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    <title>topic Re: Weird Geometry in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/weird-geometry/m-p/8844046#M10267</link>
    <description>&lt;P&gt;Oh great okay! I will use that then &lt;span class="lia-unicode-emoji" title=":grinning_face_with_smiling_eyes:"&gt;😄&lt;/span&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm currently using Maya 2018, will that matter?&lt;/P&gt;</description>
    <pubDate>Tue, 11 Jun 2019 09:00:14 GMT</pubDate>
    <dc:creator>JayTravers</dc:creator>
    <dc:date>2019-06-11T09:00:14Z</dc:date>
    <item>
      <title>Weird Geometry</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/weird-geometry/m-p/8843307#M10265</link>
      <description>&lt;P&gt;I'm currently finishing the basic mesh of my asset however I have come to a stand still. I could use booleans but that's just never really a good option.&amp;nbsp;&lt;/P&gt;&lt;P&gt;Here is the part of my model that needs to be edited below-&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="rev.JPG" style="width: 649px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/645908i255EC234BB43F111/image-size/large?v=v2&amp;amp;px=999" role="button" title="rev.JPG" alt="rev.JPG" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;And here is what I am trying to model-&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="InkedColt_Navy_Model_1851_LI.jpg" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/645909i33D66683BE298F56/image-size/large?v=v2&amp;amp;px=999" role="button" title="InkedColt_Navy_Model_1851_LI.jpg" alt="InkedColt_Navy_Model_1851_LI.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;Any ideas would be appreciated.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 10 Jun 2019 21:42:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/weird-geometry/m-p/8843307#M10265</guid>
      <dc:creator>JayTravers</dc:creator>
      <dc:date>2019-06-10T21:42:28Z</dc:date>
    </item>
    <item>
      <title>Re: Weird Geometry</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/weird-geometry/m-p/8843417#M10266</link>
      <description>&lt;P&gt;Boolean is great in Maya now, at the stage of your model is fine to use a boolean and then clean up.&lt;/P&gt;</description>
      <pubDate>Mon, 10 Jun 2019 23:19:49 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/weird-geometry/m-p/8843417#M10266</guid>
      <dc:creator>damaggio</dc:creator>
      <dc:date>2019-06-10T23:19:49Z</dc:date>
    </item>
    <item>
      <title>Re: Weird Geometry</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/weird-geometry/m-p/8844046#M10267</link>
      <description>&lt;P&gt;Oh great okay! I will use that then &lt;span class="lia-unicode-emoji" title=":grinning_face_with_smiling_eyes:"&gt;😄&lt;/span&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm currently using Maya 2018, will that matter?&lt;/P&gt;</description>
      <pubDate>Tue, 11 Jun 2019 09:00:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/weird-geometry/m-p/8844046#M10267</guid>
      <dc:creator>JayTravers</dc:creator>
      <dc:date>2019-06-11T09:00:14Z</dc:date>
    </item>
    <item>
      <title>Re: Weird Geometry</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/weird-geometry/m-p/8844874#M10268</link>
      <description>&lt;P&gt;No Jay , the Boolean has been improved a while back.&lt;/P&gt;
&lt;P&gt;Navy colt os looking great, have fun texturing.&lt;/P&gt;</description>
      <pubDate>Tue, 11 Jun 2019 15:07:03 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/weird-geometry/m-p/8844874#M10268</guid>
      <dc:creator>damaggio</dc:creator>
      <dc:date>2019-06-11T15:07:03Z</dc:date>
    </item>
    <item>
      <title>Re: Weird Geometry</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/weird-geometry/m-p/8844896#M10269</link>
      <description>&lt;P&gt;Well Thank you!&lt;/P&gt;&lt;P&gt;I actually ended up resorted to creating a tone more faces to the geometry and using a lattice deformer in the end, but i do still appreciate the help and feedback on the model!:D&lt;/P&gt;&lt;P&gt;Just one extra question what did you mean by cleanup- the actual cleanup tool or just in general? Feel like this is something i should know for future reference is all as i wanna get better with booleans &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks again.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 11 Jun 2019 15:18:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/weird-geometry/m-p/8844896#M10269</guid>
      <dc:creator>JayTravers</dc:creator>
      <dc:date>2019-06-11T15:18:50Z</dc:date>
    </item>
    <item>
      <title>Re: Weird Geometry</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/weird-geometry/m-p/8844990#M10270</link>
      <description>&lt;P&gt;You can use Boolean on your mesh object. Delete history, type a mel script&lt;/P&gt;&lt;P&gt;polyRemesh, after that type polyRetopo. Of the two script without delete history, you can find the attribute editor settings.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 11 Jun 2019 15:49:34 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/weird-geometry/m-p/8844990#M10270</guid>
      <dc:creator>darioOrtisi</dc:creator>
      <dc:date>2019-06-11T15:49:34Z</dc:date>
    </item>
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