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    <title>topic How to mirror group without combine in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/how-to-mirror-group-without-combine/m-p/5947826#M67939</link>
    <description>&lt;P&gt;Hi, I'm creating model of a car, I have half of it done, grouped together with subgroups (tires, light, window etc for assigning materials later) and now I want to mirror it - but when i just select whole group and try to mirror it, it will mirror only the first polygon object which is in outliner. Only way I managed to mirror it, was with using combine on whole group and then mirror geometry, but it will break all my groups, so I would have to make them all again and twice with both sides of car. I also tryed combine, mirror and then separate, but it just made 1200 separate polygons in outliner.. so Am I missing some obvious solution how to do this?&lt;/P&gt;</description>
    <pubDate>Fri, 11 Dec 2015 16:31:44 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2015-12-11T16:31:44Z</dc:date>
    <item>
      <title>How to mirror group without combine</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-to-mirror-group-without-combine/m-p/5947826#M67939</link>
      <description>&lt;P&gt;Hi, I'm creating model of a car, I have half of it done, grouped together with subgroups (tires, light, window etc for assigning materials later) and now I want to mirror it - but when i just select whole group and try to mirror it, it will mirror only the first polygon object which is in outliner. Only way I managed to mirror it, was with using combine on whole group and then mirror geometry, but it will break all my groups, so I would have to make them all again and twice with both sides of car. I also tryed combine, mirror and then separate, but it just made 1200 separate polygons in outliner.. so Am I missing some obvious solution how to do this?&lt;/P&gt;</description>
      <pubDate>Fri, 11 Dec 2015 16:31:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-to-mirror-group-without-combine/m-p/5947826#M67939</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-12-11T16:31:44Z</dc:date>
    </item>
    <item>
      <title>Re: How to mirror group without combine</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-to-mirror-group-without-combine/m-p/5947870#M67940</link>
      <description>&lt;P&gt;Instead of selecting the group header itself, you can expand the group and then shift+select the items, then do your Mesh-&amp;gt;Mirror Geometry. (Note that that will combine the mirrored objects with the existing ones...not sure if that is okay with you or not.)&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Edit: Also, you could select the group header and do Edit-&amp;gt;Duplicate Special.&lt;/P&gt;</description>
      <pubDate>Fri, 11 Dec 2015 17:11:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-to-mirror-group-without-combine/m-p/5947870#M67940</guid>
      <dc:creator>pshwayka</dc:creator>
      <dc:date>2015-12-11T17:11:44Z</dc:date>
    </item>
    <item>
      <title>Re: How to mirror group without combine</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-to-mirror-group-without-combine/m-p/10734464#M67941</link>
      <description>&lt;P&gt;Just select the group, duplicate, and scale in whatever axis you want to flip it to a negative of the same value&lt;BR /&gt;&lt;BR /&gt;E.g if you want to flip a group along the X axis I would generally freeze the transforms of the group and just make the x scale of the second group -1&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 04 Nov 2021 05:42:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-to-mirror-group-without-combine/m-p/10734464#M67941</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-11-04T05:42:16Z</dc:date>
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