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    <title>topic Re: Time editor clips baked itself in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/time-editor-clips-baked-itself/m-p/13961829#M74955</link>
    <description>&lt;P&gt;I accidentally did it again and found some of the cause.&lt;/P&gt;&lt;P&gt;I made mistake by copy-pasting timeEditor-ed object instead of keyframe. it makes whole clips baked, and can not undo it.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm leaving how i recovered my clips just in case someone needs it.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;In outliner, there's time editor object. inside that, there's "sources" folder icon, inside it, there's animation sources that you put into the scene.&lt;/P&gt;&lt;P&gt;right click it and do 'Remap and create clip from name spaces'. choose right name spaces, then your clip will back in time editor.&lt;/P&gt;&lt;P&gt;this doesn't recover modification like how you stratched or looped your clips, but if you had edited keyframe of the animation clips like i did, it will be recovered.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;although it doesn't explain why all of my scenes had baked, but at least now I know how I should be careful about copy paste. btw I really wish maya can undo copy paste action. it always makes trouble.&lt;/P&gt;</description>
    <pubDate>Thu, 01 Jan 2026 10:53:16 GMT</pubDate>
    <dc:creator>chanmi_heo</dc:creator>
    <dc:date>2026-01-01T10:53:16Z</dc:date>
    <item>
      <title>Time editor clips baked itself</title>
      <link>https://forums.autodesk.com/t5/maya-forum/time-editor-clips-baked-itself/m-p/13960925#M74951</link>
      <description>&lt;P&gt;Hi, I'm using maya 2026, from window, and i need help.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am animating a scene, i used time editor to animate an object(no joint, just geometry)&lt;/P&gt;&lt;P&gt;it worked real great. then i saved that scene, close it, opened it again, when I opened time editor, there is nothing. animation still exist, but no clip.&lt;BR /&gt;i checked compositions but there is none, then i realized every clip has baked to base animation layer.&lt;/P&gt;&lt;P&gt;I opened another scenes that worked no problem, but as i opened all the scenes from before, every single one of their clips were baked into base animation layer.&lt;/P&gt;&lt;P&gt;i need to edit animation timing and replace few clips with new one, but now i have to scratch it from the beginning.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;so this is what i'd like to ask:&lt;/P&gt;&lt;P&gt;1. Is there any ways to turn it back? (back to clip that is overlapped, editable shape)&lt;/P&gt;&lt;P&gt;- there's source still left, but i don't know how to turn it back.&lt;/P&gt;&lt;P&gt;2. what caused this? I don't want it to happen again.&lt;/P&gt;&lt;P&gt;3. Is this common?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;my assumption of the cause:&lt;/P&gt;&lt;P&gt;1. low storage capacity(17GB was left- I deleted few files, now 300GB available)&lt;/P&gt;&lt;P&gt;2. turn on the computer for too long (about 2 weeks - so I turned it off for a night)&lt;/P&gt;&lt;P&gt;3. too heavy scene (takes a minute to load 23mb scene - i didn't wanted to accidentally delete fatal node or rig so didn't do anything about it.)&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I wonder if there's anything i can do to fix it, i really need help!&lt;BR /&gt;(sorry about bad english. I'm not an English native speaker)&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 31 Dec 2025 03:17:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/time-editor-clips-baked-itself/m-p/13960925#M74951</guid>
      <dc:creator>chanmi_heo</dc:creator>
      <dc:date>2025-12-31T03:17:00Z</dc:date>
    </item>
    <item>
      <title>Re: Time editor clips baked itself</title>
      <link>https://forums.autodesk.com/t5/maya-forum/time-editor-clips-baked-itself/m-p/13961829#M74955</link>
      <description>&lt;P&gt;I accidentally did it again and found some of the cause.&lt;/P&gt;&lt;P&gt;I made mistake by copy-pasting timeEditor-ed object instead of keyframe. it makes whole clips baked, and can not undo it.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm leaving how i recovered my clips just in case someone needs it.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;In outliner, there's time editor object. inside that, there's "sources" folder icon, inside it, there's animation sources that you put into the scene.&lt;/P&gt;&lt;P&gt;right click it and do 'Remap and create clip from name spaces'. choose right name spaces, then your clip will back in time editor.&lt;/P&gt;&lt;P&gt;this doesn't recover modification like how you stratched or looped your clips, but if you had edited keyframe of the animation clips like i did, it will be recovered.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;although it doesn't explain why all of my scenes had baked, but at least now I know how I should be careful about copy paste. btw I really wish maya can undo copy paste action. it always makes trouble.&lt;/P&gt;</description>
      <pubDate>Thu, 01 Jan 2026 10:53:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/time-editor-clips-baked-itself/m-p/13961829#M74955</guid>
      <dc:creator>chanmi_heo</dc:creator>
      <dc:date>2026-01-01T10:53:16Z</dc:date>
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