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    <title>topic Re: Mayapy 2025 crash with *NodeEditorSavedTabsInfo nodes in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/mayapy-2025-crash-with-nodeeditorsavedtabsinfo-nodes/m-p/13798935#M74439</link>
    <description>&lt;P&gt;Could we get a fix for this in 2025?&lt;/P&gt;</description>
    <pubDate>Fri, 05 Sep 2025 21:10:22 GMT</pubDate>
    <dc:creator>sparrishDHAXD</dc:creator>
    <dc:date>2025-09-05T21:10:22Z</dc:date>
    <item>
      <title>Mayapy 2025 crash with *NodeEditorSavedTabsInfo nodes</title>
      <link>https://forums.autodesk.com/t5/maya-forum/mayapy-2025-crash-with-nodeeditorsavedtabsinfo-nodes/m-p/13777386#M74320</link>
      <description>&lt;P&gt;Hello,&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;We had issues using maya &lt;STRONG&gt;2025&lt;/STRONG&gt; on our productions.&amp;nbsp;&lt;/P&gt;&lt;P&gt;The issue is a &lt;STRONG&gt;crash&lt;/STRONG&gt; that occurs when opening of a scene (using&amp;nbsp;&lt;STRONG&gt;mayapy&lt;/STRONG&gt; and &lt;STRONG&gt;mayabatch &lt;U&gt;only&lt;/U&gt;&lt;/STRONG&gt;) that contains two references of the same file, where that file contains&amp;nbsp;&lt;EM&gt;"*&lt;/EM&gt;&lt;SPAN&gt;&lt;EM&gt;NodeEditorSavedTabsInfo*"&lt;/EM&gt; nodes.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Opening the scene in GUI works fine, and does not cause a crash.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I have performed tests with a vanilla Maya installation (no plugins) for both Maya 2023 and Maya 2025, and the problem only occurs with &lt;STRONG&gt;Maya 2025.&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;U&gt;Steps to reproduce :&amp;nbsp;&lt;/U&gt;&lt;/P&gt;&lt;P&gt;- create a cube in a &lt;STRONG&gt;cube.ma&lt;/STRONG&gt; file in maya 2025&amp;nbsp;&lt;/P&gt;&lt;P&gt;- create a new file referencing cube.ma &lt;STRONG&gt;twice&lt;/STRONG&gt;. Save it in assembly.ma&lt;/P&gt;&lt;P&gt;- use &lt;STRONG&gt;mayapy to open the assembly.ma&lt;/STRONG&gt; file in python&lt;/P&gt;&lt;P&gt;- scene will crash at opening&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;U&gt;Code used in mayapy to open the file :&amp;nbsp;&lt;/U&gt;&lt;/P&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;LI-CODE lang="python"&gt;import maya.cmds as mc
from maya.standalone import initialize
initialize()
fp = r'D:\assembly.ma'
mc.file(fp, open=True, force=True)&lt;/LI-CODE&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;U&gt;&lt;STRONG&gt;Scene is also crashing on farm with maya batch.&lt;/STRONG&gt;&lt;/U&gt;&lt;/P&gt;&lt;P&gt;By debugging the Maya ASCII file, I was able to identify that these lines in the referenced &lt;STRONG&gt;cube.ma&lt;/STRONG&gt;&amp;nbsp;file are causing the bug:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;LI-CODE lang="general"&gt;connectAttr "pCubeShape1.msg" "MayaNodeEditorSavedTabsInfo.tgi[0].ni[0].dn";
connectAttr "pCube1.msg" "MayaNodeEditorSavedTabsInfo.tgi[0].ni[1].dn";&lt;/LI-CODE&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Which lead me think maya can't connect twice these attributes without gui anymore.&lt;/P&gt;&lt;P&gt;With the exact same lines, its working in 2023.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;DIV&gt;Stack trace :&amp;nbsp;&lt;/DIV&gt;&lt;LI-CODE lang="general"&gt;Warning: Unrecognized node type for node 'hyperShadePrimaryNodeEditorSavedTabsInfo'; preserving node information during this session.
Warning: Unrecognized node type for node 'MayaNodeEditorSavedTabsInfo'; preserving node information during this session.
Stack trace:
ntdll.dll!KiUserExceptionDispatcher
DependEngine.dll!Tplug::addToNet
DependEngine.dll!Tplug::copyFlags
Shared.dll!TduplicateCmd::copyPlugFlags
Shared.dll!TduplicateCmd::duplicateSceneFileNodes
Shared.dll!TduplicateCmd::duplicateSceneFile
Shared.dll!TglobalTranslator::doReadFile
Shared.dll!TfileUtil::readFile
Shared.dll!TfileReferencer::readReference
Shared.dll!TfileReferencer::reloadReference
Shared.dll!TfileReferencer::loadChildren
Shared.dll!TglobalTranslator::doReadFile
Shared.dll!TfileUtil::readFile
Shared.dll!TfileReferencer::readReference
Shared.dll!TfileReferencer::reloadReference
Shared.dll!TfileReferencer::loadChildren
Shared.dll!TglobalTranslator::doReadFile
Shared.dll!TfileUtil::readFile
Shared.dll!TsceneOperator::openFile
Shared.dll!TfileCmd::handleFileOpenFlag
Shared.dll!TfileCmd::handleFlags
Shared.dll!TfileCmd::handleFlags
Shared.dll!TfileCmd::doCommand
CommandEngine.dll!TpythonInterpreter::dispatchMayaCommand
CommandEngine.dll!pythonDispatchMayaCommand
Shared.dll!TfileCmd::clearRefHierarchies
python311.dll!_PyObject_MakeTpCall
python311.dll!PyObject_Vectorcall
python311.dll!_PyEval_EvalFrameDefault
python311.dll!PyMapping_Check
python311.dll!PyEval_EvalCode
python311.dll!_Py_SourceAsString
python311.dll!_Py_SourceAsString
python311.dll!PyThread_tss_is_created
python311.dll!_PyRun_SimpleFileObject
python311.dll!_PyRun_AnyFileObject
python311.dll!PyDict_DelItemString
python311.dll!PyDict_DelItemString
python311.dll!Py_RunMain
python311.dll!Py_RunMain​&lt;/LI-CODE&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;EDIT: just a precision&lt;/STRONG&gt; : I've tested various namespaces (foo / bar or foo and foo1) on the two refs, it's not solving the problem.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;U&gt;Versions tested :&lt;/U&gt;&lt;/P&gt;&lt;P&gt;Autodesk Maya 2025.3&lt;/P&gt;&lt;P&gt;Autodesk Maya 2023.3&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;We ended up deleting these nodes to avoid the crash. Is there another solution?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks.&lt;/P&gt;</description>
      <pubDate>Thu, 21 Aug 2025 15:48:20 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/mayapy-2025-crash-with-nodeeditorsavedtabsinfo-nodes/m-p/13777386#M74320</guid>
      <dc:creator>sophie.chauvet</dc:creator>
      <dc:date>2025-08-21T15:48:20Z</dc:date>
    </item>
    <item>
      <title>Re: Mayapy 2025 crash with *NodeEditorSavedTabsInfo nodes</title>
      <link>https://forums.autodesk.com/t5/maya-forum/mayapy-2025-crash-with-nodeeditorsavedtabsinfo-nodes/m-p/13778584#M74322</link>
      <description>&lt;P&gt;Hi,&lt;BR /&gt;&lt;BR /&gt;This is a known issue that was addressed in Maya &lt;STRONG&gt;2026.2&lt;/STRONG&gt;:&lt;BR /&gt;&lt;BR /&gt;&lt;STRONG&gt;MAYA-137713:&amp;nbsp;Mayabatch crashes when nested referencing a scene with MayaNodeEditorSavedTabsInfo&lt;/STRONG&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 22 Aug 2025 09:46:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/mayapy-2025-crash-with-nodeeditorsavedtabsinfo-nodes/m-p/13778584#M74322</guid>
      <dc:creator>brentmc</dc:creator>
      <dc:date>2025-08-22T09:46:45Z</dc:date>
    </item>
    <item>
      <title>Re: Mayapy 2025 crash with *NodeEditorSavedTabsInfo nodes</title>
      <link>https://forums.autodesk.com/t5/maya-forum/mayapy-2025-crash-with-nodeeditorsavedtabsinfo-nodes/m-p/13798935#M74439</link>
      <description>&lt;P&gt;Could we get a fix for this in 2025?&lt;/P&gt;</description>
      <pubDate>Fri, 05 Sep 2025 21:10:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/mayapy-2025-crash-with-nodeeditorsavedtabsinfo-nodes/m-p/13798935#M74439</guid>
      <dc:creator>sparrishDHAXD</dc:creator>
      <dc:date>2025-09-05T21:10:22Z</dc:date>
    </item>
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