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    <title>topic How are textures assigned to the back of planes in Maya? in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/how-are-textures-assigned-to-the-back-of-planes-in-maya/m-p/7741594#M42952</link>
    <description>&lt;P&gt;&lt;SPAN&gt;I'm trying to learn 3D through the Youtube Academy of Hard Knocks. I cannot seem to figure out how to assign textures to the underside of low-poly plants, like in this screenshot. I've attempted to use double-sided material networks like in&amp;nbsp;&lt;/SPAN&gt;&lt;A title="Link: https://www.youtube.com/watch?v=u7QMwl9CeOg" href="https://www.youtube.com/watch?v=u7QMwl9CeOg" rel="nofollow" target="_blank"&gt;this video&amp;nbsp;&lt;/A&gt;&lt;SPAN&gt;&amp;nbsp;but I'm&amp;nbsp;&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;really struggling.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;To put it simply, all I'd like to do is apply a single leaf texture to both sides of a plane but I've been really pounding my head against the wall.&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&lt;IMG src="https://us.v-cdn.net/5021068/uploads/editor/eq/9ogbjt1ah5xe.png" border="0" /&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;&lt;SPAN&gt;I have created hypershading networks with conditions for flipped normals.&lt;/SPAN&gt;&lt;/LI&gt;&lt;LI&gt;&lt;SPAN&gt;I have disabled single-sided polys in my preferences&lt;/SPAN&gt;&lt;/LI&gt;&lt;LI&gt;&lt;SPAN&gt;I have enabled Double-sidedness in my Render settings&lt;/SPAN&gt;&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;&lt;SPAN&gt;&lt;IMG src="https://us.v-cdn.net/5021068/uploads/editor/qe/zunf7gcf9ze1.png" border="0" /&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&lt;IMG src="https://us.v-cdn.net/5021068/uploads/editor/n2/jt0erfzp39ji.png" border="0" /&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;I am very much at a total loss.&amp;nbsp; I am including the textures I made in the hopes of being able to make a silly, not-so-simple-anymore plant.&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;</description>
    <pubDate>Thu, 01 Feb 2018 00:53:25 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2018-02-01T00:53:25Z</dc:date>
    <item>
      <title>How are textures assigned to the back of planes in Maya?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-are-textures-assigned-to-the-back-of-planes-in-maya/m-p/7741594#M42952</link>
      <description>&lt;P&gt;&lt;SPAN&gt;I'm trying to learn 3D through the Youtube Academy of Hard Knocks. I cannot seem to figure out how to assign textures to the underside of low-poly plants, like in this screenshot. I've attempted to use double-sided material networks like in&amp;nbsp;&lt;/SPAN&gt;&lt;A title="Link: https://www.youtube.com/watch?v=u7QMwl9CeOg" href="https://www.youtube.com/watch?v=u7QMwl9CeOg" rel="nofollow" target="_blank"&gt;this video&amp;nbsp;&lt;/A&gt;&lt;SPAN&gt;&amp;nbsp;but I'm&amp;nbsp;&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;really struggling.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;To put it simply, all I'd like to do is apply a single leaf texture to both sides of a plane but I've been really pounding my head against the wall.&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&lt;IMG src="https://us.v-cdn.net/5021068/uploads/editor/eq/9ogbjt1ah5xe.png" border="0" /&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;&lt;SPAN&gt;I have created hypershading networks with conditions for flipped normals.&lt;/SPAN&gt;&lt;/LI&gt;&lt;LI&gt;&lt;SPAN&gt;I have disabled single-sided polys in my preferences&lt;/SPAN&gt;&lt;/LI&gt;&lt;LI&gt;&lt;SPAN&gt;I have enabled Double-sidedness in my Render settings&lt;/SPAN&gt;&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;&lt;SPAN&gt;&lt;IMG src="https://us.v-cdn.net/5021068/uploads/editor/qe/zunf7gcf9ze1.png" border="0" /&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&lt;IMG src="https://us.v-cdn.net/5021068/uploads/editor/n2/jt0erfzp39ji.png" border="0" /&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;I am very much at a total loss.&amp;nbsp; I am including the textures I made in the hopes of being able to make a silly, not-so-simple-anymore plant.&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 01 Feb 2018 00:53:25 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-are-textures-assigned-to-the-back-of-planes-in-maya/m-p/7741594#M42952</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-02-01T00:53:25Z</dc:date>
    </item>
    <item>
      <title>Re: How are textures assigned to the back of planes in Maya?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-are-textures-assigned-to-the-back-of-planes-in-maya/m-p/7741696#M42953</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;1. Just apply a texture to an Arnold material that's it. It's rendered double sided by default.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;2. If you want to use a double sided material just use aiTwoSided and assign the same shader to front and back as starting point&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;For further help please upload a scene-file (only leaf needed).&lt;/P&gt;</description>
      <pubDate>Thu, 01 Feb 2018 02:50:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-are-textures-assigned-to-the-back-of-planes-in-maya/m-p/7741696#M42953</guid>
      <dc:creator>mspeer</dc:creator>
      <dc:date>2018-02-01T02:50:33Z</dc:date>
    </item>
    <item>
      <title>Re: How are textures assigned to the back of planes in Maya?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-are-textures-assigned-to-the-back-of-planes-in-maya/m-p/7741714#M42954</link>
      <description>&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="it worked.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/457452i7EC96E63DF11C363/image-size/large?v=v2&amp;amp;px=999" role="button" title="it worked.png" alt="it worked.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="it worked2.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/457453i3D4C3812859F6887/image-size/large?v=v2&amp;amp;px=999" role="button" title="it worked2.png" alt="it worked2.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I think that worked!! Thank you so so much! Would you by chance happen to know how to alter the transparency of the leaves?&amp;nbsp; In the second photo you can see the outline of one leaf as it overlaps the other.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 01 Feb 2018 03:12:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-are-textures-assigned-to-the-back-of-planes-in-maya/m-p/7741714#M42954</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-02-01T03:12:41Z</dc:date>
    </item>
    <item>
      <title>Re: How are textures assigned to the back of planes in Maya?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-are-textures-assigned-to-the-back-of-planes-in-maya/m-p/7741918#M42955</link>
      <description>&lt;P&gt;It would be best if you attach an archive (File &amp;gt; Archive Scene) so that we can see exactly how you set up the shader.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I was looking at your textures and both the diffuse and alpha textures have alpha channels in them which is probably not a good idea as they can cause unexpected results, i.e. the alpha channel of the image being used as a transparency mask for the shader.&lt;/P&gt;</description>
      <pubDate>Thu, 01 Feb 2018 06:33:58 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-are-textures-assigned-to-the-back-of-planes-in-maya/m-p/7741918#M42955</guid>
      <dc:creator>BenBisares</dc:creator>
      <dc:date>2018-02-01T06:33:58Z</dc:date>
    </item>
    <item>
      <title>Re: How are textures assigned to the back of planes in Maya?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-are-textures-assigned-to-the-back-of-planes-in-maya/m-p/7742906#M42956</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Would you by chance happen to know how to alter the transparency of the leaves?&lt;/P&gt;
&lt;P&gt;By the corresponding Attributes (Transparency, Alpha, Opacity, Refraction) based on your materials and renderer.&lt;/P&gt;</description>
      <pubDate>Thu, 01 Feb 2018 13:18:30 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-are-textures-assigned-to-the-back-of-planes-in-maya/m-p/7742906#M42956</guid>
      <dc:creator>mspeer</dc:creator>
      <dc:date>2018-02-01T13:18:30Z</dc:date>
    </item>
    <item>
      <title>Re: How are textures assigned to the back of planes in Maya?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-are-textures-assigned-to-the-back-of-planes-in-maya/m-p/7744424#M42957</link>
      <description>&lt;P&gt;Hey&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/869372"&gt;@BenBisares&lt;/a&gt;&amp;nbsp; here's the scene attached.&amp;nbsp; I changed the texture because stupid me had a black background causing the odd black square effect. However I would like some help in trying to&amp;nbsp;control the transparancy and "funny" colorful shadow , if at all possible.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/134201"&gt;@mspeer&lt;/a&gt;&amp;nbsp;I would like to know too lol&lt;/P&gt;</description>
      <pubDate>Thu, 01 Feb 2018 19:49:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-are-textures-assigned-to-the-back-of-planes-in-maya/m-p/7744424#M42957</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-02-01T19:49:22Z</dc:date>
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