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    <title>topic Re: maya 2017 stops working every few mins in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6848783#M58041</link>
    <description>&lt;P&gt;&lt;BR /&gt;Initialized VP2.0 renderer {&lt;BR /&gt;Version : 2016.3.31.11. Feature Level 5.&lt;BR /&gt;Adapter : GeForce GTX 980 Ti/PCIe/SSE2&lt;BR /&gt;Vendor ID: 4318. Device ID : 6088&lt;BR /&gt;Driver : .&lt;BR /&gt;API : OpenGL V.4.5.&lt;BR /&gt;Max texture size : 16384 * 16384.&lt;BR /&gt;Max tex coords : 32&lt;BR /&gt;Shader versions supported (Vertex: 5, Geometry: 5, Pixel 5).&lt;BR /&gt;Shader compiler profile : (Best card profile)&lt;BR /&gt;Active stereo support available : 0&lt;BR /&gt;GPU Memory Limit : 6144 MB.&lt;BR /&gt;CPU Memory Limit: 31058.8 MB.&lt;BR /&gt;}&lt;BR /&gt;OpenCL evaluator is attempting to initialize OpenCL.&lt;BR /&gt;Detected 1 OpenCL Platforms:&lt;BR /&gt;0: NVIDIA Corporation. NVIDIA CUDA. OpenCL 1.2 CUDA 8.0.0.&lt;BR /&gt;Supported extensions: cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts&lt;BR /&gt;OpenCL evaluator choosing OpenCL platform NVIDIA Corporation.&lt;BR /&gt;Choosing OpenCL Device GeForce GTX 980 Ti. Device Type: GPU Device is available.&lt;/P&gt;&lt;P&gt;Stack trace:&lt;BR /&gt;MSVCR110.dll!memmove&lt;BR /&gt;Foundation.dll!Tarray::insertElement&lt;BR /&gt;KinSlice.dll!TikHandle::joints&lt;BR /&gt;KinSlice.dll!TikHandleGroup::getJoints&lt;BR /&gt;KinSlice.dll!TikSystem::getAffectedBySolve&lt;BR /&gt;KinSlice.dll!TikSystem::doSolve&lt;BR /&gt;KinSlice.dll!TikSystem::startSolve&lt;BR /&gt;KinSlice.dll!TikHandle::triggerIK&lt;BR /&gt;KinSlice.dll!TikHandle::matrix&lt;BR /&gt;DataModel.dll!Ttransform::pathMatrix&lt;BR /&gt;DataModel.dll!Ttransform::pathMatrix&lt;BR /&gt;DataModel.dll!TdagPath::inclusiveMatrix&lt;BR /&gt;DataModel.dll!TdagObject::putMatrixInBlock&lt;BR /&gt;DataModel.dll!TdagObject::computePlug&lt;BR /&gt;DataModel.dll!Ttransform::computePlug&lt;BR /&gt;KinSlice.dll!TikHandle::computePlug&lt;BR /&gt;DependEngine.dll!TevaluationNode::evaluateDirtyPlugs&lt;BR /&gt;DependEngine.dll!TevaluationNode::taskEvaluation&lt;BR /&gt;DependEngine.dll!TevaluationTransparentClusterNode::taskEvaluationOpaque&lt;BR /&gt;tbb.dll!tbb::interface7::internal::task_arena_base::internal_execute&lt;BR /&gt;DependEngine.dll!TevaluationTransparentClusterNode::taskEvaluationOpaque&lt;BR /&gt;DependEngine.dll!TexecutionNode::schedulingNodeReset&lt;BR /&gt;tbb.dll!tbb::interface7::internal::task_arena_base::internal_initialize&lt;BR /&gt;tbb.dll!tbb::task_scheduler_init::initialize&lt;BR /&gt;tbb.dll!tbb::task_scheduler_init::initialize&lt;BR /&gt;tbb.dll!tbb::internal::thread_sleep_v3&lt;BR /&gt;MSVCR110.dll!_beginthreadex&lt;BR /&gt;MSVCR110.dll!_endthreadex&lt;BR /&gt;KERNEL32.DLL!BaseThreadInitThunk&lt;BR /&gt;ntdll.dll!RtlUserThreadStart&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;this is all i get in my output window and Maya&amp;nbsp;does not work anymore&amp;nbsp;&lt;/P&gt;&lt;P&gt;i took a screen shot the scene is not heavy at all still&lt;/P&gt;</description>
    <pubDate>Thu, 02 Feb 2017 11:49:50 GMT</pubDate>
    <dc:creator>ys.kuzi</dc:creator>
    <dc:date>2017-02-02T11:49:50Z</dc:date>
    <item>
      <title>Maya 2017 stops working every few mins</title>
      <link>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6843611#M58030</link>
      <description>&lt;P&gt;hi my Maya&amp;nbsp;2017 just will not work while I animate or do anything else I used the 2016.5 and that is working just fine my college is teaching with Maya 2017 and I am getting left out cuz many of those things I just don't have&amp;nbsp;&lt;/P&gt;
&lt;P&gt;plz help me out&amp;nbsp;&lt;/P&gt;
&lt;P&gt;my output screen just goes mad whenever Maya&amp;nbsp;stops working&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Stack trace:&lt;/P&gt;
&lt;P&gt;&amp;nbsp; MSVCR110.dll!memmove&lt;/P&gt;
&lt;P&gt;&amp;nbsp; Foundation.dll!Tarray::insertElement&lt;/P&gt;
&lt;P&gt;&amp;nbsp; KinSlice.dll!TikHandle::joints&lt;/P&gt;
&lt;P&gt;&amp;nbsp; KinSlice.dll!TikHandleGroup::getJoints&lt;/P&gt;
&lt;P&gt;&amp;nbsp; KinSlice.dll!TikSystem::getAffectedBySolve&lt;/P&gt;
&lt;P&gt;&amp;nbsp; KinSlice.dll!TikSystem::doSolve&lt;/P&gt;
&lt;P&gt;&amp;nbsp; KinSlice.dll!TikSystem::startSolve&lt;/P&gt;
&lt;P&gt;&amp;nbsp; KinSlice.dll!TikHandle::triggerIK&lt;/P&gt;
&lt;P&gt;&amp;nbsp; KinSlice.dll!TikHandle::matrix&lt;/P&gt;
&lt;P&gt;&amp;nbsp; DataModel.dll!Ttransform::pathMatrix&lt;/P&gt;
&lt;P&gt;&amp;nbsp; DataModel.dll!Ttransform::pathMatrix&lt;/P&gt;
&lt;P&gt;&amp;nbsp; DataModel.dll!TdagPath::inclusiveMatrix&lt;/P&gt;
&lt;P&gt;&amp;nbsp; DataModel.dll!TdagObject::putMatrixInBlock&lt;/P&gt;
&lt;P&gt;&amp;nbsp; DataModel.dll!TdagObject::computePlug&lt;/P&gt;
&lt;P&gt;&amp;nbsp; DataModel.dll!Ttransform::computePlug&lt;/P&gt;
&lt;P&gt;&amp;nbsp; KinSlice.dll!TikHandle::computePlug&lt;/P&gt;
&lt;P&gt;&amp;nbsp; DependEngine.dll!TevaluationNode::evaluateDirtyPlugs&lt;/P&gt;
&lt;P&gt;&amp;nbsp; DependEngine.dll!TevaluationNode::taskEvaluation&lt;/P&gt;
&lt;P&gt;&amp;nbsp; DependEngine.dll!TevaluationTransparentClusterNode::taskEvaluationOpaque&lt;/P&gt;
&lt;P&gt;&amp;nbsp; tbb.dll!tbb::interface7::internal::task_arena_base::internal_execute&lt;/P&gt;
&lt;P&gt;&amp;nbsp; DependEngine.dll!TevaluationTransparentClusterNode::taskEvaluationOpaque&lt;/P&gt;
&lt;P&gt;&amp;nbsp; DependEngine.dll!TexecutionNode::schedulingNodeReset&lt;/P&gt;
&lt;P&gt;&amp;nbsp; tbb.dll!tbb::interface7::internal::task_arena_base::internal_initialize&lt;/P&gt;
&lt;P&gt;&amp;nbsp; tbb.dll!tbb::task_scheduler_init::initialize&lt;/P&gt;
&lt;P&gt;&amp;nbsp; tbb.dll!tbb::task_scheduler_init::initialize&lt;/P&gt;
&lt;P&gt;&amp;nbsp; tbb.dll!tbb::internal::thread_sleep_v3&lt;/P&gt;
&lt;P&gt;&amp;nbsp; MSVCR110.dll!_beginthreadex&lt;/P&gt;
&lt;P&gt;&amp;nbsp; MSVCR110.dll!_endthreadex&lt;/P&gt;
&lt;P&gt;&amp;nbsp; KERNEL32.DLL!BaseThreadInitThunk&lt;/P&gt;
&lt;P&gt;&amp;nbsp; ntdll.dll!RtlUserThreadStart&lt;/P&gt;
&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;this is what I get&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;please help&lt;/DIV&gt;
&lt;DIV&gt;system spec&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;2x gtx&amp;nbsp;980ti&lt;/DIV&gt;
&lt;DIV&gt;intel Xeon e5 1650 v3&lt;/DIV&gt;
&lt;DIV&gt;32 gb&amp;nbsp;ecc&amp;nbsp;ram&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;please help&lt;/DIV&gt;
&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;</description>
      <pubDate>Sat, 04 Feb 2017 19:02:42 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6843611#M58030</guid>
      <dc:creator>ys.kuzi</dc:creator>
      <dc:date>2017-02-04T19:02:42Z</dc:date>
    </item>
    <item>
      <title>Re: maya 2017 stops working every few mins</title>
      <link>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6844391#M58031</link>
      <description>&lt;P&gt;Just some ideas to sort things out:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;1. Maya 2017 Update 2 installed?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;2. Latest graphics card drivers?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;3. Is this happening with default prefs too?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;4. Is this happening with "DG" evaluation mode (prefs / animation / evaluation mode)?&lt;/P&gt;&lt;P&gt;If yes, try to set to "Parallel" and turn "GPU Override" off. Is this still working then?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 31 Jan 2017 20:20:34 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6844391#M58031</guid>
      <dc:creator>NandoStille</dc:creator>
      <dc:date>2017-01-31T20:20:34Z</dc:date>
    </item>
    <item>
      <title>Re: maya 2017 stops working every few mins</title>
      <link>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6844794#M58032</link>
      <description>Latest Nvidia drivers&lt;BR /&gt;Download maya again yesterday&lt;BR /&gt;Yes this is on default&lt;BR /&gt;And i tried not using gpu for maya and just tried using parallel&lt;BR /&gt;Is there an other way to update maya??&lt;BR /&gt;I am on the students edition</description>
      <pubDate>Tue, 31 Jan 2017 23:16:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6844794#M58032</guid>
      <dc:creator>ys.kuzi</dc:creator>
      <dc:date>2017-01-31T23:16:45Z</dc:date>
    </item>
    <item>
      <title>Re: maya 2017 stops working every few mins</title>
      <link>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6844795#M58033</link>
      <description>Latest Nvidia drivers&lt;BR /&gt;Download maya again yesterday&lt;BR /&gt;Yes this is on default&lt;BR /&gt;And i tried not using gpu for maya and just tried using parallel&lt;BR /&gt;Is there an other way to update maya??&lt;BR /&gt;I am on the students edition</description>
      <pubDate>Tue, 31 Jan 2017 23:16:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6844795#M58033</guid>
      <dc:creator>ys.kuzi</dc:creator>
      <dc:date>2017-01-31T23:16:45Z</dc:date>
    </item>
    <item>
      <title>Re: maya 2017 stops working every few mins</title>
      <link>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6844796#M58034</link>
      <description>&lt;P&gt;This is a blank&lt;/P&gt;</description>
      <pubDate>Tue, 31 Jan 2017 23:29:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6844796#M58034</guid>
      <dc:creator>ys.kuzi</dc:creator>
      <dc:date>2017-01-31T23:29:51Z</dc:date>
    </item>
    <item>
      <title>Re: maya 2017 stops working every few mins</title>
      <link>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6844817#M58035</link>
      <description>Do i have to download maya update 2 from somewhere else&lt;BR /&gt;Cuz I downloaded maya clean again today it still does not work&lt;BR /&gt;Yeah newest Nvidia drivers but for some reason in the output window it always says that Nvidia drivers not found&lt;BR /&gt;Yes its happening in default prefs&lt;BR /&gt;I really don't know what is 'DG' evaluation&lt;BR /&gt;I did turn gpu override off to check stil was not working</description>
      <pubDate>Tue, 31 Jan 2017 23:27:02 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6844817#M58035</guid>
      <dc:creator>ys.kuzi</dc:creator>
      <dc:date>2017-01-31T23:27:02Z</dc:date>
    </item>
    <item>
      <title>Re: maya 2017 stops working every few mins</title>
      <link>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6844976#M58036</link>
      <description>&lt;P&gt;Try update 1, U2 is full of bugs!&lt;/P&gt;</description>
      <pubDate>Wed, 01 Feb 2017 01:06:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6844976#M58036</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-02-01T01:06:38Z</dc:date>
    </item>
    <item>
      <title>Re: maya 2017 stops working every few mins</title>
      <link>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6845122#M58037</link>
      <description>How to do that i really don't know much about this and thank you if this works my life will be too good</description>
      <pubDate>Wed, 01 Feb 2017 04:08:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6845122#M58037</guid>
      <dc:creator>ys.kuzi</dc:creator>
      <dc:date>2017-02-01T04:08:23Z</dc:date>
    </item>
    <item>
      <title>Re: maya 2017 stops working every few mins</title>
      <link>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6845386#M58038</link>
      <description>&lt;P&gt;In Maya check the "About" entry in the "Help" menu. It shows what version you are using.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;You should really have at least Update1 installed. I think I had this problem too in the beginning and the Update fixed it aside from quite a number of other issues. As pointed out, Update 2 brought new issues. So just try Update 1 first.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Did you check your Autodesk Account for the Updates? Look for the Maya 2017 entry. There in "Downloads" you should find an "Updates &amp;amp; Addons" section.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The "DG" evaluation mode is the legacy mode to evaluate the graph. Actually you should not be needed to use it anymore with your hardware, but if nothing else works, it might be interesting to see if it does anything.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 01 Feb 2017 08:50:34 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6845386#M58038</guid>
      <dc:creator>NandoStille</dc:creator>
      <dc:date>2017-02-01T08:50:34Z</dc:date>
    </item>
    <item>
      <title>Re: maya 2017 stops working every few mins</title>
      <link>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6845656#M58039</link>
      <description>&lt;P&gt;I am trying to make it wok then Arnold&amp;nbsp;stops working or just is not seen&amp;nbsp;anymore&amp;nbsp;&lt;/P&gt;&lt;P&gt;yes i was using update two now moving to update one&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 01 Feb 2017 11:59:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6845656#M58039</guid>
      <dc:creator>ys.kuzi</dc:creator>
      <dc:date>2017-02-01T11:59:39Z</dc:date>
    </item>
    <item>
      <title>Re: maya 2017 stops working every few mins</title>
      <link>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6848767#M58040</link>
      <description>&lt;P&gt;i did do that but even now it crashes&amp;nbsp;as soon as i open my file to work on and i am unable to do anything i mean just rotating kills Maya&lt;/P&gt;</description>
      <pubDate>Thu, 02 Feb 2017 11:40:30 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6848767#M58040</guid>
      <dc:creator>ys.kuzi</dc:creator>
      <dc:date>2017-02-02T11:40:30Z</dc:date>
    </item>
    <item>
      <title>Re: maya 2017 stops working every few mins</title>
      <link>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6848783#M58041</link>
      <description>&lt;P&gt;&lt;BR /&gt;Initialized VP2.0 renderer {&lt;BR /&gt;Version : 2016.3.31.11. Feature Level 5.&lt;BR /&gt;Adapter : GeForce GTX 980 Ti/PCIe/SSE2&lt;BR /&gt;Vendor ID: 4318. Device ID : 6088&lt;BR /&gt;Driver : .&lt;BR /&gt;API : OpenGL V.4.5.&lt;BR /&gt;Max texture size : 16384 * 16384.&lt;BR /&gt;Max tex coords : 32&lt;BR /&gt;Shader versions supported (Vertex: 5, Geometry: 5, Pixel 5).&lt;BR /&gt;Shader compiler profile : (Best card profile)&lt;BR /&gt;Active stereo support available : 0&lt;BR /&gt;GPU Memory Limit : 6144 MB.&lt;BR /&gt;CPU Memory Limit: 31058.8 MB.&lt;BR /&gt;}&lt;BR /&gt;OpenCL evaluator is attempting to initialize OpenCL.&lt;BR /&gt;Detected 1 OpenCL Platforms:&lt;BR /&gt;0: NVIDIA Corporation. NVIDIA CUDA. OpenCL 1.2 CUDA 8.0.0.&lt;BR /&gt;Supported extensions: cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts&lt;BR /&gt;OpenCL evaluator choosing OpenCL platform NVIDIA Corporation.&lt;BR /&gt;Choosing OpenCL Device GeForce GTX 980 Ti. Device Type: GPU Device is available.&lt;/P&gt;&lt;P&gt;Stack trace:&lt;BR /&gt;MSVCR110.dll!memmove&lt;BR /&gt;Foundation.dll!Tarray::insertElement&lt;BR /&gt;KinSlice.dll!TikHandle::joints&lt;BR /&gt;KinSlice.dll!TikHandleGroup::getJoints&lt;BR /&gt;KinSlice.dll!TikSystem::getAffectedBySolve&lt;BR /&gt;KinSlice.dll!TikSystem::doSolve&lt;BR /&gt;KinSlice.dll!TikSystem::startSolve&lt;BR /&gt;KinSlice.dll!TikHandle::triggerIK&lt;BR /&gt;KinSlice.dll!TikHandle::matrix&lt;BR /&gt;DataModel.dll!Ttransform::pathMatrix&lt;BR /&gt;DataModel.dll!Ttransform::pathMatrix&lt;BR /&gt;DataModel.dll!TdagPath::inclusiveMatrix&lt;BR /&gt;DataModel.dll!TdagObject::putMatrixInBlock&lt;BR /&gt;DataModel.dll!TdagObject::computePlug&lt;BR /&gt;DataModel.dll!Ttransform::computePlug&lt;BR /&gt;KinSlice.dll!TikHandle::computePlug&lt;BR /&gt;DependEngine.dll!TevaluationNode::evaluateDirtyPlugs&lt;BR /&gt;DependEngine.dll!TevaluationNode::taskEvaluation&lt;BR /&gt;DependEngine.dll!TevaluationTransparentClusterNode::taskEvaluationOpaque&lt;BR /&gt;tbb.dll!tbb::interface7::internal::task_arena_base::internal_execute&lt;BR /&gt;DependEngine.dll!TevaluationTransparentClusterNode::taskEvaluationOpaque&lt;BR /&gt;DependEngine.dll!TexecutionNode::schedulingNodeReset&lt;BR /&gt;tbb.dll!tbb::interface7::internal::task_arena_base::internal_initialize&lt;BR /&gt;tbb.dll!tbb::task_scheduler_init::initialize&lt;BR /&gt;tbb.dll!tbb::task_scheduler_init::initialize&lt;BR /&gt;tbb.dll!tbb::internal::thread_sleep_v3&lt;BR /&gt;MSVCR110.dll!_beginthreadex&lt;BR /&gt;MSVCR110.dll!_endthreadex&lt;BR /&gt;KERNEL32.DLL!BaseThreadInitThunk&lt;BR /&gt;ntdll.dll!RtlUserThreadStart&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;this is all i get in my output window and Maya&amp;nbsp;does not work anymore&amp;nbsp;&lt;/P&gt;&lt;P&gt;i took a screen shot the scene is not heavy at all still&lt;/P&gt;</description>
      <pubDate>Thu, 02 Feb 2017 11:49:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6848783#M58041</guid>
      <dc:creator>ys.kuzi</dc:creator>
      <dc:date>2017-02-02T11:49:50Z</dc:date>
    </item>
    <item>
      <title>Re: maya 2017 stops working every few mins</title>
      <link>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6865679#M58042</link>
      <description>&lt;P&gt;I fear it's the same bug as this one:&lt;/P&gt;&lt;P&gt;&lt;A href="http://forums.autodesk.com/t5/maya-forum/severe-freezing-maya-2017/td-p/6687498" target="_blank"&gt;http://forums.autodesk.com/t5/maya-forum/severe-freezing-maya-2017/td-p/6687498&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Only other thing you can try is to switch the Default Viewport in Prefs/Display to Legacy or/and make sure the Renderer in all Views is set to Legacy.&lt;/P&gt;</description>
      <pubDate>Thu, 09 Feb 2017 12:07:58 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/maya-2017-stops-working-every-few-mins/m-p/6865679#M58042</guid>
      <dc:creator>NandoStille</dc:creator>
      <dc:date>2017-02-09T12:07:58Z</dc:date>
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