<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: Maya 2015 GPU Rendering and Hardware in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/maya-2015-gpu-rendering-and-hardware/m-p/5555098#M72122</link>
    <description>&lt;P&gt;&lt;SPAN&gt;**UPDATE**&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;If anyone is interested, after lots of testing here, we got the following response from Autodesk support regarding the Tesla K20:&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;"To my knowledge there is no GPU compute (CUDA) accelerated features in Maya 2015 other than the mental ray GI prototype (not enabled by default).&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;The Nvidia K20c Tesla card is a compute only card and so will have no effect on viewport performance either."&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;So it seems, if you are primarily a Maya user, nVidia's Maximus Technology isn't terribly relevant, esp. with Tesla compute cards.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;I think the Mental Ray GI prototype is the 'beta' version that was mentioned earlier in this discussion string.&lt;/SPAN&gt;&lt;/P&gt;</description>
    <pubDate>Tue, 24 Mar 2015 15:11:30 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2015-03-24T15:11:30Z</dc:date>
  </channel>
</rss>

