<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Editing the original mesh after boolean? in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/editing-the-original-mesh-after-boolean/m-p/7945570#M14882</link>
    <description>&lt;P&gt;Hey guys, after reading about this I wanted to try this out to see if I can edit the original mesh after boolean.&lt;/P&gt;&lt;P&gt;is there a way to edit the components of the base mesh after boolean? I can't seem to find a way to do that.&lt;/P&gt;&lt;P&gt;&lt;A href="https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-65A99E54-E4D2-4843-9C1E-9C9D585FC976-htm.html" target="_blank"&gt;https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-65A99E54-E4D2-4843-9C1E-9C9D585FC976-htm.html&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;here is what I have done so far&lt;/P&gt;&lt;P&gt;&lt;A href="https://youtu.be/YbU-R6mYep0" target="_blank"&gt;https://youtu.be/YbU-R6mYep0&lt;/A&gt;&lt;/P&gt;&lt;P&gt;is there a way to&amp;nbsp;edit the components in Maya?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;also if anyone knows a plugin that can do that, I would love to know!&amp;nbsp;&lt;/P&gt;&lt;P&gt;or if there is a way to undo the boolean so that I can access the components of the base mesh?&amp;nbsp;&lt;/P&gt;&lt;P&gt;- Thank-you&lt;/P&gt;&lt;P&gt;- Andy An&lt;/P&gt;</description>
    <pubDate>Thu, 19 Apr 2018 17:07:50 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2018-04-19T17:07:50Z</dc:date>
    <item>
      <title>Editing the original mesh after boolean?</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/editing-the-original-mesh-after-boolean/m-p/7945570#M14882</link>
      <description>&lt;P&gt;Hey guys, after reading about this I wanted to try this out to see if I can edit the original mesh after boolean.&lt;/P&gt;&lt;P&gt;is there a way to edit the components of the base mesh after boolean? I can't seem to find a way to do that.&lt;/P&gt;&lt;P&gt;&lt;A href="https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-65A99E54-E4D2-4843-9C1E-9C9D585FC976-htm.html" target="_blank"&gt;https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-65A99E54-E4D2-4843-9C1E-9C9D585FC976-htm.html&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;here is what I have done so far&lt;/P&gt;&lt;P&gt;&lt;A href="https://youtu.be/YbU-R6mYep0" target="_blank"&gt;https://youtu.be/YbU-R6mYep0&lt;/A&gt;&lt;/P&gt;&lt;P&gt;is there a way to&amp;nbsp;edit the components in Maya?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;also if anyone knows a plugin that can do that, I would love to know!&amp;nbsp;&lt;/P&gt;&lt;P&gt;or if there is a way to undo the boolean so that I can access the components of the base mesh?&amp;nbsp;&lt;/P&gt;&lt;P&gt;- Thank-you&lt;/P&gt;&lt;P&gt;- Andy An&lt;/P&gt;</description>
      <pubDate>Thu, 19 Apr 2018 17:07:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/editing-the-original-mesh-after-boolean/m-p/7945570#M14882</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-04-19T17:07:50Z</dc:date>
    </item>
  </channel>
</rss>

