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    <title>topic Poly Count for a Character in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/poly-count-for-a-character/m-p/7790766#M15684</link>
    <description>&lt;P&gt;Hello everyone, I am interested in what number of polygons is appropriate for a model of a human character? Per body (as one), body parts such as arms and legs (separately) and head (separately). I would like to know a number for a final high poly model and the one for a rigging process.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;p.s I got obj scan of a character that was made of a clay. On pic1 you can see poly count results&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;kind&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Tue, 20 Feb 2018 07:33:59 GMT</pubDate>
    <dc:creator>everend.gokotta</dc:creator>
    <dc:date>2018-02-20T07:33:59Z</dc:date>
    <item>
      <title>Poly Count for a Character</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/poly-count-for-a-character/m-p/7790766#M15684</link>
      <description>&lt;P&gt;Hello everyone, I am interested in what number of polygons is appropriate for a model of a human character? Per body (as one), body parts such as arms and legs (separately) and head (separately). I would like to know a number for a final high poly model and the one for a rigging process.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;p.s I got obj scan of a character that was made of a clay. On pic1 you can see poly count results&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;kind&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 20 Feb 2018 07:33:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/poly-count-for-a-character/m-p/7790766#M15684</guid>
      <dc:creator>everend.gokotta</dc:creator>
      <dc:date>2018-02-20T07:33:59Z</dc:date>
    </item>
    <item>
      <title>Re: Poly Count for a Character</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/poly-count-for-a-character/m-p/7791844#M15685</link>
      <description>It depends on what you looking for ..&lt;BR /&gt;You want it for video games or film &lt;span class="lia-unicode-emoji" title=":movie_camera:"&gt;🎥&lt;/span&gt; or ...&lt;BR /&gt;I can give you some advice about video game part if you want..</description>
      <pubDate>Tue, 20 Feb 2018 14:32:03 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/poly-count-for-a-character/m-p/7791844#M15685</guid>
      <dc:creator>Its_jay</dc:creator>
      <dc:date>2018-02-20T14:32:03Z</dc:date>
    </item>
    <item>
      <title>Re: Poly Count for a Character</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/poly-count-for-a-character/m-p/7803045#M15686</link>
      <description>&lt;P&gt;Hello , thanks for you reply. Unfortunately I am looking forward to work on a future film.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;all best&lt;/P&gt;</description>
      <pubDate>Fri, 23 Feb 2018 13:49:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/poly-count-for-a-character/m-p/7803045#M15686</guid>
      <dc:creator>everend.gokotta</dc:creator>
      <dc:date>2018-02-23T13:49:14Z</dc:date>
    </item>
    <item>
      <title>Re: Poly Count for a Character</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/poly-count-for-a-character/m-p/8893040#M15687</link>
      <description>&lt;P&gt;I personally would like to know for games myself. I'm trying to make a human character to go into UE4. But right know there are a gizillion polyfaces bc I smoothed my character and then triangulated lol.&lt;/P&gt;&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/5196672"&gt;@Its_jay&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;It depends on what you looking for ..&lt;BR /&gt;You want it for video games or film &lt;span class="lia-unicode-emoji" title=":movie_camera:"&gt;🎥&lt;/span&gt; or ...&lt;BR /&gt;I can give you some advice about video game part if you want..&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 05 Jul 2019 22:10:30 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/poly-count-for-a-character/m-p/8893040#M15687</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-07-05T22:10:30Z</dc:date>
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