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/7480330#M21755</link>
      <description>Can anyone say specifically what&lt;BR /&gt;"whacky" problems happen when changing the working units in prefs to feet/inches? Why is it forbidden? I've been working in feet/inches for years and never noticed anything other than clipping planes that need adjusting. But I'm wondering now, in 2016 / 2017 versions of maya - if the frame buffer and lights might be affected differently when scaling everything up so large in feet / inches mode. Any thoughts?</description>
      <pubDate>Sat, 21 Oct 2017 12:35:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/7480330#M21755</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-10-21T12:35:55Z</dc:date>
    </item>
    <item>
      <title>Re: Need to model in real world scale in maya</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/7480338#M21756</link>
      <description>If you have an object that is a specific number in length.....changing the units will change it to that number of units you changed it to....and not scale appropriately.&lt;BR /&gt;</description>
      <pubDate>Sat, 21 Oct 2017 12:40:52 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/7480338#M21756</guid>
      <dc:creator>J450NP13</dc:creator>
      <dc:date>2017-10-21T12:40:52Z</dc:date>
    </item>
    <item>
      <title>Re: Need to model in real world scale in maya</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/7480926#M21757</link>
      <description>Hi, yes that maybe be true but I change units to feet at the beginning of a project and leave it that way. So I've never experience what you've mentioned. I'm wondering if anyone specifically experiences banding issues when rendering in Mental ray, 16 bit modes such as rgba 4x16 etc. This might not be the right forum for my issue!</description>
      <pubDate>Sat, 21 Oct 2017 21:45:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/need-to-model-in-real-world-scale-in-maya/m-p/7480926#M21757</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-10-21T21:45:05Z</dc:date>
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