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    <title>topic Re: Cutting UV Edges in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7560118#M47086</link>
    <description>&lt;P&gt;Hi Sean,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The workflow is that I made this object from a high poly version that has the same issues you mentioned.&lt;/P&gt;&lt;P&gt;I made it very quick without paying attention ...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Here is the Scene file including HP and LP.&lt;/P&gt;&lt;P&gt;But as you can see, the high poly is UVed.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks again for your help.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Mon, 20 Nov 2017 21:35:08 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-11-20T21:35:08Z</dc:date>
    <item>
      <title>Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7557632#M47074</link>
      <description>&lt;P&gt;Hi Everybody,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am using Maya LT.&lt;/P&gt;&lt;P&gt;I have a model made of a few subojects.&lt;/P&gt;&lt;P&gt;I am used to unwrap within Roadkill.&lt;/P&gt;&lt;P&gt;Presently I am encountering a few troubles with the unwrapping. So I decided to use Maya instead.&lt;/P&gt;&lt;P&gt;I unwrapped the very first subobjects pretty well.&lt;/P&gt;&lt;P&gt;Now I am unwrapping another subobject but nothing happens anymore: when I cut edges, nothing is displayed, nothing happens.&lt;/P&gt;&lt;P&gt;The seams are displayed for the other subobjects.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Do you have any idea ?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks a lot.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 20 Nov 2017 08:54:29 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7557632#M47074</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-20T08:54:29Z</dc:date>
    </item>
    <item>
      <title>Re: Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7557657#M47075</link>
      <description>&lt;P&gt;There are other subobjects that do not display UV Edges.&lt;/P&gt;&lt;P&gt;There are also subobjects that display the UV Edges.&lt;/P&gt;&lt;P&gt;Weird ...&lt;/P&gt;</description>
      <pubDate>Mon, 20 Nov 2017 09:05:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7557657#M47075</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-20T09:05:51Z</dc:date>
    </item>
    <item>
      <title>Re: Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7557997#M47076</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Please add screenshots and a maya scene-file.&lt;/P&gt;</description>
      <pubDate>Mon, 20 Nov 2017 11:29:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7557997#M47076</guid>
      <dc:creator>mspeer</dc:creator>
      <dc:date>2017-11-20T11:29:37Z</dc:date>
    </item>
    <item>
      <title>Re: Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7558760#M47077</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks for reply.&lt;/P&gt;&lt;P&gt;Sometimes it runs, sometimes it doesn't: I mean when selecting an edge and cutting it, it's possible to see the seam.&lt;/P&gt;&lt;P&gt;I tried to unfold. Nothing happened.&lt;/P&gt;&lt;P&gt;Here is the Maya file.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 20 Nov 2017 15:05:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7558760#M47077</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-20T15:05:54Z</dc:date>
    </item>
    <item>
      <title>Re: Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7558971#M47078</link>
      <description>&lt;P&gt;Hi again,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I have a question: to unfold do I need to cut all the edges needed or could it run with partial selection ?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thks.&lt;/P&gt;</description>
      <pubDate>Mon, 20 Nov 2017 15:58:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7558971#M47078</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-20T15:58:19Z</dc:date>
    </item>
    <item>
      <title>Re: Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7559298#M47079</link>
      <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thank you for attaching the scene file!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;It looks like there's some non manifold geometry as well as faces on top of each other that could be causing the issues with your UV mapping.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I'd recommend cleaning the mesh up first and then attempt to UV again!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Here's one example of when I moved a face and found a second one on top of it.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-center" image-alt="mesh.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/428721iAA4576B8A9EB6E01/image-size/large?v=v2&amp;amp;px=999" role="button" title="mesh.png" alt="mesh.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Please let me know if you need any more assistance!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 20 Nov 2017 17:23:53 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7559298#M47079</guid>
      <dc:creator>sean.heasley</dc:creator>
      <dc:date>2017-11-20T17:23:53Z</dc:date>
    </item>
    <item>
      <title>Re: Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7559378#M47080</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you very much for reply.&lt;/P&gt;&lt;P&gt;Effectively there were some ngons.&lt;/P&gt;&lt;P&gt;Now the cleanup seems to be OK.&lt;/P&gt;&lt;P&gt;A question please: I have some cut edges that I would like to remove.&lt;/P&gt;&lt;P&gt;I select these edges and then sew UV edges but nothing happens. Is there another way to do it ?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 20 Nov 2017 17:51:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7559378#M47080</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-20T17:51:07Z</dc:date>
    </item>
    <item>
      <title>Re: Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7559505#M47081</link>
      <description>&lt;P&gt;It depends where the edges are on the mesh.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If you don't see 2 edges highlighted when you select one then it isn't going to sew.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I'm currently trying to clean up your model but the model has a lot of errors like vertices not merged and faces on top of each other like in the picture below.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-center" image-alt="mesh_02.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/428760i29B88FE6E3F3FAB2/image-size/large?v=v2&amp;amp;px=999" role="button" title="mesh_02.png" alt="mesh_02.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Ultimately the reason you're having these issues with UV mapping is because of the model so you'll really want to go through and make sure theres no duplicated faces, ngons, or non merged vertices like in the picture I shared and then try UV mapping.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;It might take me a bit, but I'm gonna try and cleanup your model the best I can and then map it to see if there's any other issues.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 20 Nov 2017 18:26:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7559505#M47081</guid>
      <dc:creator>sean.heasley</dc:creator>
      <dc:date>2017-11-20T18:26:19Z</dc:date>
    </item>
    <item>
      <title>Re: Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7559755#M47082</link>
      <description>&lt;P&gt;thank you so much !&lt;/P&gt;</description>
      <pubDate>Mon, 20 Nov 2017 19:34:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7559755#M47082</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-20T19:34:13Z</dc:date>
    </item>
    <item>
      <title>Re: Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7559903#M47083</link>
      <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I went ahead and made a quick screencast just highlighting a few of the problems with your model and how to fix them!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;This information should help you be able to clean up your model quickly and get back on track to UV mapping&amp;nbsp;&lt;img id="smileyhappy" class="emoticon emoticon-smileyhappy" src="https://forums.autodesk.com/i/smilies/16x16_smiley-happy.png" alt="Smiley Happy" title="Smiley Happy" /&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;DIV class="iframe-container"&gt;&lt;IFRAME src="https://screencast.autodesk.com/Embed/Timeline/67c38349-4a6c-40dc-b23a-26ab2a14b20e" width="640" height="620" frameborder="0" scrolling="no" allowfullscreen="allowfullscreen" webkitallowfullscreen="webkitallowfullscreen" style="display: inline;"&gt;&lt;/IFRAME&gt;&lt;/DIV&gt;
&lt;DIV class="iframe-container"&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV class="iframe-container"&gt;
&lt;P&gt;&lt;SPAN style="color: #666666;"&gt;If one or more of these posts helped answer your question, please click&amp;nbsp;&lt;SPAN style="color: #87bc40;"&gt;Accept as Solution&lt;/SPAN&gt;&amp;nbsp;on the posts that helped you so others in the community can find them easily. &lt;/SPAN&gt;&lt;/P&gt;
&lt;BR /&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;BR /&gt;
&lt;P&gt;&lt;SPAN style="color: #666666;"&gt;Kudos are greatly appreciated. Everyone likes a thumbs up!&lt;/SPAN&gt;&lt;/P&gt;
&lt;/DIV&gt;</description>
      <pubDate>Mon, 20 Nov 2017 20:20:56 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7559903#M47083</guid>
      <dc:creator>sean.heasley</dc:creator>
      <dc:date>2017-11-20T20:20:56Z</dc:date>
    </item>
    <item>
      <title>Re: Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7559952#M47084</link>
      <description>&lt;P&gt;Thank you very much.&lt;/P&gt;&lt;P&gt;I discovered something weird.&lt;/P&gt;&lt;P&gt;The cut edges I wanted to delete in Maya DO NOT SHOW UP in Roadkill.&lt;/P&gt;&lt;P&gt;Please refer to the attached p&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="In_Maya.jpg" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/428820i50233804F37210F1/image-size/large?v=v2&amp;amp;px=999" role="button" title="In_Maya.jpg" alt="In_Maya.jpg" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="In_Road.jpg" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/428821i502BC1EEEE779133/image-size/large?v=v2&amp;amp;px=999" role="button" title="In_Road.jpg" alt="In_Road.jpg" /&gt;&lt;/span&gt;ictures (green rectangle).&lt;/P&gt;</description>
      <pubDate>Mon, 20 Nov 2017 20:31:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7559952#M47084</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-20T20:31:21Z</dc:date>
    </item>
    <item>
      <title>Re: Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7559965#M47085</link>
      <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Yeah this is most likely due to the geometry of your model. If there are any issues with the model things like Roadkill will pick up on them by giving results like the one you attached.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Once the model is properly fixed those issues should not appear.&lt;/P&gt;</description>
      <pubDate>Mon, 20 Nov 2017 20:36:58 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7559965#M47085</guid>
      <dc:creator>sean.heasley</dc:creator>
      <dc:date>2017-11-20T20:36:58Z</dc:date>
    </item>
    <item>
      <title>Re: Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7560118#M47086</link>
      <description>&lt;P&gt;Hi Sean,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The workflow is that I made this object from a high poly version that has the same issues you mentioned.&lt;/P&gt;&lt;P&gt;I made it very quick without paying attention ...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Here is the Scene file including HP and LP.&lt;/P&gt;&lt;P&gt;But as you can see, the high poly is UVed.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks again for your help.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 20 Nov 2017 21:35:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7560118#M47086</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-20T21:35:08Z</dc:date>
    </item>
    <item>
      <title>Re: Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7560140#M47087</link>
      <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Did you manually create the low poly or did you use a tool like the Reduce tool in Maya?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I'm actually surprised you're making a low poly for a mesh like this, 716 tris isn't that much on your high poly.&lt;/P&gt;</description>
      <pubDate>Mon, 20 Nov 2017 21:42:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7560140#M47087</guid>
      <dc:creator>sean.heasley</dc:creator>
      <dc:date>2017-11-20T21:42:39Z</dc:date>
    </item>
    <item>
      <title>Re: Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7560150#M47088</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/4600507"&gt;@sean.heasley&lt;/a&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;First of all I deleted the tris and then reduced the geometry on the borders.&lt;/P&gt;&lt;P&gt;I didn't use any tool in Maya.&lt;/P&gt;</description>
      <pubDate>Mon, 20 Nov 2017 21:46:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7560150#M47088</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-20T21:46:45Z</dc:date>
    </item>
    <item>
      <title>Re: Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7560180#M47089</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/4600507"&gt;@sean.heasley&lt;/a&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;About the small Piece you mentioned in the Video, I prefered starting from a cube, adding 2 edge Loops and extruding.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Small_Piece.jpg" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/428865i3F18F72BEA303602/image-size/large?v=v2&amp;amp;px=999" role="button" title="Small_Piece.jpg" alt="Small_Piece.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 20 Nov 2017 21:57:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7560180#M47089</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-20T21:57:54Z</dc:date>
    </item>
    <item>
      <title>Re: Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7563101#M47090</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/4600507"&gt;@sean.heasley&lt;/a&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Hi Sean,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I fixed many issues on the mesh.&lt;/P&gt;&lt;P&gt;I tried to unfold in Maya without any success.&lt;/P&gt;&lt;P&gt;So I did it in Roadkill and reimported into Maya.&lt;/P&gt;&lt;P&gt;As you can see the result is very bad due to a lot of stretch.&lt;/P&gt;&lt;P&gt;More than that the seams are not the same in Maya and in Roadkill.&lt;/P&gt;&lt;P&gt;It's really disturbing.&lt;/P&gt;&lt;P&gt;If you have some idea ...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks a lot.&lt;/P&gt;</description>
      <pubDate>Tue, 21 Nov 2017 19:56:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7563101#M47090</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-21T19:56:16Z</dc:date>
    </item>
    <item>
      <title>Re: Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7563248#M47091</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/4600507"&gt;@sean.heasley&lt;/a&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I made automatic unwrapping and I've got good result I think.&lt;/P&gt;&lt;P&gt;Please see attached file.&lt;/P&gt;&lt;P&gt;It's a Little bit frustrating not getting the same result manually.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 21 Nov 2017 20:42:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7563248#M47091</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-21T20:42:55Z</dc:date>
    </item>
    <item>
      <title>Re: Cutting UV Edges</title>
      <link>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7563340#M47092</link>
      <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Automatic unwrap can work but usually you want to use that as a starting point. From there you would want to mark edges and move and sew them together.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://knowledge.autodesk.com/support/maya-lt/learn-explore/caas/CloudHelp/cloudhelp/2017/ENU/MayaLT/files/GUID-FDCD0C68-2496-4405-A785-3AA93E9A3B25-htm.html" target="_blank"&gt;Here's some articles on UV mapping that can help!&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 21 Nov 2017 21:08:11 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/cutting-uv-edges/m-p/7563340#M47092</guid>
      <dc:creator>sean.heasley</dc:creator>
      <dc:date>2017-11-21T21:08:11Z</dc:date>
    </item>
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