<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: Normals Are Wildly Inconsistent. in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/normals-are-wildly-inconsistent/m-p/8318329#M12915</link>
    <description>&lt;P&gt;Hi!&lt;/P&gt;
&lt;P&gt;The problems with the normals is just a side effect caused by the problems with the mesh itself.&lt;/P&gt;
&lt;P&gt;This mesh is not "clean", just move some faces and you see the problems.&lt;/P&gt;</description>
    <pubDate>Sun, 07 Oct 2018 17:47:35 GMT</pubDate>
    <dc:creator>mspeer</dc:creator>
    <dc:date>2018-10-07T17:47:35Z</dc:date>
    <item>
      <title>Normals Are Wildly Inconsistent.</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/normals-are-wildly-inconsistent/m-p/8317423#M12913</link>
      <description>&lt;P&gt;I have two huge files from a client and this part is just one small piece of the total model, but I'm getting the same thing on most parts. The normals are very different.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Question: Is there an easier way to reverse the normals, other than selecting each of the ones which are flipped?&lt;/P&gt;</description>
      <pubDate>Sat, 06 Oct 2018 17:20:42 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/normals-are-wildly-inconsistent/m-p/8317423#M12913</guid>
      <dc:creator>randydavisaf</dc:creator>
      <dc:date>2018-10-06T17:20:42Z</dc:date>
    </item>
    <item>
      <title>Re: Normals Are Wildly Inconsistent.</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/normals-are-wildly-inconsistent/m-p/8317700#M12914</link>
      <description>&lt;P&gt;You can try to use&amp;nbsp;&lt;A href="https://www.highend3d.com/maya/script/normal-fixer-for-maya" target="_blank"&gt;Fixing normal&lt;/A&gt;&amp;nbsp;this script&lt;/P&gt;</description>
      <pubDate>Sun, 07 Oct 2018 03:09:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/normals-are-wildly-inconsistent/m-p/8317700#M12914</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-10-07T03:09:23Z</dc:date>
    </item>
    <item>
      <title>Re: Normals Are Wildly Inconsistent.</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/normals-are-wildly-inconsistent/m-p/8318329#M12915</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;
&lt;P&gt;The problems with the normals is just a side effect caused by the problems with the mesh itself.&lt;/P&gt;
&lt;P&gt;This mesh is not "clean", just move some faces and you see the problems.&lt;/P&gt;</description>
      <pubDate>Sun, 07 Oct 2018 17:47:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/normals-are-wildly-inconsistent/m-p/8318329#M12915</guid>
      <dc:creator>mspeer</dc:creator>
      <dc:date>2018-10-07T17:47:35Z</dc:date>
    </item>
  </channel>
</rss>

