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    <title>topic Re: Using physics in modelling in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/using-physics-in-modelling/m-p/7889617#M15233</link>
    <description>&lt;P&gt;Well i dont know that if I dont know how long it takes to use the other method. And I intend to add a lot more keys, that is a LOT of work to arrange them just right and avoid any clipping on that many items, so I still think it would save me a ton of time to just "drop" the keys into place, done.&lt;/P&gt;</description>
    <pubDate>Wed, 28 Mar 2018 04:31:08 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2018-03-28T04:31:08Z</dc:date>
    <item>
      <title>Using physics in modelling</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/using-physics-in-modelling/m-p/7889215#M15231</link>
      <description>&lt;P&gt;Hey guys :D, I'm chasing a method that would save me a ton of time.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;How would I "drop" these key models (they are all separate meshes) onto a flat surface using gravity physics, so they can then be&amp;nbsp;exported in a realistic position? instead of placing them tediously onto a flat surface manually.&lt;/P&gt;&lt;P&gt;And obviously id want no clipping to happen, so they just collide and sit on each other realistically too&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;thnx! &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="keys maya.JPG" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/481326i2070E2E6955BC04F/image-size/large?v=v2&amp;amp;px=999" role="button" title="keys maya.JPG" alt="keys maya.JPG" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 27 Mar 2018 22:48:11 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/using-physics-in-modelling/m-p/7889215#M15231</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-03-27T22:48:11Z</dc:date>
    </item>
    <item>
      <title>Re: Using physics in modelling</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/using-physics-in-modelling/m-p/7889590#M15232</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;
&lt;P&gt;Sorry, but if you want to save "a ton of time", don't use a simulation instead do it manually (looks like a matter of seconds).&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;The other way would be to use Dynamics like nCloth, Bullet or Legacy Rigid Bodies.&lt;/P&gt;</description>
      <pubDate>Wed, 28 Mar 2018 03:57:56 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/using-physics-in-modelling/m-p/7889590#M15232</guid>
      <dc:creator>mspeer</dc:creator>
      <dc:date>2018-03-28T03:57:56Z</dc:date>
    </item>
    <item>
      <title>Re: Using physics in modelling</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/using-physics-in-modelling/m-p/7889617#M15233</link>
      <description>&lt;P&gt;Well i dont know that if I dont know how long it takes to use the other method. And I intend to add a lot more keys, that is a LOT of work to arrange them just right and avoid any clipping on that many items, so I still think it would save me a ton of time to just "drop" the keys into place, done.&lt;/P&gt;</description>
      <pubDate>Wed, 28 Mar 2018 04:31:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/using-physics-in-modelling/m-p/7889617#M15233</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-03-28T04:31:08Z</dc:date>
    </item>
    <item>
      <title>Re: Using physics in modelling</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/using-physics-in-modelling/m-p/7889632#M15234</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If you are not familiar with the dynamics in Maya i would say you need some hours until you are satisfied with the result.&lt;/P&gt;</description>
      <pubDate>Wed, 28 Mar 2018 04:31:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/using-physics-in-modelling/m-p/7889632#M15234</guid>
      <dc:creator>mspeer</dc:creator>
      <dc:date>2018-03-28T04:31:45Z</dc:date>
    </item>
    <item>
      <title>Re: Using physics in modelling</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/using-physics-in-modelling/m-p/7889639#M15235</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Well, i don't know how many keys you want to add, you can try Maya Dynamics for sure, but it's never &lt;EM&gt;"just "drop" the keys into place, done".&lt;/EM&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 28 Mar 2018 04:35:30 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/using-physics-in-modelling/m-p/7889639#M15235</guid>
      <dc:creator>mspeer</dc:creator>
      <dc:date>2018-03-28T04:35:30Z</dc:date>
    </item>
    <item>
      <title>Re: Using physics in modelling</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/using-physics-in-modelling/m-p/7889699#M15236</link>
      <description>&lt;P&gt;No im not familiar, hence why im here asking for help..&lt;/P&gt;</description>
      <pubDate>Wed, 28 Mar 2018 05:13:32 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/using-physics-in-modelling/m-p/7889699#M15236</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-03-28T05:13:32Z</dc:date>
    </item>
    <item>
      <title>Re: Using physics in modelling</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/using-physics-in-modelling/m-p/7895823#M15237</link>
      <description>&lt;P&gt;Bump&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Anyone know how to add physics to these keys so I can then export its final position after being dropped? thnx&lt;/P&gt;</description>
      <pubDate>Thu, 29 Mar 2018 23:16:40 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/using-physics-in-modelling/m-p/7895823#M15237</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-03-29T23:16:40Z</dc:date>
    </item>
    <item>
      <title>Re: Using physics in modelling</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/using-physics-in-modelling/m-p/7898066#M15238</link>
      <description>&lt;P&gt;Hi Jacob , as well&lt;/P&gt;
&lt;P&gt;suggested by mspeer , you could try using Maya's dynamics and ncloth , there are many tutorials on you tube that you can find as well google, Lynda .com and pluralsight.&lt;/P&gt;
&lt;P&gt;It's a somewhat complex process to quickly cover in the forum.&lt;/P&gt;
&lt;P&gt;you can come back if you are stuck in a specific step.&lt;/P&gt;
&lt;P&gt;best of luck.&lt;/P&gt;</description>
      <pubDate>Sat, 31 Mar 2018 02:51:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/using-physics-in-modelling/m-p/7898066#M15238</guid>
      <dc:creator>damaggio</dc:creator>
      <dc:date>2018-03-31T02:51:15Z</dc:date>
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