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    <title>topic Loop GPU Cache in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/loop-gpu-cache/m-p/7954362#M39014</link>
    <description>&lt;P&gt;Is it possible to loop animation in a GPU cache? I don't see any options like "speed" or "offset" or "cycle type" that I see in alembicNodes.&lt;/P&gt;</description>
    <pubDate>Tue, 24 Apr 2018 02:14:13 GMT</pubDate>
    <dc:creator>calibrix</dc:creator>
    <dc:date>2018-04-24T02:14:13Z</dc:date>
    <item>
      <title>Loop GPU Cache</title>
      <link>https://forums.autodesk.com/t5/maya-forum/loop-gpu-cache/m-p/7954362#M39014</link>
      <description>&lt;P&gt;Is it possible to loop animation in a GPU cache? I don't see any options like "speed" or "offset" or "cycle type" that I see in alembicNodes.&lt;/P&gt;</description>
      <pubDate>Tue, 24 Apr 2018 02:14:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/loop-gpu-cache/m-p/7954362#M39014</guid>
      <dc:creator>calibrix</dc:creator>
      <dc:date>2018-04-24T02:14:13Z</dc:date>
    </item>
    <item>
      <title>Re: Loop GPU Cache</title>
      <link>https://forums.autodesk.com/t5/maya-forum/loop-gpu-cache/m-p/7954934#M39015</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;
&lt;P&gt;That's maybe part of the optimization.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Import as Alembic instead.&lt;/P&gt;</description>
      <pubDate>Tue, 24 Apr 2018 08:49:52 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/loop-gpu-cache/m-p/7954934#M39015</guid>
      <dc:creator>mspeer</dc:creator>
      <dc:date>2018-04-24T08:49:52Z</dc:date>
    </item>
    <item>
      <title>Re: Loop GPU Cache</title>
      <link>https://forums.autodesk.com/t5/maya-forum/loop-gpu-cache/m-p/7956267#M39016</link>
      <description>&lt;P&gt;I was hoping to take advantage of realtime playblack that I get with a GPU cache that I don't get with alembic. I'm using it as a convenience for animators in later stages of our pipeline so they can see &amp;nbsp;timing of the animated geo. In this case I just cached out a large frame range, but I was hoping to optimize file size.&lt;/P&gt;</description>
      <pubDate>Tue, 24 Apr 2018 17:06:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/loop-gpu-cache/m-p/7956267#M39016</guid>
      <dc:creator>calibrix</dc:creator>
      <dc:date>2018-04-24T17:06:27Z</dc:date>
    </item>
    <item>
      <title>Re: Loop GPU Cache</title>
      <link>https://forums.autodesk.com/t5/maya-forum/loop-gpu-cache/m-p/7956657#M39017</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Sorry, i can only guess why it's not possible.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You might add this to ideas for Maya.&lt;/P&gt;</description>
      <pubDate>Tue, 24 Apr 2018 19:32:06 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/loop-gpu-cache/m-p/7956657#M39017</guid>
      <dc:creator>mspeer</dc:creator>
      <dc:date>2018-04-24T19:32:06Z</dc:date>
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