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    <title>topic Re: Hypershade has NOTHING..Possible startup script issue, not finding &amp;quot;module&amp;quot; in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5597769#M72002</link>
    <description>&lt;P&gt;I had to re-login to my Autodesk account after a system clock error caused the Maya license to not be found.&amp;nbsp; I fixed the system clock issue, went to launch Maya, got to an Autodesk account login, acquired my license and Maya opened for me.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;NOW, I can't use the Hypershade for the exact same reasons.&amp;nbsp; I am running Maya2015 SP6 (things started to go downhill immediately after the SP6 "upgrade" on Sunday).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It seems like nearly every other window I attempt to use works, but the Hypershade is screwed along with other startup scripts and Maya is not properly recognizing graphic card drivers it had no problems with&lt;U&gt; previously:&lt;/U&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;file -f -new;&lt;BR /&gt;//&lt;BR /&gt;----------------------------------------------------------&lt;BR /&gt;Time: 2015/4/17 16:30:29&lt;BR /&gt;----------------------------------------------------------&lt;BR /&gt;&amp;nbsp;//&lt;BR /&gt;// Warning: line 0: Viewport 2.0 is not supported by your current graphics configuration or graphics driver version.&lt;BR /&gt;&amp;nbsp;The application is reverting to the legacy default viewport, please correct your graphics configuration or set the "Default viewport" preference to "Legacy Default Viewport" to prevent this error from recurring. //&lt;BR /&gt;// Result: untitled //&lt;BR /&gt;HypershadeWindow;&lt;BR /&gt;// Error: file: C:/Program Files/Autodesk/Maya2015/scripts/others/hyperShadeCreateAndOrganizeUI.mel line 27: Cannot find procedure "renderCreateBarUI". //&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I believe the issue is possibly related to the start-up script that is not finding "modules" in the callPython MEL script:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;C:\Program Files\Autodesk\Maya2015\scripts\startup\&lt;STRONG&gt;callPython.mel&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;&lt;U&gt;callPython.mel CONTENTS:&lt;/U&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;// Copyright (C) 1997-2014 Autodesk, Inc., and/or its licensors.&lt;BR /&gt;// All rights reserved.&lt;BR /&gt;//&lt;BR /&gt;// The coded instructions, statements, computer programs, and/or related&lt;BR /&gt;// material (collectively the "Data") in these files contain unpublished&lt;BR /&gt;// information proprietary to Autodesk, Inc. ("Autodesk") and/or its licensors,&lt;BR /&gt;// which is protected by U.S. and Canadian federal copyright law and by&lt;BR /&gt;// international treaties.&lt;BR /&gt;//&lt;BR /&gt;// The Data is provided for use exclusively by You. You have the right to use,&lt;BR /&gt;// modify, and incorporate this Data into other products for purposes authorized&lt;BR /&gt;// by the Autodesk software license agreement, without fee.&lt;BR /&gt;// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. AUTODESK&lt;BR /&gt;// DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED WARRANTIES&lt;BR /&gt;// INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF NON-INFRINGEMENT,&lt;BR /&gt;// MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, OR ARISING FROM A COURSE&lt;BR /&gt;// OF DEALING, USAGE, OR TRADE PRACTICE. IN NO EVENT WILL AUTODESK AND/OR ITS&lt;BR /&gt;// LICENSORS BE LIABLE FOR ANY LOST REVENUES, DATA, OR PROFITS, OR SPECIAL,&lt;BR /&gt;// DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS&lt;BR /&gt;// LICENSORS HAS BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES.&lt;BR /&gt;&lt;BR /&gt;//&lt;BR /&gt;//&lt;BR /&gt;//&lt;BR /&gt;//&amp;lt;doc&amp;gt;&lt;BR /&gt;//&amp;lt;name callPython&amp;gt;&lt;BR /&gt;//&lt;BR /&gt;//&amp;lt;synopsis&amp;gt;&lt;BR /&gt;//&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;callPython (string &lt;STRONG&gt;$module&lt;/STRONG&gt;, string $function, string $args[])&lt;BR /&gt;//&lt;BR /&gt;//&amp;lt;returns&amp;gt;&lt;BR /&gt;//&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;void&lt;BR /&gt;//&lt;BR /&gt;//&amp;lt;description&amp;gt;&lt;BR /&gt;//&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;Call a python function from MEL with string arguments.&lt;BR /&gt;//&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Does not return a value.&amp;nbsp; Use the python() function if you want&lt;BR /&gt;//&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; to evaluate an expression.&lt;BR /&gt;//&lt;BR /&gt;//&amp;lt;flags&amp;gt;&lt;BR /&gt;//&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;string &lt;STRONG&gt;$module&lt;/STRONG&gt; Python module&lt;BR /&gt;//&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;string $function function name&lt;BR /&gt;//&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;string $args[] list of string arguments to pass&lt;BR /&gt;//&lt;BR /&gt;//&amp;lt;examples&amp;gt;&lt;BR /&gt;//&amp;nbsp;&amp;nbsp; &amp;nbsp;callPython "sys" "stderr.write" {"hello\n"}&lt;BR /&gt;//&amp;lt;/doc&amp;gt;&lt;BR /&gt;global proc callPython (string &lt;STRONG&gt;$module&lt;/STRONG&gt;, string $function, string $args[])&lt;BR /&gt;{&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; string $cmd = "";&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; if ("" != &lt;STRONG&gt;$module&lt;/STRONG&gt;) {&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; $cmd = ("import " + $module + " as __mod\ntry:\n\t__mod.");&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; $cmd = ($cmd + $function + "(");&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; int $i;&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; int $n = size($args);&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; for($i = 0; $i &amp;lt; $n; $i++) {&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; string $encodedArg = `encodeString $args[$i]`;&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; $cmd = ($cmd + "\"" + $encodedArg + "\"");&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; if (($i + 1) &amp;lt; $n) {&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; $cmd = ($cmd + ",");&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; $cmd = ($cmd + ")\n");&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; if ("" != &lt;STRONG&gt;$module&lt;/STRONG&gt;) {&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; $cmd = ($cmd + "finally:\n\tdel __mod\n");&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; // do it&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; python($cmd);&lt;BR /&gt;}&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;&lt;U&gt;EXAMPLE OF MAYA NOT FINDING "module":&lt;/U&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;sphere -p 0 0 0 -ax 0 1 0 -ssw 0 -esw 360 -r 1 -d 3 -ut 0 -tol 0.01 -s 8 -nsp 4 -ch 1;objectMoveCommand;&lt;BR /&gt;# Error: line 0: ImportError: file &amp;lt;maya console&amp;gt; line 1: No &lt;STRONG&gt;module&lt;/STRONG&gt; named mentalray.textureFileConversionUtils #&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;# Error: file: C:/Program Files/Autodesk/Maya2015/scripts/others/createMayaSoftwareCommonGlobalsTab.mel line 1413: ImportError: file &amp;lt;maya console&amp;gt; line 1: No &lt;STRONG&gt;module&lt;/STRONG&gt; named stereo #&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I do not believe this is Preference related as I have done various things to delete/regenerate/default them.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am running Windows7 Pro 64 bit with a LEGIT licensed Maya installed.....I believe this may have began with the SP6 patch and is included in 2016 as well.....&lt;/P&gt;</description>
    <pubDate>Fri, 17 Apr 2015 21:00:29 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2015-04-17T21:00:29Z</dc:date>
    <item>
      <title>Hypershade panel has NOTHING in it...</title>
      <link>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5557906#M71997</link>
      <description>&lt;P&gt;&lt;FONT size="4"&gt;I reinstalled twise FYI...&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;IMG border="0" src="https://forums.autodesk.com/t5/image/serverpage/image-id/160385i8F8AB6D9C2A364C6/image-size/original?v=mpbl-1&amp;amp;px=-1" alt="hypershade is MISSING.JPG" title="hypershade is MISSING.JPG" /&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;FONT size="4"&gt;Console shows one error when opening the hypershade panel.&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;FONT size="4"&gt;&lt;EM&gt;// Error: line 0: Cannot find procedure "octaneInsertNodeDir".&lt;/EM&gt;&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT size="4"&gt;&amp;nbsp;&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT size="4"&gt;Watdahell is wrong and how do I fix???&lt;/FONT&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 26 Mar 2015 04:40:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5557906#M71997</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-03-26T04:40:51Z</dc:date>
    </item>
    <item>
      <title>Re: Hypershade panel has NOTHING in it...</title>
      <link>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5557909#M71998</link>
      <description>&lt;P&gt;&lt;FONT size="4"&gt;When I try to assign a material to anything this error shows...&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;FONT size="4"&gt;&lt;EM&gt;// Error: file: C:/Program Files/Autodesk/Maya2015/scripts/others/renderCreateBarUI.mel line 626: Object '' not found.&lt;/EM&gt;&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT size="4"&gt;&amp;nbsp;&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT size="4"&gt;&lt;U&gt;&lt;STRONG&gt;I would like to mention again that I have fully uninstalled EVERYTHING autodesk/maya then reinstalled maya TWISE.&amp;nbsp;&lt;/STRONG&gt;&lt;/U&gt;&lt;/FONT&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 26 Mar 2015 04:40:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5557909#M71998</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-03-26T04:40:22Z</dc:date>
    </item>
    <item>
      <title>Re: Hypershade panel has NOTHING in it...</title>
      <link>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5557913#M71999</link>
      <description>&lt;P&gt;&lt;STRONG&gt;&lt;FONT size="3"&gt;I FIGURED IT OUT!&amp;nbsp;&lt;img id="smileyvery-happy" class="emoticon emoticon-smileyvery-happy" src="https://forums.autodesk.com/i/smilies/16x16_smiley-very-happy.png" alt="Smiley Very Happy" title="Smiley Very Happy" /&gt;&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;&lt;FONT size="3"&gt;For people who care to know or have the same issue...&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;&lt;FONT size="3"&gt;Just go to the maya folder in your documents find the prefs folder, rename it something, and maya will create a new one, effectively resting to default, the hypershade and related bugs will then work.&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 26 Mar 2015 04:53:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5557913#M71999</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-03-26T04:53:39Z</dc:date>
    </item>
    <item>
      <title>Re: Hypershade panel has NOTHING in it...</title>
      <link>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5597526#M72000</link>
      <description>&lt;P&gt;&amp;nbsp;This didnt work for me.&amp;nbsp; And I had default preferences anyway, I didnt copy old.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I still get the error, so maya 2016 is unusable....&lt;/P&gt;</description>
      <pubDate>Fri, 17 Apr 2015 17:57:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5597526#M72000</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-04-17T17:57:28Z</dc:date>
    </item>
    <item>
      <title>Re: Hypershade panel has NOTHING in it...</title>
      <link>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5597532#M72001</link>
      <description>&lt;P&gt;I have installed on two different workstations and get the same error??????????&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Need this sorting urgently!&lt;/P&gt;</description>
      <pubDate>Fri, 17 Apr 2015 17:59:02 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5597532#M72001</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-04-17T17:59:02Z</dc:date>
    </item>
    <item>
      <title>Re: Hypershade has NOTHING..Possible startup script issue, not finding "module"</title>
      <link>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5597769#M72002</link>
      <description>&lt;P&gt;I had to re-login to my Autodesk account after a system clock error caused the Maya license to not be found.&amp;nbsp; I fixed the system clock issue, went to launch Maya, got to an Autodesk account login, acquired my license and Maya opened for me.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;NOW, I can't use the Hypershade for the exact same reasons.&amp;nbsp; I am running Maya2015 SP6 (things started to go downhill immediately after the SP6 "upgrade" on Sunday).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It seems like nearly every other window I attempt to use works, but the Hypershade is screwed along with other startup scripts and Maya is not properly recognizing graphic card drivers it had no problems with&lt;U&gt; previously:&lt;/U&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;file -f -new;&lt;BR /&gt;//&lt;BR /&gt;----------------------------------------------------------&lt;BR /&gt;Time: 2015/4/17 16:30:29&lt;BR /&gt;----------------------------------------------------------&lt;BR /&gt;&amp;nbsp;//&lt;BR /&gt;// Warning: line 0: Viewport 2.0 is not supported by your current graphics configuration or graphics driver version.&lt;BR /&gt;&amp;nbsp;The application is reverting to the legacy default viewport, please correct your graphics configuration or set the "Default viewport" preference to "Legacy Default Viewport" to prevent this error from recurring. //&lt;BR /&gt;// Result: untitled //&lt;BR /&gt;HypershadeWindow;&lt;BR /&gt;// Error: file: C:/Program Files/Autodesk/Maya2015/scripts/others/hyperShadeCreateAndOrganizeUI.mel line 27: Cannot find procedure "renderCreateBarUI". //&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I believe the issue is possibly related to the start-up script that is not finding "modules" in the callPython MEL script:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;C:\Program Files\Autodesk\Maya2015\scripts\startup\&lt;STRONG&gt;callPython.mel&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;&lt;U&gt;callPython.mel CONTENTS:&lt;/U&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;// Copyright (C) 1997-2014 Autodesk, Inc., and/or its licensors.&lt;BR /&gt;// All rights reserved.&lt;BR /&gt;//&lt;BR /&gt;// The coded instructions, statements, computer programs, and/or related&lt;BR /&gt;// material (collectively the "Data") in these files contain unpublished&lt;BR /&gt;// information proprietary to Autodesk, Inc. ("Autodesk") and/or its licensors,&lt;BR /&gt;// which is protected by U.S. and Canadian federal copyright law and by&lt;BR /&gt;// international treaties.&lt;BR /&gt;//&lt;BR /&gt;// The Data is provided for use exclusively by You. You have the right to use,&lt;BR /&gt;// modify, and incorporate this Data into other products for purposes authorized&lt;BR /&gt;// by the Autodesk software license agreement, without fee.&lt;BR /&gt;// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. AUTODESK&lt;BR /&gt;// DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED WARRANTIES&lt;BR /&gt;// INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF NON-INFRINGEMENT,&lt;BR /&gt;// MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, OR ARISING FROM A COURSE&lt;BR /&gt;// OF DEALING, USAGE, OR TRADE PRACTICE. IN NO EVENT WILL AUTODESK AND/OR ITS&lt;BR /&gt;// LICENSORS BE LIABLE FOR ANY LOST REVENUES, DATA, OR PROFITS, OR SPECIAL,&lt;BR /&gt;// DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS&lt;BR /&gt;// LICENSORS HAS BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES.&lt;BR /&gt;&lt;BR /&gt;//&lt;BR /&gt;//&lt;BR /&gt;//&lt;BR /&gt;//&amp;lt;doc&amp;gt;&lt;BR /&gt;//&amp;lt;name callPython&amp;gt;&lt;BR /&gt;//&lt;BR /&gt;//&amp;lt;synopsis&amp;gt;&lt;BR /&gt;//&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;callPython (string &lt;STRONG&gt;$module&lt;/STRONG&gt;, string $function, string $args[])&lt;BR /&gt;//&lt;BR /&gt;//&amp;lt;returns&amp;gt;&lt;BR /&gt;//&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;void&lt;BR /&gt;//&lt;BR /&gt;//&amp;lt;description&amp;gt;&lt;BR /&gt;//&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;Call a python function from MEL with string arguments.&lt;BR /&gt;//&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Does not return a value.&amp;nbsp; Use the python() function if you want&lt;BR /&gt;//&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; to evaluate an expression.&lt;BR /&gt;//&lt;BR /&gt;//&amp;lt;flags&amp;gt;&lt;BR /&gt;//&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;string &lt;STRONG&gt;$module&lt;/STRONG&gt; Python module&lt;BR /&gt;//&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;string $function function name&lt;BR /&gt;//&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;string $args[] list of string arguments to pass&lt;BR /&gt;//&lt;BR /&gt;//&amp;lt;examples&amp;gt;&lt;BR /&gt;//&amp;nbsp;&amp;nbsp; &amp;nbsp;callPython "sys" "stderr.write" {"hello\n"}&lt;BR /&gt;//&amp;lt;/doc&amp;gt;&lt;BR /&gt;global proc callPython (string &lt;STRONG&gt;$module&lt;/STRONG&gt;, string $function, string $args[])&lt;BR /&gt;{&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; string $cmd = "";&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; if ("" != &lt;STRONG&gt;$module&lt;/STRONG&gt;) {&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; $cmd = ("import " + $module + " as __mod\ntry:\n\t__mod.");&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; $cmd = ($cmd + $function + "(");&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; int $i;&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; int $n = size($args);&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; for($i = 0; $i &amp;lt; $n; $i++) {&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; string $encodedArg = `encodeString $args[$i]`;&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; $cmd = ($cmd + "\"" + $encodedArg + "\"");&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; if (($i + 1) &amp;lt; $n) {&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; $cmd = ($cmd + ",");&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; $cmd = ($cmd + ")\n");&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; if ("" != &lt;STRONG&gt;$module&lt;/STRONG&gt;) {&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; $cmd = ($cmd + "finally:\n\tdel __mod\n");&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; // do it&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; python($cmd);&lt;BR /&gt;}&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;&lt;U&gt;EXAMPLE OF MAYA NOT FINDING "module":&lt;/U&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;sphere -p 0 0 0 -ax 0 1 0 -ssw 0 -esw 360 -r 1 -d 3 -ut 0 -tol 0.01 -s 8 -nsp 4 -ch 1;objectMoveCommand;&lt;BR /&gt;# Error: line 0: ImportError: file &amp;lt;maya console&amp;gt; line 1: No &lt;STRONG&gt;module&lt;/STRONG&gt; named mentalray.textureFileConversionUtils #&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;# Error: file: C:/Program Files/Autodesk/Maya2015/scripts/others/createMayaSoftwareCommonGlobalsTab.mel line 1413: ImportError: file &amp;lt;maya console&amp;gt; line 1: No &lt;STRONG&gt;module&lt;/STRONG&gt; named stereo #&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I do not believe this is Preference related as I have done various things to delete/regenerate/default them.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am running Windows7 Pro 64 bit with a LEGIT licensed Maya installed.....I believe this may have began with the SP6 patch and is included in 2016 as well.....&lt;/P&gt;</description>
      <pubDate>Fri, 17 Apr 2015 21:00:29 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5597769#M72002</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-04-17T21:00:29Z</dc:date>
    </item>
    <item>
      <title>Re: Hypershade has NOTHING..Possible startup script issue, not finding "mod</title>
      <link>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5599049#M72003</link>
      <description>&lt;P&gt;OK...&lt;/P&gt;&lt;P&gt;I'm semi-convinced this is a Python related issue because deleting/regenerating prefs does nothing for me and I'm finding callPython.mel and &amp;lt;module&amp;gt; not found posts in different forums from as far back as 2007 describing the same type of issues.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;FONT size="4"&gt;&lt;U&gt;&lt;STRONG&gt;Example:&lt;/STRONG&gt;&lt;/U&gt;&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;// generating Maya nodes...&lt;BR /&gt;# Error: file: C:/Program Files/Autodesk/Maya2015/plug-ins/xgen/scripts/igInitialize.mel line 63: RuntimeError: file C:\Program Files\Autodesk\Maya2015\Python\lib\site-packages\maya\utils.py line 96: Failed to load base string resources for module xgmExternalAPI:&lt;BR /&gt;'module' object has no attribute 'stringTable' #&lt;BR /&gt;// Error: Unable to execute igInitialize.mel. //&lt;BR /&gt;# Error: line 0: RuntimeError: file C:\Program Files\Autodesk\Maya2015\Python\lib\site-packages\maya\utils.py line 96: Failed to load base string resources for module xgmExternalAPI:&lt;BR /&gt;'module' object has no attribute 'stringTable' #&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;FONT size="4"&gt;&lt;U&gt;&lt;STRONG&gt;Example:&lt;/STRONG&gt;&lt;/U&gt;&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;# Error: file: C:/Program Files/Autodesk/Maya2013/scripts/startup/callPython.mel line 68: ImportError: file &amp;lt;maya console&amp;gt; line 1: No module named nodeEditor #&lt;BR /&gt;# Error: file: C:/Program Files/Autodesk/Maya2013/scripts/startup/callPython.mel line 68: ImportError: file &amp;lt;maya console&amp;gt; line 1: No module named nodeEditor #&lt;BR /&gt;// Error: line 1: setFocus: Object 'nodeEditorPanel2NodeEditorEd' not found. //&lt;BR /&gt;&lt;BR /&gt;Also appears the following when I manually load the retargeterNodes.py plugin&lt;BR /&gt;&lt;BR /&gt;// Error: line 1: Error in maya.utils._guiExceptHook:&lt;BR /&gt;# File "C:\Program Files\Autodesk\Maya2012\Python\Lib\site-packages\maya\utils.py", line 282, in formatGuiException&lt;BR /&gt;# exceptionMsg = unicode(exceptionObject.args)&lt;BR /&gt;# UnicodeDecodeError: 'ascii' codec can't decode byte 0xf3 in position 30: ordinal not in range(128)&lt;BR /&gt;#&lt;BR /&gt;# Original exception was:&lt;BR /&gt;# Traceback (most recent call last):&lt;BR /&gt;# File "C:/Program Files/Autodesk/Maya2013/bin/plug-ins/retargeterNodes.py", line 3, in &amp;lt;module&amp;gt;&lt;BR /&gt;# import maya.OpenMaya as OpenMaya&lt;BR /&gt;# File "c:\buildforge\Maya_2012_Win64_Build\build\wrk\optim\runTime\Python\Lib\site-packages\maya\OpenMaya.py", line 7, in &amp;lt;module&amp;gt;&lt;BR /&gt;# ImportError: DLL load failed: No se encontró el proceso especificado. //&lt;BR /&gt;// Warning: line 1: Failed to run file: C:/Program Files/Autodesk/Maya2013/bin/plug-ins/retargeterNodes.py //&lt;BR /&gt;// Error: line 1: (retargeterNodes) //&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;FONT size="4"&gt;&lt;U&gt;&lt;STRONG&gt;Example:&lt;/STRONG&gt;&lt;/U&gt;&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;// Error: mrCreateCustomNode "" mip_rayswitch; //&lt;BR /&gt;// Error: Line 1.37: Wrong number of arguments on call to mrCreateCustomNode. //&lt;BR /&gt;# Error: file: D:/Program Files/Autodesk/Maya2013/scripts/startup/callPython.mel line 68: RuntimeError: file D:\Program Files\Autodesk\Maya2013\Python\lib\site-packages\maya\app\general\nodeEditor.py line 114: Error occurred during execution of MEL script&lt;BR /&gt;Line 1.37: Wrong number of arguments on call to mrCreateCustomNode. #&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;FONT size="4"&gt;&lt;U&gt;&lt;STRONG&gt;And this is from the &lt;EM&gt;utils.py&lt;/EM&gt; script itself (found here:C:\Program Files\Autodesk\Maya2015\Python\Lib\site-packages\maya\ &lt;span class="lia-unicode-emoji" title=":disappointed_face:"&gt;😞&lt;/span&gt;&lt;/STRONG&gt;&lt;/U&gt;&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;appLoggerName = os.environ.get('MAYA_DEFAULT_LOGGER_NAME', '')&lt;BR /&gt;&lt;BR /&gt;def loadStringResourcesForFile( scriptPath, resourceFileName &lt;span class="lia-unicode-emoji" title=":disappointed_face:"&gt;😞&lt;/span&gt;&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; """&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Load a string resource.&lt;BR /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; The 'scriptPath' argument must be a string containing the full path of to&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; a language resource file. The 'resourceFileName' is the _res.py that must be loaded.&lt;BR /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; If the _res.py fails to be found or executed successfully, the method returns False.&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Otherwise it returns True.&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; """&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; if scriptPath != '':&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; localizedPath = os.path.join( scriptPath, 'scripts', resourceFileName )&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; try:&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; execfile( localizedPath, {} )&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; # We don't generate any warnings or errors if localized&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; # file is not there&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; # TODO: we could consider issuing a warning in debug mode&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; except IOError:&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; pass&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; return False&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; except Exception, err:&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; raise RuntimeError( 'Error encountered when attempting to load localized string resources for module %s:\n%s' % (moduleName,err))&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; return False&lt;BR /&gt;&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; return True&lt;BR /&gt;&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; else:&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; return False&lt;BR /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;BR /&gt;def loadStringResourcesForModule( moduleName &lt;span class="lia-unicode-emoji" title=":disappointed_face:"&gt;😞&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I wish I was a little more Python savvy about now &lt;span class="lia-unicode-emoji" title=":disappointed_face:"&gt;😞&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Sun, 19 Apr 2015 22:08:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5599049#M72003</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-04-19T22:08:17Z</dc:date>
    </item>
    <item>
      <title>Re: Hypershade panel has NOTHING in it...</title>
      <link>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5608512#M72004</link>
      <description>&lt;P&gt;check this out:&lt;BR /&gt;&lt;BR /&gt;&lt;A href="http://render.otoy.com/forum/viewtopic.php?f=28&amp;amp;t=41696#p226840" target="_blank"&gt;http://render.otoy.com/forum/viewtopic.php?f=28&amp;amp;t=41696#p226840&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Sun, 26 Apr 2015 12:44:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5608512#M72004</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-04-26T12:44:01Z</dc:date>
    </item>
    <item>
      <title>Re: Hypershade panel has NOTHING in it...</title>
      <link>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5611144#M72005</link>
      <description>&lt;P&gt;Hi fothers1,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Did you hit the octane error or the renderCreateBarUI one, or both?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I'm also curious if this post about octane fixed the issue for you:&lt;/P&gt;
&lt;P&gt;&lt;A href="http://render.otoy.com/forum/viewtopic.php?f=28&amp;amp;t=41696#p226840" target="_blank"&gt;http://render.otoy.com/forum/viewtopic.php?f=28&amp;amp;t=41696#p226840&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If not, it's worth checking if there are any other hyperShadePanel or hyperShade mel files in any of the paths included in your Maya 2016&amp;nbsp;MAYA_SCRIPT_PATH. You can find out all the folders in that path by typing: getenv MAYA_SCRIPT_PATH&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks,&lt;/P&gt;
&lt;P&gt;Ryan&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 28 Apr 2015 15:01:31 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5611144#M72005</guid>
      <dc:creator>ryan.harvey</dc:creator>
      <dc:date>2015-04-28T15:01:31Z</dc:date>
    </item>
    <item>
      <title>Re: Hypershade panel has NOTHING in it...</title>
      <link>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5611348#M72006</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I only had one instance of a hyperShade mel being in my global script location, which I deleted, then the hypershade worked.&amp;nbsp; I have not used octane, so cant really coment about that.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks.&lt;/P&gt;</description>
      <pubDate>Tue, 28 Apr 2015 17:07:32 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5611348#M72006</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-04-28T17:07:32Z</dc:date>
    </item>
    <item>
      <title>Re: Hypershade panel has NOTHING in it...</title>
      <link>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5611353#M72007</link>
      <description>&lt;P&gt;Ah ok, that's good to hear.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks,&lt;/P&gt;
&lt;P&gt;Ryan&lt;/P&gt;</description>
      <pubDate>Tue, 28 Apr 2015 17:09:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5611353#M72007</guid>
      <dc:creator>ryan.harvey</dc:creator>
      <dc:date>2015-04-28T17:09:44Z</dc:date>
    </item>
    <item>
      <title>Re: Hypershade panel has NOTHING in it...</title>
      <link>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5627913#M72008</link>
      <description>&lt;P&gt;go to: "...\Documents\maya\2015-x64\prefs" open userPrefs.mel with wordpad, search for Octane and delete the lines.&lt;BR /&gt;just it.&lt;/P&gt;</description>
      <pubDate>Sat, 09 May 2015 04:48:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/5627913#M72008</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-05-09T04:48:23Z</dc:date>
    </item>
    <item>
      <title>Re: Hypershade panel has NOTHING in it...</title>
      <link>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/8152907#M72009</link>
      <description>&lt;P&gt;I tried finding the Octane line in the UserPrefs.mel file......But cannot locate it on the Mac OSX&lt;/P&gt;&lt;P&gt;Is the method for resetting the hypershade on Mac different??&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks&amp;nbsp;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 24 Jul 2018 22:06:03 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/hypershade-panel-has-nothing-in-it/m-p/8152907#M72009</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-07-24T22:06:03Z</dc:date>
    </item>
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