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    <title>topic MASH  - manipulating a large number of polygons which are in a fixed x,y,z space in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/mash-manipulating-a-large-number-of-polygons-which-are-in-a/m-p/6599676#M61158</link>
    <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am fairly new to Maya. &amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am quite excited about using the new MASH nodes to enhance an existing piece of work.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Here is some context. &amp;nbsp; I have about 15,000 scientific observations (temperature observations) over 150 years.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I used a python script to represent these observations in 3D space &amp;nbsp; -- &amp;nbsp;each observation is a cube. &amp;nbsp; X = month; Y = year, Z = the actual temperature.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I would like to manipulate these 15,000 cubes using MASH. &amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The eventual location of these cubes is important as they need to visually represent the original dataset. &amp;nbsp;However, I would like to use MASH to animate these cubes in some interesting way ... along the way to the cubes final target locations.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The tutorials I have done so far using MASH seem to start with an original cube and then using procedural nodes to replicate / locate them according to some type of underlying mathematical function. &amp;nbsp;I want the cubes location so be predetermined using either code --- or even better perhaps some type of input file (i.e. JSON, CSV ...etc)&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The following is an image of the collection of cubes:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;There is also a link to the original youtube animation.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="temperature_screen_shot.jpg" style="width: 488px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/278545iE4F96A52CD16BA83/image-size/large?v=v2&amp;amp;px=999" role="button" title="temperature_screen_shot.jpg" alt="temperature_screen_shot.jpg" /&gt;&lt;/span&gt;﻿&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Tue, 04 Oct 2016 05:23:50 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2016-10-04T05:23:50Z</dc:date>
    <item>
      <title>MASH  - manipulating a large number of polygons which are in a fixed x,y,z space</title>
      <link>https://forums.autodesk.com/t5/maya-forum/mash-manipulating-a-large-number-of-polygons-which-are-in-a/m-p/6599676#M61158</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am fairly new to Maya. &amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am quite excited about using the new MASH nodes to enhance an existing piece of work.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Here is some context. &amp;nbsp; I have about 15,000 scientific observations (temperature observations) over 150 years.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I used a python script to represent these observations in 3D space &amp;nbsp; -- &amp;nbsp;each observation is a cube. &amp;nbsp; X = month; Y = year, Z = the actual temperature.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I would like to manipulate these 15,000 cubes using MASH. &amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The eventual location of these cubes is important as they need to visually represent the original dataset. &amp;nbsp;However, I would like to use MASH to animate these cubes in some interesting way ... along the way to the cubes final target locations.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The tutorials I have done so far using MASH seem to start with an original cube and then using procedural nodes to replicate / locate them according to some type of underlying mathematical function. &amp;nbsp;I want the cubes location so be predetermined using either code --- or even better perhaps some type of input file (i.e. JSON, CSV ...etc)&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The following is an image of the collection of cubes:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;There is also a link to the original youtube animation.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="temperature_screen_shot.jpg" style="width: 488px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/278545iE4F96A52CD16BA83/image-size/large?v=v2&amp;amp;px=999" role="button" title="temperature_screen_shot.jpg" alt="temperature_screen_shot.jpg" /&gt;&lt;/span&gt;﻿&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 04 Oct 2016 05:23:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/mash-manipulating-a-large-number-of-polygons-which-are-in-a/m-p/6599676#M61158</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-10-04T05:23:50Z</dc:date>
    </item>
    <item>
      <title>Re: MASH  - manipulating a large number of polygons which are in a fixed x,y,z s</title>
      <link>https://forums.autodesk.com/t5/maya-forum/mash-manipulating-a-large-number-of-polygons-which-are-in-a/m-p/6599826#M61159</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The MASH distribute node accepts particle positions as input. So if you can import the position data into a particle object, you can plug the world position output of the nParticleShape into the inPositionPP input from the distribute node.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Importing position data to a particle object can be done in various ways, you can use partIO, SOuP or just a simple MEL or python script. The script option can be really slow...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 04 Oct 2016 07:42:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/mash-manipulating-a-large-number-of-polygons-which-are-in-a/m-p/6599826#M61159</guid>
      <dc:creator>joostkonemann</dc:creator>
      <dc:date>2016-10-04T07:42:55Z</dc:date>
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