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    <title>topic Re: maya batch export blendshapes as obj in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/maya-batch-export-blendshapes-as-obj/m-p/8223387#M13287</link>
    <description>&lt;P&gt;Hello&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3025831"&gt;@davidtorresmonteiro&lt;/a&gt;,&lt;/P&gt;
&lt;P&gt;This is not something that is supported in Maya natively. This process could be performed manually but you would require a script to do so in an automated way. If you are looking to begin scripting there are many phenomenal tools for getting started.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I hope this has answered your question!&lt;/P&gt;</description>
    <pubDate>Fri, 24 Aug 2018 18:41:06 GMT</pubDate>
    <dc:creator>alec.andersenLP8AU</dc:creator>
    <dc:date>2018-08-24T18:41:06Z</dc:date>
    <item>
      <title>maya batch export blendshapes as obj</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/maya-batch-export-blendshapes-as-obj/m-p/8218757#M13286</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;is it possible to batch export each of the blendshapes of a character as a separate obj file?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Do you eventually know a script wich offers this funtionality?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks a lot!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;David&lt;/P&gt;</description>
      <pubDate>Thu, 23 Aug 2018 08:49:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/maya-batch-export-blendshapes-as-obj/m-p/8218757#M13286</guid>
      <dc:creator>davidtorresmonteiro</dc:creator>
      <dc:date>2018-08-23T08:49:54Z</dc:date>
    </item>
    <item>
      <title>Re: maya batch export blendshapes as obj</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/maya-batch-export-blendshapes-as-obj/m-p/8223387#M13287</link>
      <description>&lt;P&gt;Hello&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3025831"&gt;@davidtorresmonteiro&lt;/a&gt;,&lt;/P&gt;
&lt;P&gt;This is not something that is supported in Maya natively. This process could be performed manually but you would require a script to do so in an automated way. If you are looking to begin scripting there are many phenomenal tools for getting started.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I hope this has answered your question!&lt;/P&gt;</description>
      <pubDate>Fri, 24 Aug 2018 18:41:06 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/maya-batch-export-blendshapes-as-obj/m-p/8223387#M13287</guid>
      <dc:creator>alec.andersenLP8AU</dc:creator>
      <dc:date>2018-08-24T18:41:06Z</dc:date>
    </item>
    <item>
      <title>Re: maya batch export blendshapes as obj</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/maya-batch-export-blendshapes-as-obj/m-p/8249513#M13288</link>
      <description>&lt;P&gt;Thanks!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I found a script that batch imports and exports obj files.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The only thing i am missing is that it does not maintain the names of the blendshapes when exporting...&lt;/P&gt;</description>
      <pubDate>Thu, 06 Sep 2018 11:33:24 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/maya-batch-export-blendshapes-as-obj/m-p/8249513#M13288</guid>
      <dc:creator>davidtorresmonteiro</dc:creator>
      <dc:date>2018-09-06T11:33:24Z</dc:date>
    </item>
    <item>
      <title>Re: maya batch export blendshapes as obj</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/maya-batch-export-blendshapes-as-obj/m-p/8798165#M13289</link>
      <description>&lt;P&gt;Could you tell me the name of the script you use? I'm also interested in being able to do this.&lt;/P&gt;</description>
      <pubDate>Fri, 17 May 2019 14:16:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/maya-batch-export-blendshapes-as-obj/m-p/8798165#M13289</guid>
      <dc:creator>will2power71</dc:creator>
      <dc:date>2019-05-17T14:16:01Z</dc:date>
    </item>
    <item>
      <title>Re: maya batch export blendshapes as obj</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/maya-batch-export-blendshapes-as-obj/m-p/11704725#M13290</link>
      <description>&lt;P&gt;it would be much appreciated if you could share the script with us&lt;/P&gt;&lt;P&gt;Thanks)&lt;/P&gt;</description>
      <pubDate>Wed, 25 Jan 2023 14:39:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/maya-batch-export-blendshapes-as-obj/m-p/11704725#M13290</guid>
      <dc:creator>hasmikWYGZG</dc:creator>
      <dc:date>2023-01-25T14:39:59Z</dc:date>
    </item>
    <item>
      <title>Re: maya batch export blendshapes as obj</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/maya-batch-export-blendshapes-as-obj/m-p/11711262#M13291</link>
      <description>&lt;P&gt;Try OBJ Toolkit 1.2 by Jan Jinda perhaps?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;"This toolkit is a set of simple scripts tailored to provide clean, easier and more effective workflow for handling OBJ files in Maya.&lt;/P&gt;&lt;P&gt;Thanks to the Import as blend shape options it keeps all your scene hierarchy, geometry UVs, shader assignments etc.&lt;/P&gt;&lt;P&gt;It was intensively tested on projects like Pacific Rim: Uprising, Venom and lately Avengers: Endgame."&lt;/P&gt;</description>
      <pubDate>Fri, 27 Jan 2023 20:15:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/maya-batch-export-blendshapes-as-obj/m-p/11711262#M13291</guid>
      <dc:creator>The-Digital-Shaman</dc:creator>
      <dc:date>2023-01-27T20:15:07Z</dc:date>
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