<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: Lambert1 is overriding materials in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/lambert1-is-overriding-materials/m-p/11627666#M5610</link>
    <description>&lt;P&gt;Make sure you dont assign materials to faces. And delete the history before assigning the new material. Use only lambert shaders.&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Sun, 18 Dec 2022 06:36:13 GMT</pubDate>
    <dc:creator>Christoph_Schaedl</dc:creator>
    <dc:date>2022-12-18T06:36:13Z</dc:date>
    <item>
      <title>Lambert1 is overriding materials</title>
      <link>https://forums.autodesk.com/t5/maya-forum/lambert1-is-overriding-materials/m-p/11627538#M5609</link>
      <description>&lt;P&gt;hey so im very new to maya but i am creating a project for a class assessment. im making an environment and i have given each object its own material, however some of the objects have both the material i assigned to it and also lambert 1 on it. As a result of this when i import my environment to substance painter whenever i try to put a material on an object in painter it covers a bunch of different objects that i dont want it to. when i look in painters texture list some of the objects i have given materials to dont appear and instead are replaced by lambert 1 so i cant texture some objects without also painting like 6 different things. I have read a bunch of forums and nothing has worked or its too advanced for me to understand. (use default material is not checked in maya)&lt;/P&gt;</description>
      <pubDate>Sun, 18 Dec 2022 03:21:18 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/lambert1-is-overriding-materials/m-p/11627538#M5609</guid>
      <dc:creator>william.braddickUCSTB</dc:creator>
      <dc:date>2022-12-18T03:21:18Z</dc:date>
    </item>
    <item>
      <title>Re: Lambert1 is overriding materials</title>
      <link>https://forums.autodesk.com/t5/maya-forum/lambert1-is-overriding-materials/m-p/11627666#M5610</link>
      <description>&lt;P&gt;Make sure you dont assign materials to faces. And delete the history before assigning the new material. Use only lambert shaders.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 18 Dec 2022 06:36:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/lambert1-is-overriding-materials/m-p/11627666#M5610</guid>
      <dc:creator>Christoph_Schaedl</dc:creator>
      <dc:date>2022-12-18T06:36:13Z</dc:date>
    </item>
    <item>
      <title>Re: Lambert1 is overriding materials</title>
      <link>https://forums.autodesk.com/t5/maya-forum/lambert1-is-overriding-materials/m-p/11628868#M5611</link>
      <description>&lt;P&gt;Update: i figured out that by using OBJ files instead of fbx files to move my project to different softwares it pretty much fixed it.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 19 Dec 2022 06:03:18 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/lambert1-is-overriding-materials/m-p/11628868#M5611</guid>
      <dc:creator>william.braddickUCSTB</dc:creator>
      <dc:date>2022-12-19T06:03:18Z</dc:date>
    </item>
  </channel>
</rss>

