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    <title>topic How to model an Orb with triangles instead of quads (plus camera tracking) in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/how-to-model-an-orb-with-triangles-instead-of-quads-plus-camera/m-p/6568922#M61568</link>
    <description>&lt;P&gt;Hi Maya Vets,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm part of a team of four students, and our idea is to have 'orbs' floating around the city in 3D space.&lt;/P&gt;&lt;P&gt;My classmate found the following orb, and I'm trying to create a similar model in Maya.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-left" image-alt="Screen Shot 2016-09-17 at 9.42.36 PM.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/273943iEEE58A9C2C3D2D70/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screen Shot 2016-09-17 at 9.42.36 PM.png" alt="Screen Shot 2016-09-17 at 9.42.36 PM.png" /&gt;&lt;/span&gt;﻿&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;I need to make this and import it to live action footage, floating above buildings etc..&lt;BR /&gt;&lt;BR /&gt;Now, when I try and make a low poly sphere in Maya, I get quads, like this:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-left" image-alt="Screen Shot 2016-09-16 at 9.10.34 PM.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/273945i38FB1D4D0C6AB76F/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screen Shot 2016-09-16 at 9.10.34 PM.png" alt="Screen Shot 2016-09-16 at 9.10.34 PM.png" /&gt;&lt;/span&gt;﻿&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Can anyone tell me where I'm going wrong?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;-t.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;*bonus points: my plan is to export animations that roughly match my live action footage, and track these to the footage in AE. If anyone has tips or suggestions on a better workflow (bring the video / track into Maya? lighting suggestions?) and possibly any names of techniques or tutorial links, I'd be SUPER happy!&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;I really want to come through for my team.&lt;/P&gt;</description>
    <pubDate>Sun, 18 Sep 2016 01:51:21 GMT</pubDate>
    <dc:creator>thoreaubakker</dc:creator>
    <dc:date>2016-09-18T01:51:21Z</dc:date>
    <item>
      <title>How to model an Orb with triangles instead of quads (plus camera tracking)</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-to-model-an-orb-with-triangles-instead-of-quads-plus-camera/m-p/6568922#M61568</link>
      <description>&lt;P&gt;Hi Maya Vets,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm part of a team of four students, and our idea is to have 'orbs' floating around the city in 3D space.&lt;/P&gt;&lt;P&gt;My classmate found the following orb, and I'm trying to create a similar model in Maya.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-left" image-alt="Screen Shot 2016-09-17 at 9.42.36 PM.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/273943iEEE58A9C2C3D2D70/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screen Shot 2016-09-17 at 9.42.36 PM.png" alt="Screen Shot 2016-09-17 at 9.42.36 PM.png" /&gt;&lt;/span&gt;﻿&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;I need to make this and import it to live action footage, floating above buildings etc..&lt;BR /&gt;&lt;BR /&gt;Now, when I try and make a low poly sphere in Maya, I get quads, like this:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-left" image-alt="Screen Shot 2016-09-16 at 9.10.34 PM.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/273945i38FB1D4D0C6AB76F/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screen Shot 2016-09-16 at 9.10.34 PM.png" alt="Screen Shot 2016-09-16 at 9.10.34 PM.png" /&gt;&lt;/span&gt;﻿&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Can anyone tell me where I'm going wrong?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;-t.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;*bonus points: my plan is to export animations that roughly match my live action footage, and track these to the footage in AE. If anyone has tips or suggestions on a better workflow (bring the video / track into Maya? lighting suggestions?) and possibly any names of techniques or tutorial links, I'd be SUPER happy!&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;I really want to come through for my team.&lt;/P&gt;</description>
      <pubDate>Sun, 18 Sep 2016 01:51:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-to-model-an-orb-with-triangles-instead-of-quads-plus-camera/m-p/6568922#M61568</guid>
      <dc:creator>thoreaubakker</dc:creator>
      <dc:date>2016-09-18T01:51:21Z</dc:date>
    </item>
    <item>
      <title>Re: How to model an Orb with triangles instead of quads (plus camera tracking)</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-to-model-an-orb-with-triangles-instead-of-quads-plus-camera/m-p/6569668#M61569</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;1. Main Menu: Create -&amp;gt; Polygon Primitives -&amp;gt; Platonic Solids ("Type": Dodecahedron)&lt;/P&gt;&lt;P&gt;2. Select all faces (face selection mode)&lt;/P&gt;&lt;P&gt;3. Modeling Menu: Edit Mesh -&amp;gt; Poke (adjust "Local Translate Z" to fit your needs)&lt;/P&gt;</description>
      <pubDate>Mon, 19 Sep 2016 01:34:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-to-model-an-orb-with-triangles-instead-of-quads-plus-camera/m-p/6569668#M61569</guid>
      <dc:creator>mspeer</dc:creator>
      <dc:date>2016-09-19T01:34:21Z</dc:date>
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