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    <title>topic Undo Boolean Union (if you do have History)? in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/undo-boolean-union-if-you-do-have-history/m-p/7602088#M46112</link>
    <description>&lt;P&gt;Hello&amp;nbsp; everyone!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I had a few polygon primitives and decided to combine them together using mesh --&amp;gt; booleans --&amp;gt; union, but now a while later I noticed that I actually should still have them seperate. How can I seperate the union back into the original shapes?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I do still have the history of it and I can select the individual objects that make up the union although they are invisible. I tried looking online, but without success.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Any help would be much appreciated! I've got Maya 2018 if that helps.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;-Julian&lt;/P&gt;</description>
    <pubDate>Thu, 07 Dec 2017 02:02:39 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-12-07T02:02:39Z</dc:date>
    <item>
      <title>Undo Boolean Union (if you do have History)?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/undo-boolean-union-if-you-do-have-history/m-p/7602088#M46112</link>
      <description>&lt;P&gt;Hello&amp;nbsp; everyone!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I had a few polygon primitives and decided to combine them together using mesh --&amp;gt; booleans --&amp;gt; union, but now a while later I noticed that I actually should still have them seperate. How can I seperate the union back into the original shapes?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I do still have the history of it and I can select the individual objects that make up the union although they are invisible. I tried looking online, but without success.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Any help would be much appreciated! I've got Maya 2018 if that helps.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;-Julian&lt;/P&gt;</description>
      <pubDate>Thu, 07 Dec 2017 02:02:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/undo-boolean-union-if-you-do-have-history/m-p/7602088#M46112</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-12-07T02:02:39Z</dc:date>
    </item>
    <item>
      <title>Re: Undo Boolean Union (if you do have History)</title>
      <link>https://forums.autodesk.com/t5/maya-forum/undo-boolean-union-if-you-do-have-history/m-p/7602148#M46113</link>
      <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous&amp;nbsp;and welcome to the community!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Generally if you're going to combine two objects, its best to use&amp;nbsp;&lt;STRONG&gt;Mesh-&amp;gt;Combine&lt;/STRONG&gt; that way they can be separated if need be.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;That said, for your issue your best bet to separate them would be to select all the faces of one of the objects and go to &lt;STRONG&gt;Edit&amp;nbsp;&lt;/STRONG&gt;&lt;STRONG&gt;Mesh-&amp;gt;Detach.&lt;/STRONG&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Once they are detached you can select the mesh as a whole and go to&amp;nbsp;&lt;STRONG&gt;Mesh-&amp;gt;Separate.&lt;/STRONG&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Please let me know if this helps solve your issue or if you need any more assistance!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="color: #666666;"&gt;If one or more of these posts helped answer your question, please click&amp;nbsp;&lt;SPAN style="color: #87bc40;"&gt;Accept as Solution&lt;/SPAN&gt;&amp;nbsp;on the posts that helped you so others in the community can find them easily. &lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="color: #666666;"&gt;Kudos are greatly appreciated. Everyone likes a thumbs up!&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 06 Dec 2017 18:07:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/undo-boolean-union-if-you-do-have-history/m-p/7602148#M46113</guid>
      <dc:creator>sean.heasley</dc:creator>
      <dc:date>2017-12-06T18:07:00Z</dc:date>
    </item>
    <item>
      <title>Re: Undo Boolean Union (if you do have History)</title>
      <link>https://forums.autodesk.com/t5/maya-forum/undo-boolean-union-if-you-do-have-history/m-p/7602180#M46114</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;The original mesh and transform nodes are only hidden.&lt;/P&gt;
&lt;P&gt;Just make them visible again:&lt;/P&gt;
&lt;P&gt;Transform node: Object Display -&amp;gt; Visibility (toggle)&lt;/P&gt;
&lt;P&gt;Mesh node: Object Display -&amp;gt; Intermediate Object (toggle)&lt;/P&gt;</description>
      <pubDate>Wed, 06 Dec 2017 18:17:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/undo-boolean-union-if-you-do-have-history/m-p/7602180#M46114</guid>
      <dc:creator>mspeer</dc:creator>
      <dc:date>2017-12-06T18:17:39Z</dc:date>
    </item>
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