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    <title>topic Re: rotation vs 'rotation axis in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/rotation-vs-rotation-axis/m-p/7436653#M49540</link>
    <description>&lt;P&gt;OK - but does it have any use? The same way one can parent an object and have all transforms reset then or reset them without parenting.&lt;/P&gt;</description>
    <pubDate>Thu, 05 Oct 2017 17:44:05 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-10-05T17:44:05Z</dc:date>
    <item>
      <title>rotation vs 'rotation axis</title>
      <link>https://forums.autodesk.com/t5/maya-forum/rotation-vs-rotation-axis/m-p/7435820#M49536</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;What's the difference between rotation and 'rotation axis' in attribute editor? And what is the purpose of the latter? Maya help is very sparing in the description.&lt;/P&gt;</description>
      <pubDate>Thu, 05 Oct 2017 15:13:43 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/rotation-vs-rotation-axis/m-p/7435820#M49536</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-10-05T15:13:43Z</dc:date>
    </item>
    <item>
      <title>Re: rotation vs 'rotation axis</title>
      <link>https://forums.autodesk.com/t5/maya-forum/rotation-vs-rotation-axis/m-p/7435912#M49537</link>
      <description>&lt;P&gt;Hi there,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Rotation refers to the current orientation of an object.&amp;nbsp; A rotation axis is the reference point for that rotation.&lt;BR /&gt;&lt;BR /&gt;So for example, suppose this block here has a current rotation of 0,0,0:&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="block.jpg" style="width: 396px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/409384i8A2F75CE64F5069B/image-dimensions/396x308?v=v2" width="396" height="308" role="button" title="block.jpg" alt="block.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If I were to rotate it 90 degrees (the rotation) in the Z-axis (the rotation axis) I get this:&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="block90z.jpg" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/409385i8715B6670ECE3D76/image-size/medium?v=v2&amp;amp;px=400" role="button" title="block90z.jpg" alt="block90z.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Whereas if I rotate it 90 degrees (the rotation) in the Y-axis (the rotation axis), I get this:&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="block90y.jpg" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/409386iE3F5B296654537E2/image-size/medium?v=v2&amp;amp;px=400" role="button" title="block90y.jpg" alt="block90y.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;And if I rotate it 45 degrees in both, I get this:&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="block45z45y.jpg" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/409389i0FAAE8847F481916/image-size/medium?v=v2&amp;amp;px=400" role="button" title="block45z45y.jpg" alt="block45z45y.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;So as you can see, the Rotation Axis is important for defining which direction your object will go when you rotate it.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Hope that helps.&lt;/P&gt;</description>
      <pubDate>Thu, 05 Oct 2017 15:29:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/rotation-vs-rotation-axis/m-p/7435912#M49537</guid>
      <dc:creator>t_chanma</dc:creator>
      <dc:date>2017-10-05T15:29:19Z</dc:date>
    </item>
    <item>
      <title>Re: rotation vs 'rotation axis</title>
      <link>https://forums.autodesk.com/t5/maya-forum/rotation-vs-rotation-axis/m-p/7436052#M49538</link>
      <description>&lt;P&gt;Saying 'rotation axis' (I mispelled it - it is 'rotate axis') I mean explicit term used in attribute editor from transform's node 'transform attributes'. I see no relation to pivot point here. I can change objects's pivot point and values from 'rotatre axis' stay the same.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="obraz.png" style="width: 494px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/409400iC1EA3B262204C151/image-size/large?v=v2&amp;amp;px=999" role="button" title="obraz.png" alt="obraz.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;What is that and what's the purpose of it? It seems unrelated to 'rotate pivot ?? X/Y/Z' non-keyable atributes.&lt;/P&gt;</description>
      <pubDate>Thu, 05 Oct 2017 15:53:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/rotation-vs-rotation-axis/m-p/7436052#M49538</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-10-05T15:53:27Z</dc:date>
    </item>
    <item>
      <title>Re: rotation vs 'rotation axis</title>
      <link>https://forums.autodesk.com/t5/maya-forum/rotation-vs-rotation-axis/m-p/7436628#M49539</link>
      <description>&lt;P&gt;Ah I see what you mean now.&amp;nbsp; So the Rotate Axis basically lets you adjust an object's local frame of reference.&amp;nbsp; So imagine a box that looked like this when everything is set to 0,0,0:&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-left" image-alt="box1.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/409453i52ADD8C1E3DBF303/image-size/medium?v=v2&amp;amp;px=400" role="button" title="box1.png" alt="box1.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
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&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If you then turned the Rotate Axis by 45 degrees, the box would then look like this:&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="box45.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/409456i9B34F5929CF4DBF7/image-size/medium?v=v2&amp;amp;px=400" role="button" title="box45.png" alt="box45.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;But, as far as the box is concerned, it is still 0,0,0.&amp;nbsp;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;To think about it another way, think about yourself&amp;nbsp;sitting in a car.&amp;nbsp; Imagine you turn 90 degrees to your right (maybe to talk to a passenger).&amp;nbsp; This means you are now facing 0,0,90.&amp;nbsp; However, if you turn the entire car 90 degrees to the right, then you yourself are still facing forward (0,0,0).&amp;nbsp; This is essentially the same thing.&lt;/P&gt;</description>
      <pubDate>Thu, 05 Oct 2017 17:40:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/rotation-vs-rotation-axis/m-p/7436628#M49539</guid>
      <dc:creator>t_chanma</dc:creator>
      <dc:date>2017-10-05T17:40:05Z</dc:date>
    </item>
    <item>
      <title>Re: rotation vs 'rotation axis</title>
      <link>https://forums.autodesk.com/t5/maya-forum/rotation-vs-rotation-axis/m-p/7436653#M49540</link>
      <description>&lt;P&gt;OK - but does it have any use? The same way one can parent an object and have all transforms reset then or reset them without parenting.&lt;/P&gt;</description>
      <pubDate>Thu, 05 Oct 2017 17:44:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/rotation-vs-rotation-axis/m-p/7436653#M49540</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-10-05T17:44:05Z</dc:date>
    </item>
    <item>
      <title>Re: rotation vs 'rotation axis</title>
      <link>https://forums.autodesk.com/t5/maya-forum/rotation-vs-rotation-axis/m-p/7436692#M49541</link>
      <description>&lt;P&gt;Yes, it would essentially have all the same uses as if you parented that object under a transformed group node - but without having to add extra nodes to your scene.&amp;nbsp; So for example, maybe you decide your rocketship model should have a horizontal orientation instead of a vertical one, or your planet needs to have an off-center oriention (diagonal).&lt;/P&gt;</description>
      <pubDate>Thu, 05 Oct 2017 17:52:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/rotation-vs-rotation-axis/m-p/7436692#M49541</guid>
      <dc:creator>t_chanma</dc:creator>
      <dc:date>2017-10-05T17:52:16Z</dc:date>
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