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    <title>topic Re: How can I make certain edges visible when rendering ? in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/how-can-i-make-certain-edges-visible-when-rendering/m-p/8118466#M13704</link>
    <description>You need to use a toon shader or similar edge shader to render the contours of the object.</description>
    <pubDate>Mon, 09 Jul 2018 17:43:26 GMT</pubDate>
    <dc:creator>damaggio</dc:creator>
    <dc:date>2018-07-09T17:43:26Z</dc:date>
    <item>
      <title>How can I make certain edges visible when rendering ?</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/how-can-i-make-certain-edges-visible-when-rendering/m-p/8118258#M13703</link>
      <description>&lt;P&gt;Hello, I'm modelling furniture and I would like to have highlighted certain edges but not all of them. I found that it's possible by selecting certain edges and converting them to curves and then turn on their rendering visibility but then I have to create many curves and thus many objects which is kinda messy. So is there a better and more effective way of doing this ? I know that there exists ai Wireframe shader but it shows all the edges which I don't want to happen. I was thinking if there exists such possibility that I could render UV seams. So I would just cut seams and be able to render them.&amp;nbsp;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="wire_1.jpeg" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/520908i2F22180AA7345FA9/image-size/large?v=v2&amp;amp;px=999" role="button" title="wire_1.jpeg" alt="wire_1.jpeg" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 09 Jul 2018 16:32:24 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/how-can-i-make-certain-edges-visible-when-rendering/m-p/8118258#M13703</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-07-09T16:32:24Z</dc:date>
    </item>
    <item>
      <title>Re: How can I make certain edges visible when rendering ?</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/how-can-i-make-certain-edges-visible-when-rendering/m-p/8118466#M13704</link>
      <description>You need to use a toon shader or similar edge shader to render the contours of the object.</description>
      <pubDate>Mon, 09 Jul 2018 17:43:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/how-can-i-make-certain-edges-visible-when-rendering/m-p/8118466#M13704</guid>
      <dc:creator>damaggio</dc:creator>
      <dc:date>2018-07-09T17:43:26Z</dc:date>
    </item>
    <item>
      <title>Re: How can I make certain edges visible when rendering ?</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/how-can-i-make-certain-edges-visible-when-rendering/m-p/8120085#M13705</link>
      <description>&lt;P&gt;I found that best option is to use Vector Renderer.&lt;/P&gt;</description>
      <pubDate>Tue, 10 Jul 2018 10:11:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/how-can-i-make-certain-edges-visible-when-rendering/m-p/8120085#M13705</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-07-10T10:11:59Z</dc:date>
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