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    <title>topic Re: Color node on mash instancer object? in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/color-node-on-mash-instancer-object/m-p/7846600#M40993</link>
    <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You could use the ID node and instead of selecting multiple objects with different shapes to mash just select the same object with the intended colors.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Please let me know if this helps or if you need any more assistance!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="color: #666666;"&gt;If one or more of these posts helped answer your question, please click&amp;nbsp;&lt;SPAN style="color: #87bc40;"&gt;Accept as Solution&lt;/SPAN&gt;&amp;nbsp;on the posts that helped you so others in the community can find them easily. &lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="color: #666666;"&gt;Kudos are greatly appreciated. Everyone likes a thumbs up!&lt;/SPAN&gt;&lt;/P&gt;</description>
    <pubDate>Mon, 12 Mar 2018 16:31:38 GMT</pubDate>
    <dc:creator>sean.heasley</dc:creator>
    <dc:date>2018-03-12T16:31:38Z</dc:date>
    <item>
      <title>Color node on mash instancer object?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/color-node-on-mash-instancer-object/m-p/7842541#M40992</link>
      <description>&lt;P&gt;Hello!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;When I use the color node it works fine, however when I switch mash geometry type to&amp;nbsp;instancer the color node no longer is applied to my objects, this sucks because to get my mash creations into unreal engine I need to:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Switch mash geo type -&amp;gt; bake instancer to objects&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;How can i bake in the color information so each object has its own individual texture from the color node?&lt;/P&gt;</description>
      <pubDate>Fri, 09 Mar 2018 23:15:52 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/color-node-on-mash-instancer-object/m-p/7842541#M40992</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-03-09T23:15:52Z</dc:date>
    </item>
    <item>
      <title>Re: Color node on mash instancer object?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/color-node-on-mash-instancer-object/m-p/7846600#M40993</link>
      <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You could use the ID node and instead of selecting multiple objects with different shapes to mash just select the same object with the intended colors.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Please let me know if this helps or if you need any more assistance!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="color: #666666;"&gt;If one or more of these posts helped answer your question, please click&amp;nbsp;&lt;SPAN style="color: #87bc40;"&gt;Accept as Solution&lt;/SPAN&gt;&amp;nbsp;on the posts that helped you so others in the community can find them easily. &lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="color: #666666;"&gt;Kudos are greatly appreciated. Everyone likes a thumbs up!&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 12 Mar 2018 16:31:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/color-node-on-mash-instancer-object/m-p/7846600#M40993</guid>
      <dc:creator>sean.heasley</dc:creator>
      <dc:date>2018-03-12T16:31:38Z</dc:date>
    </item>
    <item>
      <title>Re: Color node on mash instancer object?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/color-node-on-mash-instancer-object/m-p/7850623#M40994</link>
      <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I'm just checking in again to see if you need more help with this. Did the suggestion I provided yesterday work for you?&lt;BR /&gt;&lt;BR /&gt;&lt;FONT size="-1" color="#666666"&gt;If so, please click &lt;FONT color="#87BC40"&gt;Accept as Solution&lt;/FONT&gt; on the posts that helped you so others in the community can find them easily.&lt;/FONT&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 13 Mar 2018 19:18:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/color-node-on-mash-instancer-object/m-p/7850623#M40994</guid>
      <dc:creator>sean.heasley</dc:creator>
      <dc:date>2018-03-13T19:18:27Z</dc:date>
    </item>
    <item>
      <title>Re: Color node on mash instancer object?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/color-node-on-mash-instancer-object/m-p/12186853#M40995</link>
      <description>&lt;P&gt;This is an old thread, but this answer is not correct.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Let's say you have 3 cubes, each with it's own shader, colored red, green, &amp;amp; blue.&amp;nbsp; You create&amp;nbsp; Mash network with a distribution of Initial State and add an ID node, and then a color node.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;As soon as you switch the geometry type to instancer, the color node information is lost, and it reverts back to the rgb colors of the original shaders.&lt;/P&gt;</description>
      <pubDate>Mon, 21 Aug 2023 23:03:36 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/color-node-on-mash-instancer-object/m-p/12186853#M40995</guid>
      <dc:creator>hkory</dc:creator>
      <dc:date>2023-08-21T23:03:36Z</dc:date>
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