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    <title>topic Re: Boolean tool conflicts with materials in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/boolean-tool-conflicts-with-materials/m-p/11734038#M5208</link>
    <description>&lt;P&gt;Any solution?&lt;/P&gt;</description>
    <pubDate>Mon, 06 Feb 2023 19:29:23 GMT</pubDate>
    <dc:creator>drakgoku</dc:creator>
    <dc:date>2023-02-06T19:29:23Z</dc:date>
    <item>
      <title>Boolean tool conflicts with materials</title>
      <link>https://forums.autodesk.com/t5/maya-forum/boolean-tool-conflicts-with-materials/m-p/11729151#M5207</link>
      <description>&lt;P&gt;I have found a very big problem in Maya with the booleans and the materials applied on each face.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The idea of merging the booleans in a new polysurface mesh is from 10, whoever invented it has merit.&lt;/P&gt;&lt;P&gt;The issue comes when you move a boolean box. The materials are changed automatically.&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;I have moved a part 1 cm and the materials have gone crazy with the positions to choose what material each part is. That is to say, it is as if the renderer repositioned each part...&lt;/P&gt;&lt;P&gt;If you put the cm the same as before, then it works the same. But that doesn't allow me to adjust anything, since I have a probability of losing all the materials&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Make two simple cubes and apply Booleans and take "select face" assign a material and move the cube, you will see how as you move the cube "flickering" is created and the material changes area...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="drakgoku1_0-1675482155909.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1171535i22236C293D88FE90/image-size/medium?v=v2&amp;amp;px=400" role="button" title="drakgoku1_0-1675482155909.png" alt="drakgoku1_0-1675482155909.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="drakgoku1_1-1675482155921.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1171534iAEF4D6A65E5FC892/image-size/medium?v=v2&amp;amp;px=400" role="button" title="drakgoku1_1-1675482155921.png" alt="drakgoku1_1-1675482155921.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="drakgoku1_2-1675482155922.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1171533i3523FC16315D42A4/image-size/medium?v=v2&amp;amp;px=400" role="button" title="drakgoku1_2-1675482155922.png" alt="drakgoku1_2-1675482155922.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The problem is that if you have 10 materials, you don't care much.&lt;/P&gt;&lt;P&gt;If you have many, yes. In addition, having to select the parts inside to put materials becomes tedious.&lt;/P&gt;&lt;P&gt;I have lost positions of 20 materials in a single reassignment by moving 1 cm of a boolean box. They are recovered if you put the same measurement that you had before. I don't know whether to continue with it... How do I fix this?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Maya should look like UE5 does.&lt;/P&gt;&lt;P&gt;Point number 1. Materials have to be created for all faces regardless of whether material is assigned to it or not.&lt;BR /&gt;Point number 2. The materials are maintained.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The problem is that Maya reallocates piece by piece mathematically.&lt;BR /&gt;While UE5 reassigns them by faces.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Note: The walkmode should be like that of UE5. It is too tedious to move around enclosed spaces.&lt;/P&gt;&lt;P&gt;Is there any way to not lose the positions of the materials?&lt;/P&gt;&lt;DIV&gt;&lt;DIV class=""&gt;&amp;nbsp;&lt;/DIV&gt;&lt;/DIV&gt;</description>
      <pubDate>Sat, 04 Feb 2023 04:02:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/boolean-tool-conflicts-with-materials/m-p/11729151#M5207</guid>
      <dc:creator>drakgoku</dc:creator>
      <dc:date>2023-02-04T04:02:07Z</dc:date>
    </item>
    <item>
      <title>Re: Boolean tool conflicts with materials</title>
      <link>https://forums.autodesk.com/t5/maya-forum/boolean-tool-conflicts-with-materials/m-p/11734038#M5208</link>
      <description>&lt;P&gt;Any solution?&lt;/P&gt;</description>
      <pubDate>Mon, 06 Feb 2023 19:29:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/boolean-tool-conflicts-with-materials/m-p/11734038#M5208</guid>
      <dc:creator>drakgoku</dc:creator>
      <dc:date>2023-02-06T19:29:23Z</dc:date>
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