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    <title>topic Re: Maya 2015 GPU Rendering and Hardware in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/maya-2015-gpu-rendering-and-hardware/m-p/5550429#M72118</link>
    <description>I can tell you that the Tesla Card is a huge time saver when using Motion Blur, Depth of field, Re time, Lens Flares and so on in Compositing apps that use GPU acceleration such as Nuke and Adobe After effects. As far as DirectX 12 goes - it is brand new and will most likely not be seen until Maya 2017. Things to be hopeful for would be GPU accelerated Fluids, GPU accelerated nDynamics, just task that could take advantage of the computational power of the tesla card.</description>
    <pubDate>Fri, 20 Mar 2015 15:10:18 GMT</pubDate>
    <dc:creator>Anifex09</dc:creator>
    <dc:date>2015-03-20T15:10:18Z</dc:date>
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