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    <title>topic Re: Backface culling broken - Maya 2016 in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/backface-culling-broken-maya-2016/m-p/6038767#M66664</link>
    <description>&lt;P&gt;Thanks that fixed it... there are quite a few default settings like this which have really obscure fixes..&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Sun, 14 Feb 2016 22:32:15 GMT</pubDate>
    <dc:creator>arcon76</dc:creator>
    <dc:date>2016-02-14T22:32:15Z</dc:date>
    <item>
      <title>Backface culling broken - Maya 2016</title>
      <link>https://forums.autodesk.com/t5/maya-forum/backface-culling-broken-maya-2016/m-p/6038004#M66660</link>
      <description>&lt;P&gt;The "Backface Culling" checkbox in viewport shading menu doesn't worked on textured objects in the viewport, it only works in "5" shaded mode.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm pretty shocked this has made it past QA... it needs to be addressed in the next patch asap.&amp;nbsp; This worked fine in previous Maya versions.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 13 Feb 2016 00:28:36 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/backface-culling-broken-maya-2016/m-p/6038004#M66660</guid>
      <dc:creator>arcon76</dc:creator>
      <dc:date>2016-02-13T00:28:36Z</dc:date>
    </item>
    <item>
      <title>Re: Backface culling broken - Maya 2016</title>
      <link>https://forums.autodesk.com/t5/maya-forum/backface-culling-broken-maya-2016/m-p/6038082#M66661</link>
      <description>&lt;P&gt;Seems to be working for me....here are above and below shots of a half-sphere with the checkerboard texture applied.&lt;/P&gt;
&lt;P&gt;&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/217919iF0609BAA0C2153BE/image-size/original?v=mpbl-1&amp;amp;px=-1" border="0" alt="above.JPG" title="above.JPG" /&gt;&lt;/P&gt;
&lt;P&gt;&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/217920iE9F97C75295CEB60/image-size/original?v=mpbl-1&amp;amp;px=-1" border="0" alt="below.JPG" title="below.JPG" /&gt;&lt;/P&gt;</description>
      <pubDate>Sat, 13 Feb 2016 02:37:25 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/backface-culling-broken-maya-2016/m-p/6038082#M66661</guid>
      <dc:creator>pshwayka</dc:creator>
      <dc:date>2016-02-13T02:37:25Z</dc:date>
    </item>
    <item>
      <title>Re: Backface culling broken - Maya 2016</title>
      <link>https://forums.autodesk.com/t5/maya-forum/backface-culling-broken-maya-2016/m-p/6038098#M66662</link>
      <description>&lt;P&gt;Doesn't work for me - if I apply a surface shader with a transparent file texture to a plane, and then turn on BC, I can still see both sides of the textured plane.&amp;nbsp; However if I press 5 for shaded mode the plane will cull correctly.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 13 Feb 2016 03:07:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/backface-culling-broken-maya-2016/m-p/6038098#M66662</guid>
      <dc:creator>arcon76</dc:creator>
      <dc:date>2016-02-13T03:07:37Z</dc:date>
    </item>
    <item>
      <title>Re: Backface culling broken - Maya 2016</title>
      <link>https://forums.autodesk.com/t5/maya-forum/backface-culling-broken-maya-2016/m-p/6038119#M66663</link>
      <description>&lt;P&gt;Okay, I see what you mean. Go into your Viewport 2.0 settings and change the transparency algorithm to Weighted Average.&lt;/P&gt;</description>
      <pubDate>Sat, 13 Feb 2016 04:36:52 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/backface-culling-broken-maya-2016/m-p/6038119#M66663</guid>
      <dc:creator>pshwayka</dc:creator>
      <dc:date>2016-02-13T04:36:52Z</dc:date>
    </item>
    <item>
      <title>Re: Backface culling broken - Maya 2016</title>
      <link>https://forums.autodesk.com/t5/maya-forum/backface-culling-broken-maya-2016/m-p/6038767#M66664</link>
      <description>&lt;P&gt;Thanks that fixed it... there are quite a few default settings like this which have really obscure fixes..&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 14 Feb 2016 22:32:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/backface-culling-broken-maya-2016/m-p/6038767#M66664</guid>
      <dc:creator>arcon76</dc:creator>
      <dc:date>2016-02-14T22:32:15Z</dc:date>
    </item>
    <item>
      <title>Re: Backface culling broken - Maya 2016</title>
      <link>https://forums.autodesk.com/t5/maya-forum/backface-culling-broken-maya-2016/m-p/6038771#M66665</link>
      <description>&lt;P&gt;Yup...it took some trial and error to figure that one out. Glad it's working for you.&lt;/P&gt;
&lt;P&gt;&lt;img id="smileyhappy" class="emoticon emoticon-smileyhappy" src="https://forums.autodesk.com/i/smilies/16x16_smiley-happy.png" alt="Smiley Happy" title="Smiley Happy" /&gt;&lt;/P&gt;</description>
      <pubDate>Sun, 14 Feb 2016 22:35:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/backface-culling-broken-maya-2016/m-p/6038771#M66665</guid>
      <dc:creator>pshwayka</dc:creator>
      <dc:date>2016-02-14T22:35:55Z</dc:date>
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