<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: Windows 10 upgrade issues? in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/windows-10-upgrade-issues/m-p/5752388#M70055</link>
    <description>&lt;P&gt;Autodesk is not supporting Maya 2016 on Windows 10 at this point. Having said that, I upgraded to Windows 10 on a Core i7 990X machine with an Nvidia Quadro K5000, and have hammered on Maya 2016 to see what's broken...which is not much.&amp;nbsp; The only flakiness I've experienced is when using the OpenGL Core Profile as the viewport renderer.&amp;nbsp; The heads-up display pretty much doesn't work unless I switch to either DirectX11 or regular OpenGL.&lt;/P&gt;&lt;P&gt;Other than that, I've run a bunch of the Autodesk supplied example files for fluids, Bifrost, nParticles, etc with lots of success.&lt;/P&gt;&lt;P&gt;Of course, your mileage may vary depending on your hardware.&amp;nbsp; The good news is that if you do install Windows 10, you've got a 30 day window during which you can roll back to your old OS if need be...&lt;/P&gt;</description>
    <pubDate>Fri, 31 Jul 2015 20:36:43 GMT</pubDate>
    <dc:creator>pshwayka</dc:creator>
    <dc:date>2015-07-31T20:36:43Z</dc:date>
  </channel>
</rss>

