<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: Exporting animation clips seperately to Unity? in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/exporting-animation-clips-seperately-to-unity/m-p/7732473#M43253</link>
    <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous&amp;nbsp;and welcome to the community!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;This video gives a great basic explanation of getting an animation from Maya into Unity!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;div class="video-embed-center video-embed"&gt;&lt;iframe class="embedly-embed" src="https://cdn.embedly.com/widgets/media.html?src=https%3A%2F%2Fwww.youtube.com%2Fembed%2F0mnL-QKvpvY%3Ffeature%3Doembed&amp;amp;display_name=YouTube&amp;amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D0mnL-QKvpvY&amp;amp;image=https%3A%2F%2Fi.ytimg.com%2Fvi%2F0mnL-QKvpvY%2Fhqdefault.jpg&amp;amp;type=text%2Fhtml&amp;amp;schema=youtube" width="600" height="337" scrolling="no" title="Maya Animation to Unity" frameborder="0" allow="autoplay; fullscreen; encrypted-media; picture-in-picture;" allowfullscreen="true"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;For future reference, if you're just looking to reverse an animation in Unity, there should be either a setting that will allow you to play it backwards and/or you could use a script to simply play the animation backwards!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Please let me know if this helps or if you need any more assistance!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="color: #666666;"&gt;If one or more of these posts helped answer your question, please click&amp;nbsp;&lt;SPAN style="color: #87bc40;"&gt;Accept as Solution&lt;/SPAN&gt;&amp;nbsp;on the posts that helped you so others in the community can find them easily. &lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="color: #666666;"&gt;Kudos are greatly appreciated. Everyone likes a thumbs up!&lt;/SPAN&gt;&lt;/P&gt;</description>
    <pubDate>Mon, 29 Jan 2018 15:51:35 GMT</pubDate>
    <dc:creator>sean.heasley</dc:creator>
    <dc:date>2018-01-29T15:51:35Z</dc:date>
    <item>
      <title>Exporting animation clips seperately to Unity?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/exporting-animation-clips-seperately-to-unity/m-p/7728168#M43252</link>
      <description>&lt;P&gt;Hello Guys!&lt;BR /&gt;&lt;BR /&gt;So I have a few animation clips I would like to use for my model that also work, but I wanted to change a few things like for example reversing the animation clip and since it was in Maya the easiest way, I did that.&amp;nbsp;&lt;BR /&gt;That also worked, but now I have the problem that I don't know how to properly export it back to Unity. When I just select the skeleton with the animation included I just end up with an "Take 001" animation clip in Unity that apparently does nothing.&lt;BR /&gt;&lt;BR /&gt;A description on how to do so would be appreciated a lot! x)&lt;/P&gt;</description>
      <pubDate>Sat, 27 Jan 2018 01:24:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/exporting-animation-clips-seperately-to-unity/m-p/7728168#M43252</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-01-27T01:24:28Z</dc:date>
    </item>
    <item>
      <title>Re: Exporting animation clips seperately to Unity?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/exporting-animation-clips-seperately-to-unity/m-p/7732473#M43253</link>
      <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous&amp;nbsp;and welcome to the community!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;This video gives a great basic explanation of getting an animation from Maya into Unity!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;div class="video-embed-center video-embed"&gt;&lt;iframe class="embedly-embed" src="https://cdn.embedly.com/widgets/media.html?src=https%3A%2F%2Fwww.youtube.com%2Fembed%2F0mnL-QKvpvY%3Ffeature%3Doembed&amp;amp;display_name=YouTube&amp;amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D0mnL-QKvpvY&amp;amp;image=https%3A%2F%2Fi.ytimg.com%2Fvi%2F0mnL-QKvpvY%2Fhqdefault.jpg&amp;amp;type=text%2Fhtml&amp;amp;schema=youtube" width="600" height="337" scrolling="no" title="Maya Animation to Unity" frameborder="0" allow="autoplay; fullscreen; encrypted-media; picture-in-picture;" allowfullscreen="true"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;For future reference, if you're just looking to reverse an animation in Unity, there should be either a setting that will allow you to play it backwards and/or you could use a script to simply play the animation backwards!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Please let me know if this helps or if you need any more assistance!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="color: #666666;"&gt;If one or more of these posts helped answer your question, please click&amp;nbsp;&lt;SPAN style="color: #87bc40;"&gt;Accept as Solution&lt;/SPAN&gt;&amp;nbsp;on the posts that helped you so others in the community can find them easily. &lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="color: #666666;"&gt;Kudos are greatly appreciated. Everyone likes a thumbs up!&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 29 Jan 2018 15:51:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/exporting-animation-clips-seperately-to-unity/m-p/7732473#M43253</guid>
      <dc:creator>sean.heasley</dc:creator>
      <dc:date>2018-01-29T15:51:35Z</dc:date>
    </item>
    <item>
      <title>Re: Exporting animation clips seperately to Unity?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/exporting-animation-clips-seperately-to-unity/m-p/7735236#M43254</link>
      <description>Thank you for the answer!&lt;BR /&gt;&lt;BR /&gt;First I wanna say, unfortunately is editing already existing animations (like the one I use) not an option for me, because Unity simply doesn't want to let me edit them. I tried a few things I found in the internet about that, but nothing fixed it for me.. ;/&lt;BR /&gt;That's why I want to do it in Maya, even if it takes a bit more time.&lt;BR /&gt;&lt;BR /&gt;So to the video: I tried it out but it also didn't work for me. I'm sure I just simply did something wrong though. That's why I would like to explain what I did as detailed as possible:&lt;BR /&gt;&lt;BR /&gt;I had the model and the animations for this model in an .smd format and converted all of these in fbx files in blender.&lt;BR /&gt;Then I went only with the model and the idle animation to Maya, edited as I wanted to (playing it slower, higher Y position) and exported only the skeleton, since I already have the same model with textures in Unity.&lt;BR /&gt;I also named the file with "Anim" at the end, but when I imported it then to Unity I had again only an animation clip named "Take 001" that played no animation, even when I dragged my model into the preview.&lt;BR /&gt;&lt;BR /&gt;I also want to point out that I never did set anything up before in Maya for the model I am working with or so.&lt;BR /&gt;(I'm working with a non-humanoid model)&lt;BR /&gt;</description>
      <pubDate>Tue, 30 Jan 2018 07:50:49 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/exporting-animation-clips-seperately-to-unity/m-p/7735236#M43254</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-01-30T07:50:49Z</dc:date>
    </item>
    <item>
      <title>Re: Exporting animation clips seperately to Unity?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/exporting-animation-clips-seperately-to-unity/m-p/7736776#M43255</link>
      <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Instead of trying to just export the skeleton, can you select export all out of Maya and import into Unity to see if that works?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Let me know if anything changes!&lt;/P&gt;</description>
      <pubDate>Tue, 30 Jan 2018 16:10:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/exporting-animation-clips-seperately-to-unity/m-p/7736776#M43255</guid>
      <dc:creator>sean.heasley</dc:creator>
      <dc:date>2018-01-30T16:10:12Z</dc:date>
    </item>
    <item>
      <title>Re: Exporting animation clips seperately to Unity?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/exporting-animation-clips-seperately-to-unity/m-p/7739015#M43256</link>
      <description>I tried it out and it worked, thanks a lot!&lt;BR /&gt;Even though I tried that out a while ago already, but apparently something was set up wrong in the export settings, but now it's fixed!&lt;BR /&gt;&lt;BR /&gt;I appreciate the help. &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;</description>
      <pubDate>Wed, 31 Jan 2018 10:05:48 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/exporting-animation-clips-seperately-to-unity/m-p/7739015#M43256</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-01-31T10:05:48Z</dc:date>
    </item>
  </channel>
</rss>

