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    <title>topic Re: Converting XGen Interactive Grooming hair to tubes in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/converting-xgen-interactive-grooming-hair-to-tubes/m-p/7772379#M15868</link>
    <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/2381291"&gt;@sscheffers&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks for posting! &lt;A href="https://www.youtube.com/watch?v=YzkSE2HGdXY" target="_blank"&gt;I found this video, which shows how to use the curve to mesh tool to generate mesh files of xgen&amp;nbsp;hair&lt;/A&gt;. Is this what you were looking for? If this is not applicable to your workflow, just let me know and we can keep working on it &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks for your time! I look forward to your reply &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;</description>
    <pubDate>Mon, 12 Feb 2018 21:54:27 GMT</pubDate>
    <dc:creator>jordan.giboney</dc:creator>
    <dc:date>2018-02-12T21:54:27Z</dc:date>
    <item>
      <title>Converting XGen Interactive Grooming hair to tubes</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/converting-xgen-interactive-grooming-hair-to-tubes/m-p/7766056#M15867</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;is it possible to convert an XGen interactive groom into tubes (keeping the tapering of the xgen attributes).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;kind regards&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Stefan Scheffers&lt;/P&gt;</description>
      <pubDate>Fri, 09 Feb 2018 16:53:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/converting-xgen-interactive-grooming-hair-to-tubes/m-p/7766056#M15867</guid>
      <dc:creator>sscheffers</dc:creator>
      <dc:date>2018-02-09T16:53:19Z</dc:date>
    </item>
    <item>
      <title>Re: Converting XGen Interactive Grooming hair to tubes</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/converting-xgen-interactive-grooming-hair-to-tubes/m-p/7772379#M15868</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/2381291"&gt;@sscheffers&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks for posting! &lt;A href="https://www.youtube.com/watch?v=YzkSE2HGdXY" target="_blank"&gt;I found this video, which shows how to use the curve to mesh tool to generate mesh files of xgen&amp;nbsp;hair&lt;/A&gt;. Is this what you were looking for? If this is not applicable to your workflow, just let me know and we can keep working on it &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks for your time! I look forward to your reply &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 12 Feb 2018 21:54:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/converting-xgen-interactive-grooming-hair-to-tubes/m-p/7772379#M15868</guid>
      <dc:creator>jordan.giboney</dc:creator>
      <dc:date>2018-02-12T21:54:27Z</dc:date>
    </item>
    <item>
      <title>Re: Converting XGen Interactive Grooming hair to tubes</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/converting-xgen-interactive-grooming-hair-to-tubes/m-p/7774720#M15869</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/2381291"&gt;@sscheffers&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Hope you are doing well &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt; I just wanted to check in and see how things were going. Did that video answer your questions? If not, I would be happy to keep working with you until we find a suitable answer.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks for your time!&lt;/P&gt;</description>
      <pubDate>Tue, 13 Feb 2018 17:13:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/converting-xgen-interactive-grooming-hair-to-tubes/m-p/7774720#M15869</guid>
      <dc:creator>jordan.giboney</dc:creator>
      <dc:date>2018-02-13T17:13:23Z</dc:date>
    </item>
    <item>
      <title>Re: Converting XGen Interactive Grooming hair to tubes</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/converting-xgen-interactive-grooming-hair-to-tubes/m-p/7779666#M15870</link>
      <description>&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I had seen this vid, but I was hoping this option would be available inside XGen interactive grooming tools (Ornatrix can do it).&lt;/P&gt;&lt;P&gt;Also the&amp;nbsp;"create tube from splines" option is only available in the bonustools, and&amp;nbsp;often the bonustools don't get released&lt;/P&gt;&lt;P&gt;at the same time as a new Maya release, and currently I'm still waiting for&amp;nbsp;my tech department to install it in Maya 2018.&lt;/P&gt;&lt;P&gt;In general I think the bonustools should just be integrated into&amp;nbsp;the Maya core.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Nonetheless , thanks for your reply&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Kind regards&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Stefan Scheffers&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 15 Feb 2018 09:17:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/converting-xgen-interactive-grooming-hair-to-tubes/m-p/7779666#M15870</guid>
      <dc:creator>sscheffers</dc:creator>
      <dc:date>2018-02-15T09:17:17Z</dc:date>
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