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    <title>topic Re: How do fix stretched UVs on pitched roof model in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/how-do-fix-stretched-uvs-on-pitched-roof-model/m-p/9186055#M21181</link>
    <description>&lt;P&gt;You still have the default UV map, you&amp;nbsp; need to start with a simple Automatic mapping and watch more UV mapping tutorials.&lt;/P&gt;
&lt;P&gt;Best Regards.&lt;/P&gt;</description>
    <pubDate>Thu, 05 Dec 2019 23:38:51 GMT</pubDate>
    <dc:creator>damaggio</dc:creator>
    <dc:date>2019-12-05T23:38:51Z</dc:date>
    <item>
      <title>How do fix stretched UVs on pitched roof model</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-do-fix-stretched-uvs-on-pitched-roof-model/m-p/9185930#M21179</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am new to rendering and UV unwrapping where I am having issues with my pitched roof model UVs being stretched and distorted from the moment the pitch starts.&amp;nbsp;This is currently happening on all pitched roofs on this scene.&amp;nbsp;I have been using automatic projection for most of this scene.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Here are some screenshots to show the issue I am having:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you for anyone helping in advanced!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 05 Dec 2019 22:23:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-do-fix-stretched-uvs-on-pitched-roof-model/m-p/9185930#M21179</guid>
      <dc:creator>Adam_Murray272</dc:creator>
      <dc:date>2019-12-05T22:23:07Z</dc:date>
    </item>
    <item>
      <title>Re: How do fix stretched UVs on pitched roof model</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-do-fix-stretched-uvs-on-pitched-roof-model/m-p/9185952#M21180</link>
      <description>&lt;P&gt;I would try dividing the mesh again at the top into tri's if you have to. Then just add in it's Uv's layout ontop of the squared Uv's.&amp;nbsp; &amp;nbsp;Also I wouldnt count on its automated map (just for that roof part- assuming theres two so you'll do this twice ---&amp;gt;I would trying using planar mapping &amp;amp; adjusting from there. Hope it helps.&lt;/P&gt;</description>
      <pubDate>Thu, 05 Dec 2019 22:42:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-do-fix-stretched-uvs-on-pitched-roof-model/m-p/9185952#M21180</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-12-05T22:42:01Z</dc:date>
    </item>
    <item>
      <title>Re: How do fix stretched UVs on pitched roof model</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-do-fix-stretched-uvs-on-pitched-roof-model/m-p/9186055#M21181</link>
      <description>&lt;P&gt;You still have the default UV map, you&amp;nbsp; need to start with a simple Automatic mapping and watch more UV mapping tutorials.&lt;/P&gt;
&lt;P&gt;Best Regards.&lt;/P&gt;</description>
      <pubDate>Thu, 05 Dec 2019 23:38:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-do-fix-stretched-uvs-on-pitched-roof-model/m-p/9186055#M21181</guid>
      <dc:creator>damaggio</dc:creator>
      <dc:date>2019-12-05T23:38:51Z</dc:date>
    </item>
    <item>
      <title>Re: How do fix stretched UVs on pitched roof model</title>
      <link>https://forums.autodesk.com/t5/maya-forum/how-do-fix-stretched-uvs-on-pitched-roof-model/m-p/9186872#M21182</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you, turned out I forgot to use automatic unwrapping.&lt;/P&gt;</description>
      <pubDate>Fri, 06 Dec 2019 10:42:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/how-do-fix-stretched-uvs-on-pitched-roof-model/m-p/9186872#M21182</guid>
      <dc:creator>Adam_Murray272</dc:creator>
      <dc:date>2019-12-06T10:42:44Z</dc:date>
    </item>
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