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    <title>topic How to invert an alphamap in Hypershade in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/how-to-invert-an-alphamap-in-hypershade/m-p/8072508#M37117</link>
    <description>&lt;P&gt;Hey Guys,&lt;/P&gt;&lt;P&gt;I'm new to Maya but worked with Blender in a long time. I'm currently trying to understand the Hypershade in Maya 2018, but have some problems: How can I invert an alpha map, like a specular map? In Blender you've just set an invert node between the texture and the shader, but this doesn’t seem to work the same way in Maya. There is the reverse node, that kind of invert the colours, but I don’t know how to use this. I can’t just plug it in between the alpha map and the aiStandartSurface. Why not? How does this work?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;P.S. Sorry for my bad English&lt;/P&gt;</description>
    <pubDate>Sat, 16 Jun 2018 10:46:43 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2018-06-16T10:46:43Z</dc:date>
    <item>
      <title>How to invert an alphamap in Hypershade</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-to-invert-an-alphamap-in-hypershade/m-p/8072508#M37117</link>
      <description>&lt;P&gt;Hey Guys,&lt;/P&gt;&lt;P&gt;I'm new to Maya but worked with Blender in a long time. I'm currently trying to understand the Hypershade in Maya 2018, but have some problems: How can I invert an alpha map, like a specular map? In Blender you've just set an invert node between the texture and the shader, but this doesn’t seem to work the same way in Maya. There is the reverse node, that kind of invert the colours, but I don’t know how to use this. I can’t just plug it in between the alpha map and the aiStandartSurface. Why not? How does this work?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;P.S. Sorry for my bad English&lt;/P&gt;</description>
      <pubDate>Sat, 16 Jun 2018 10:46:43 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-to-invert-an-alphamap-in-hypershade/m-p/8072508#M37117</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-06-16T10:46:43Z</dc:date>
    </item>
    <item>
      <title>Re: How to invert an alphamap in Hypershade</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-to-invert-an-alphamap-in-hypershade/m-p/8075188#M37118</link>
      <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Y&lt;A href="https://support.solidangle.com/display/A5AFMUG/Color+Correct" target="_blank"&gt;ou can use the Color Correct node&lt;/A&gt; and plug the alpha texture into it. From there you can tweak the Alpha Offset which should reverse the opactiy values.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Please let me know if this helps or if you need any more assistance!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="color: #666666;"&gt;If one or more of these posts helped answer your question, please click&amp;nbsp;&lt;SPAN style="color: #87bc40;"&gt;Accept as Solution&lt;/SPAN&gt;&amp;nbsp;on the posts that helped you so others in the community can find them easily. &lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="color: #666666;"&gt;Kudos are greatly appreciated. Everyone likes a thumbs up!&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 18 Jun 2018 14:50:02 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-to-invert-an-alphamap-in-hypershade/m-p/8075188#M37118</guid>
      <dc:creator>sean.heasley</dc:creator>
      <dc:date>2018-06-18T14:50:02Z</dc:date>
    </item>
    <item>
      <title>Re: How to invert an alphamap in Hypershade</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-to-invert-an-alphamap-in-hypershade/m-p/8080424#M37119</link>
      <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I'm just checking in again to see if you need more help with this. Did the suggestion I provided&amp;nbsp;on Monday&amp;nbsp;work for you?&lt;BR /&gt;&lt;BR /&gt;&lt;FONT size="-1" color="#666666"&gt;If so, please click &lt;FONT color="#87BC40"&gt;Accept as Solution&lt;/FONT&gt; on the posts that helped you so others in the community can find them easily.&lt;/FONT&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 20 Jun 2018 14:59:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-to-invert-an-alphamap-in-hypershade/m-p/8080424#M37119</guid>
      <dc:creator>sean.heasley</dc:creator>
      <dc:date>2018-06-20T14:59:05Z</dc:date>
    </item>
    <item>
      <title>Re: How to invert an alphamap in Hypershade</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-to-invert-an-alphamap-in-hypershade/m-p/8778157#M37120</link>
      <description>&lt;P&gt;In the file texture node you can select invert. See image.&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="invert.PNG" style="width: 461px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/634278iB49958B5D2204E12/image-size/large?v=v2&amp;amp;px=999" role="button" title="invert.PNG" alt="invert.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 08 May 2019 13:08:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-to-invert-an-alphamap-in-hypershade/m-p/8778157#M37120</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-05-08T13:08:28Z</dc:date>
    </item>
    <item>
      <title>Re: How to invert an alphamap in Hypershade</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-to-invert-an-alphamap-in-hypershade/m-p/9288298#M37121</link>
      <description>&lt;P&gt;Thx!&lt;/P&gt;&lt;P&gt;Simple and effective solution xD&amp;nbsp;&lt;/P&gt;&lt;P&gt;But I still don't understand why Maya sees my alpha map for hairs as an inverted texture?&amp;nbsp;&lt;BR /&gt;When I plug it in other software everything runs smoothly and without any problem.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 31 Jan 2020 13:56:47 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-to-invert-an-alphamap-in-hypershade/m-p/9288298#M37121</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-01-31T13:56:47Z</dc:date>
    </item>
    <item>
      <title>Re: How to invert an alphamap in Hypershade</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-to-invert-an-alphamap-in-hypershade/m-p/10086402#M37122</link>
      <description>&lt;P&gt;Hello&amp;nbsp;@Anonymous,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;it is the way how Maya is interpreting the alpha channel for hair, black is used for opaque and white for transparency:&lt;/P&gt;
&lt;P&gt;&lt;A href="https://polycount.com/discussion/189548/hair-card-textures-are-inverted-in-color-upon-rendering-maya" target="_blank" rel="noopener"&gt;Hair card textures are inverted in color upon rendering [maya]&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best regards,&lt;/P&gt;
&lt;P&gt;Patrick&lt;/P&gt;</description>
      <pubDate>Tue, 16 Feb 2021 10:29:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-to-invert-an-alphamap-in-hypershade/m-p/10086402#M37122</guid>
      <dc:creator>patrick.schock</dc:creator>
      <dc:date>2021-02-16T10:29:33Z</dc:date>
    </item>
    <item>
      <title>Re: How to invert an alphamap in Hypershade</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-to-invert-an-alphamap-in-hypershade/m-p/12924105#M37123</link>
      <description>&lt;P&gt;look like most the node with that tab "effect" have invert function. ty for pointing out that man. learn new thing&lt;/P&gt;</description>
      <pubDate>Sun, 28 Jul 2024 04:21:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-to-invert-an-alphamap-in-hypershade/m-p/12924105#M37123</guid>
      <dc:creator>enea.arki4KUK9</dc:creator>
      <dc:date>2024-07-28T04:21:07Z</dc:date>
    </item>
    <item>
      <title>Re: How to invert an alphamap in Hypershade</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-to-invert-an-alphamap-in-hypershade/m-p/13096272#M37124</link>
      <description>&lt;P&gt;Hello, I know this post is little old, but if you still need it or is helpful, you can use the REVERSE node in case you need to connect into another attribute, regards&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 20 Oct 2024 17:49:06 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-to-invert-an-alphamap-in-hypershade/m-p/13096272#M37124</guid>
      <dc:creator>alberto_drawing</dc:creator>
      <dc:date>2024-10-20T17:49:06Z</dc:date>
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