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    <title>topic Add divisions to mesh after using boolean operator in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/add-divisions-to-mesh-after-using-boolean-operator/m-p/8505478#M11924</link>
    <description>&lt;P&gt;Hey, I am trying to subdivide a cliff/rock geometry to sculpt and vertex-paint it. I used a boolean operator to carve a door and a small&amp;nbsp;&lt;SPAN&gt;corridor in it. This is how it looks:&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="The entrance" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/588100iDCA25F3300F582C0/image-size/medium?v=v2&amp;amp;px=400" role="button" title="1.png" alt="The entrance" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;The entrance&lt;/span&gt;&lt;/span&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;If I now go to "Edit Mesh -&amp;gt; Add Divisions", it will result in this:&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="The mess" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/588102i56D566B0E1979E0B/image-size/medium?v=v2&amp;amp;px=400" role="button" title="2.png" alt="The mess" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;The mess&lt;/span&gt;&lt;/span&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;And it gets even worse if I use polySmooth:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="3.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/588113iCBA06D36A3E08ED2/image-size/medium?v=v2&amp;amp;px=400" role="button" title="3.png" alt="3.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;There are even faces that&amp;nbsp;cover a part of the door. I already tried to draw a square 'frame' around the door but it will give me the same result. Why does it not divide properly?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best regards&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Mon, 07 Jan 2019 18:31:51 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2019-01-07T18:31:51Z</dc:date>
    <item>
      <title>Add divisions to mesh after using boolean operator</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/add-divisions-to-mesh-after-using-boolean-operator/m-p/8505478#M11924</link>
      <description>&lt;P&gt;Hey, I am trying to subdivide a cliff/rock geometry to sculpt and vertex-paint it. I used a boolean operator to carve a door and a small&amp;nbsp;&lt;SPAN&gt;corridor in it. This is how it looks:&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="The entrance" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/588100iDCA25F3300F582C0/image-size/medium?v=v2&amp;amp;px=400" role="button" title="1.png" alt="The entrance" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;The entrance&lt;/span&gt;&lt;/span&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;If I now go to "Edit Mesh -&amp;gt; Add Divisions", it will result in this:&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="The mess" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/588102i56D566B0E1979E0B/image-size/medium?v=v2&amp;amp;px=400" role="button" title="2.png" alt="The mess" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;The mess&lt;/span&gt;&lt;/span&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;And it gets even worse if I use polySmooth:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="3.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/588113iCBA06D36A3E08ED2/image-size/medium?v=v2&amp;amp;px=400" role="button" title="3.png" alt="3.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;There are even faces that&amp;nbsp;cover a part of the door. I already tried to draw a square 'frame' around the door but it will give me the same result. Why does it not divide properly?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best regards&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 07 Jan 2019 18:31:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/add-divisions-to-mesh-after-using-boolean-operator/m-p/8505478#M11924</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-01-07T18:31:51Z</dc:date>
    </item>
    <item>
      <title>Re: Add divisions to mesh after using boolean operator</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/add-divisions-to-mesh-after-using-boolean-operator/m-p/8505540#M11925</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Subdivide manual around the door.&lt;/P&gt;</description>
      <pubDate>Mon, 07 Jan 2019 18:56:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/add-divisions-to-mesh-after-using-boolean-operator/m-p/8505540#M11925</guid>
      <dc:creator>mspeer</dc:creator>
      <dc:date>2019-01-07T18:56:50Z</dc:date>
    </item>
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