<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic my Maya files are crashing when opened by my project partner in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/my-maya-files-are-crashing-when-opened-by-my-project-partner/m-p/5897924#M68526</link>
    <description>&lt;P&gt;Hi, so I'm in Vancouver Canada working on a school project with some students in Seoul, Korea.&amp;nbsp;&lt;/P&gt;&lt;P&gt;I've created some Maya files for them to import into Unity, but when they open the Maya files (in Maya), they crash right away. The files work fine for me on my computer.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm using the newest 2016 student version, they say they're using 2015. I'm on Windows and they're using Mac.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Here's a screenshot of the error message (I'm assuming you can ignore the Korean if you can't read it).&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I've tried optimizing file size and importing the animations into fresh project files, but none of those are working. Any help is much appreciated!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/199219i4C0FAD12C72BB5CB/image-size/original?v=mpbl-1&amp;amp;px=-1" border="0" alt="12214229_1029507993767602_314653973_o.jpg" title="12214229_1029507993767602_314653973_o.jpg" /&gt;&lt;/P&gt;</description>
    <pubDate>Sat, 07 Nov 2015 22:16:27 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2015-11-07T22:16:27Z</dc:date>
  </channel>
</rss>

