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    <title>topic Re: Broken cube maps on Maya 2018 and Shaderfx in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8018533#M38052</link>
    <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/122111"&gt;@brurpo&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks for reporting this!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;When you get a chance, can you please post a video of this happening on your machine? I'd like to add it to my log with our dev team so they have an easy time reproducing and working on a fix for this!&lt;/P&gt;
&lt;P&gt;&lt;A href="https://www.teamviewer.us/" target="_blank"&gt;If you need a video capturing program, Screencast is a great option that we use here at Autodesk&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Tue, 22 May 2018 15:36:19 GMT</pubDate>
    <dc:creator>sean.heasley</dc:creator>
    <dc:date>2018-05-22T15:36:19Z</dc:date>
    <item>
      <title>Broken cube maps on Maya 2018 and Shaderfx</title>
      <link>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8016408#M38051</link>
      <description>&lt;P&gt;Hi there!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Cube maps generated with Lys at all combination of header/compression are broken in maya 2018 while operating in openGL using ShaderFX. They are working on previous versions of maya.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;For some reason the pixels are out of order in maya 2018, instead of RGBA, its ARGB, and they are not properly being sampled.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Tested in 3 different computers.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks for your time!&lt;/P&gt;</description>
      <pubDate>Mon, 21 May 2018 20:53:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8016408#M38051</guid>
      <dc:creator>brurpo</dc:creator>
      <dc:date>2018-05-21T20:53:38Z</dc:date>
    </item>
    <item>
      <title>Re: Broken cube maps on Maya 2018 and Shaderfx</title>
      <link>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8018533#M38052</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/122111"&gt;@brurpo&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks for reporting this!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;When you get a chance, can you please post a video of this happening on your machine? I'd like to add it to my log with our dev team so they have an easy time reproducing and working on a fix for this!&lt;/P&gt;
&lt;P&gt;&lt;A href="https://www.teamviewer.us/" target="_blank"&gt;If you need a video capturing program, Screencast is a great option that we use here at Autodesk&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 22 May 2018 15:36:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8018533#M38052</guid>
      <dc:creator>sean.heasley</dc:creator>
      <dc:date>2018-05-22T15:36:19Z</dc:date>
    </item>
    <item>
      <title>Re: Broken cube maps on Maya 2018 and Shaderfx</title>
      <link>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8018852#M38053</link>
      <description>Hi Sean! Thanks as always!&lt;BR /&gt;Sure! I will do it as soon as possible.</description>
      <pubDate>Tue, 22 May 2018 17:42:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8018852#M38053</guid>
      <dc:creator>brurpo</dc:creator>
      <dc:date>2018-05-22T17:42:22Z</dc:date>
    </item>
    <item>
      <title>Re: Broken cube maps on Maya 2018 and Shaderfx</title>
      <link>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8021860#M38054</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/122111"&gt;@brurpo&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Just wanted to check in to see how things were going.&amp;nbsp;Any changes with this issue?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="color: #666666;"&gt;If your issue is resolved, please click&amp;nbsp;&lt;SPAN style="color: #87bc40;"&gt;Accept as Solution&lt;/SPAN&gt;&amp;nbsp;on the posts that helped you so others in the community can find them easily.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 23 May 2018 19:00:29 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8021860#M38054</guid>
      <dc:creator>sean.heasley</dc:creator>
      <dc:date>2018-05-23T19:00:29Z</dc:date>
    </item>
    <item>
      <title>Re: Broken cube maps on Maya 2018 and Shaderfx</title>
      <link>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8021967#M38055</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/4600507"&gt;@sean.heasley&lt;/a&gt;, sorry for the delay, here is the video showing whats wrong.&lt;/P&gt;&lt;P&gt;This only happens in openGL.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks a lot for your time!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A href="https://vimeo.com/271542069/c11086fb98" target="_blank"&gt;https://vimeo.com/271542069/c11086fb98&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;div class="video-embed-center video-embed"&gt;&lt;iframe class="embedly-embed" src="https://cdn.embedly.com/widgets/media.html?src=https%3A%2F%2Fplayer.vimeo.com%2Fvideo%2F271542069%3Fapp_id%3D122963&amp;amp;dntp=1&amp;amp;display_name=Vimeo&amp;amp;url=https%3A%2F%2Fvimeo.com%2F271542069%2Fc11086fb98&amp;amp;image=https%3A%2F%2Fi.vimeocdn.com%2Fvideo%2F702865945-ffc49a2337e64cad8d512c4ef1590d6ac56a0df33a73b18c323695185d03f00a-d_1280%3Fregion%3Dus&amp;amp;type=text%2Fhtml&amp;amp;schema=vimeo" width="914" height="514" scrolling="no" title="autodesk_cubemap_report" frameborder="0" allow="autoplay; fullscreen; encrypted-media; picture-in-picture;" allowfullscreen="true"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 23 May 2018 19:36:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8021967#M38055</guid>
      <dc:creator>brurpo</dc:creator>
      <dc:date>2018-05-23T19:36:50Z</dc:date>
    </item>
    <item>
      <title>Re: Broken cube maps on Maya 2018 and Shaderfx</title>
      <link>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8022089#M38056</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/122111"&gt;@brurpo&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks a ton for that in depth video with reproduce able steps!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I went ahead and forwarded this along to our dev team so they can start working on a fix!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Please let me know if there's anything else I can do to assist you!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 23 May 2018 20:20:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8022089#M38056</guid>
      <dc:creator>sean.heasley</dc:creator>
      <dc:date>2018-05-23T20:20:26Z</dc:date>
    </item>
    <item>
      <title>Re: Broken cube maps on Maya 2018 and Shaderfx</title>
      <link>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8022198#M38057</link>
      <description>&lt;P&gt;Thanks a lot!&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Let me know if you need any additional info, my shader or the cube map I am using.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Please, if possible, keep me posted on any news &lt;span class="lia-unicode-emoji" title=":winking_face:"&gt;😉&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 23 May 2018 21:07:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8022198#M38057</guid>
      <dc:creator>brurpo</dc:creator>
      <dc:date>2018-05-23T21:07:33Z</dc:date>
    </item>
    <item>
      <title>Re: Broken cube maps on Maya 2018 and Shaderfx</title>
      <link>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8024026#M38058</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/122111"&gt;@brurpo&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Sure thing!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I linked this forum post in the report so our devs can watch the video you provided and if they need any more info they'll let me know&amp;nbsp;&lt;img id="smileyhappy" class="emoticon emoticon-smileyhappy" src="https://forums.autodesk.com/i/smilies/16x16_smiley-happy.png" alt="Smiley Happy" title="Smiley Happy" /&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 24 May 2018 14:39:52 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8024026#M38058</guid>
      <dc:creator>sean.heasley</dc:creator>
      <dc:date>2018-05-24T14:39:52Z</dc:date>
    </item>
    <item>
      <title>Re: Broken cube maps on Maya 2018 and Shaderfx</title>
      <link>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8025557#M38059</link>
      <description>&lt;P&gt;Just wanted to leave an update.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Exporting as 8_8_8_8 compression solves both color and sampling problems.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;And if I export it as 16float the green channel is the one swizzled with the alpha channel. Yeah very crazy.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So it seems that the problem is with HDR values or the way maya is decoding HDR cubemaps.&lt;/P&gt;&lt;P&gt;Too bad I need HDR cubes =(&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 25 May 2018 03:03:20 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8025557#M38059</guid>
      <dc:creator>brurpo</dc:creator>
      <dc:date>2018-05-25T03:03:20Z</dc:date>
    </item>
    <item>
      <title>Re: Broken cube maps on Maya 2018 and Shaderfx</title>
      <link>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8026977#M38060</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/122111"&gt;@brurpo&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks for the update!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;This sounds vaguely familiar to an issue so I saw about a year ago with HDR in Maya but sadly I can't remember if it was the same as this or a different issue entirely.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Either way, this information should help the devs narrow your issue down!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 25 May 2018 15:22:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8026977#M38060</guid>
      <dc:creator>sean.heasley</dc:creator>
      <dc:date>2018-05-25T15:22:35Z</dc:date>
    </item>
    <item>
      <title>Re: Broken cube maps on Maya 2018 and Shaderfx</title>
      <link>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8027589#M38061</link>
      <description>&lt;P&gt;Just another info.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The problem happens with any HDR .dds, not just cubemaps.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Best Regards!&lt;/P&gt;</description>
      <pubDate>Fri, 25 May 2018 20:28:42 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/broken-cube-maps-on-maya-2018-and-shaderfx/m-p/8027589#M38061</guid>
      <dc:creator>brurpo</dc:creator>
      <dc:date>2018-05-25T20:28:42Z</dc:date>
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