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    <title>topic Re: Does Maya 2017 include these tools from 2016 Ext.2? in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/does-maya-2017-include-these-tools-from-2016-ext-2/m-p/6606105#M61137</link>
    <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/2122418"&gt;@EthanShilling﻿&lt;/a&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So if i wanted to render with a render farm it wouldnt be possible?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;But for instance if I wanted to just render a single posed image then thats the only way it would work?&lt;/P&gt;</description>
    <pubDate>Thu, 06 Oct 2016 16:53:30 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2016-10-06T16:53:30Z</dc:date>
    <item>
      <title>Does Maya 2017 include these tools from 2016 Ext.2?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/does-maya-2017-include-these-tools-from-2016-ext-2/m-p/6601249#M61134</link>
      <description>&lt;P&gt;Does anyone know if Maya 2017 includes&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;Shape Editor&lt;/LI&gt;&lt;LI&gt;Pose Editor&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I know the Maya 2016 Extension 2 does includes these, but what does that mean for 2017?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;_____________________________________&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Also what is meant by Maya 2017 customers will be able to use Arnold as the default out-of-the-box renderer for “foreground processing."&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;What does that mean in terms of what it can and cannot render?&lt;/P&gt;</description>
      <pubDate>Tue, 04 Oct 2016 19:35:32 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/does-maya-2017-include-these-tools-from-2016-ext-2/m-p/6601249#M61134</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-10-04T19:35:32Z</dc:date>
    </item>
    <item>
      <title>Re: Does Maya 2017 include these tools from 2016 Ext.2?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/does-maya-2017-include-these-tools-from-2016-ext-2/m-p/6604628#M61135</link>
      <description>&lt;P&gt;Anybody with 2017 or know someone who has 2017?&lt;/P&gt;</description>
      <pubDate>Thu, 06 Oct 2016 05:27:10 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/does-maya-2017-include-these-tools-from-2016-ext-2/m-p/6604628#M61135</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-10-06T05:27:10Z</dc:date>
    </item>
    <item>
      <title>Re: Does Maya 2017 include these tools from 2016 Ext.2?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/does-maya-2017-include-these-tools-from-2016-ext-2/m-p/6604856#M61136</link>
      <description>&lt;P&gt;I can confirm that Maya 2017 includes both the Shape Editor and the Pose Editor.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;As far as I'm aware, the only feature that has been removed from Maya 2017 is the Mental Ray Renderer. However, if you have a standalone Licence of Mental Ray, I believe you can still install Mental Ray and the Maya to Mental Ray plugin separately.&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;What they mean by foreground processing is that you can render using the Arnold Renderer (without watermarks) from within Maya - ie single frame renders. You can also render image sequences from within Maya using a newly added Render Sequence tool. This is different from Batch Rendering, in that it renders all the images to the single-frame render view, as if you had just sat there and clicked render yourself for every frame.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So as long as you remain within Maya, you can use the full version of the Arnold Renderer.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;However, you cannot 'out-of-the-box' batch render using the Arnold Renderer (as you get a watermark). You need to purchase a separate, standalone Arnold Render licence to do this. This therefore means that you cannot render without Maya open, nor can you write a batch render script to initiate renders from multiple scenes in one go. All you can do now is open each scene yourself, and render one sequence at a time from within Maya.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Unless you previously used Mental Ray Satellite Rendering, or wrote batch render scripts, you wont really notice a change in your workflow.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Hope this clears things up!&lt;/P&gt;</description>
      <pubDate>Thu, 06 Oct 2016 08:10:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/does-maya-2017-include-these-tools-from-2016-ext-2/m-p/6604856#M61136</guid>
      <dc:creator>EthanShilling</dc:creator>
      <dc:date>2016-10-06T08:10:54Z</dc:date>
    </item>
    <item>
      <title>Re: Does Maya 2017 include these tools from 2016 Ext.2?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/does-maya-2017-include-these-tools-from-2016-ext-2/m-p/6606105#M61137</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/2122418"&gt;@EthanShilling﻿&lt;/a&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So if i wanted to render with a render farm it wouldnt be possible?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;But for instance if I wanted to just render a single posed image then thats the only way it would work?&lt;/P&gt;</description>
      <pubDate>Thu, 06 Oct 2016 16:53:30 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/does-maya-2017-include-these-tools-from-2016-ext-2/m-p/6606105#M61137</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-10-06T16:53:30Z</dc:date>
    </item>
    <item>
      <title>Re: Does Maya 2017 include these tools from 2016 Ext.2?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/does-maya-2017-include-these-tools-from-2016-ext-2/m-p/6606526#M61138</link>
      <description>&lt;P&gt;Having never used a render-farm before (or understand how to set one up), I'm perhaps not the most qualified to answer your first question.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;All I know is that the Arnold licence that comes with Maya is not the same as having a standalone Arnold licence, in that it does not permit rendering outside of the Maya interface. This is why batch rendering produces a watermark (because batch rendering happens outside of the Maya interface).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;But... you &lt;EM&gt;can&lt;/EM&gt; still produce single frame renders &lt;EM&gt;and&lt;/EM&gt; fully animated sequences from within Maya (without watermarks).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The only real difference with batch rendering (either on the same machine or on a farm) is that you can still use Maya to do other things (because batch rendering happens in the background). However when you render a single frame or an animated sequence from within Maya, you can't do anything else until it has finished. I think that's why they're calling it foreground rendering.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So if you want to batch render with Arnold on the same machine that Maya is installed (so you can render in the background), then you will also need a standalone license. We never had this limitation when Mental Ray came with Maya &lt;span class="lia-unicode-emoji" title=":disappointed_face:"&gt;😞&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Here's an FAQ answer I just found which confirms this:&lt;/P&gt;&lt;P&gt;&lt;A href="https://knowledge.autodesk.com/support/maya/troubleshooting/caas/sfdcarticles/sfdcarticles/Batch-Rendering-on-one-machine-with-Arnold-produces-Watermark.html" target="_blank"&gt;https://knowledge.autodesk.com/support/maya/troubleshooting/caas/sfdcarticles/sfdcarticles/Batch-Rendering-on-one-machine-with-Arnold-produces-Watermark.html&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I think Autodesk are assuming that we either work in a company that has a large render-farm (already using separate licences), or we can pay to use a cloud rendering service (in which the cloud service provide the machines and the licences to use various renderers).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 06 Oct 2016 19:41:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/does-maya-2017-include-these-tools-from-2016-ext-2/m-p/6606526#M61138</guid>
      <dc:creator>EthanShilling</dc:creator>
      <dc:date>2016-10-06T19:41:27Z</dc:date>
    </item>
    <item>
      <title>Re: Does Maya 2017 include these tools from 2016 Ext.2?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/does-maya-2017-include-these-tools-from-2016-ext-2/m-p/6606790#M61139</link>
      <description>&lt;P&gt;are sure you never you used a render farm with Maya?&lt;/P&gt;
&lt;P&gt;that was a pretty good answer&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;wasn't Maya with mental ray the same way it did not come&amp;nbsp; batch render licenses for mental ray you had to buy the mental ray licenses to do a render farm with Maya&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;so yea from what i read the Arnold renderer in Maya is only for in Maya rendering and not a render farm&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 06 Oct 2016 21:27:42 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/does-maya-2017-include-these-tools-from-2016-ext-2/m-p/6606790#M61139</guid>
      <dc:creator>DarrenP</dc:creator>
      <dc:date>2016-10-06T21:27:42Z</dc:date>
    </item>
    <item>
      <title>Re: Does Maya 2017 include these tools from 2016 Ext.2?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/does-maya-2017-include-these-tools-from-2016-ext-2/m-p/6606987#M61140</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;BR /&gt;&lt;P&gt;But... you &lt;EM&gt;can&lt;/EM&gt; still produce single frame renders &lt;EM&gt;and&lt;/EM&gt; fully animated sequences from within Maya (without watermarks).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The only real difference with &lt;STRONG&gt;batch rendering (either on the same machine or on a farm) is that you can still use Maya to do other things (because batch rendering happens in the background)&lt;/STRONG&gt;.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;However&lt;/STRONG&gt; when you &lt;STRONG&gt;render a single frame or an animated sequence&lt;/STRONG&gt; from within Maya, &lt;STRONG&gt;you can't do anything else until it has finished. I think that's why they're calling it foreground rendering.&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;&lt;BR /&gt;THIS!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I see what they mean by foreground now it makes so much sense!&lt;/P&gt;&lt;P&gt;They basically wasnt to set up a limiation since it comes with Maya so they decided to pull this move,&lt;/P&gt;&lt;P&gt;hehe&lt;/P&gt;</description>
      <pubDate>Fri, 07 Oct 2016 00:08:10 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/does-maya-2017-include-these-tools-from-2016-ext-2/m-p/6606987#M61140</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-10-07T00:08:10Z</dc:date>
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