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    <title>topic Re: Modeling/game in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/modeling-game/m-p/12661204#M1969</link>
    <description>&lt;P&gt;I've been trying to find something like 'rules' about this, but I haven't found anything, just videos in English, most of them. The ideal is to understand the process so that it can be applied to each and every model. If you could recommend videos to me, I would appreciate it.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;(i speak portuguese)&lt;/P&gt;</description>
    <pubDate>Sat, 23 Mar 2024 21:01:00 GMT</pubDate>
    <dc:creator>jeronimocollares3d</dc:creator>
    <dc:date>2024-03-23T21:01:00Z</dc:date>
    <item>
      <title>Modeling/game</title>
      <link>https://forums.autodesk.com/t5/maya-forum/modeling-game/m-p/12660960#M1966</link>
      <description>&lt;P&gt;Good afternoon&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I made a model of the building, separated it into two parts. As the objective is to study objects for games, my first concern is regarding the number of polygons. Let's say my goal is something with the smallest number of polygons possible, respecting the topology of the linked object.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Could you give me ideas? (I know it is possible to reduce the number of polygons, I would just like to be certain).&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Na parte de traz, o que poderia suprimir (edges)?&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="jeronimocollares3d_0-1711214340220.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1340936i83EBA0491F68AA57/image-size/medium?v=v2&amp;amp;px=400" role="button" title="jeronimocollares3d_0-1711214340220.png" alt="jeronimocollares3d_0-1711214340220.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="jeronimocollares3d_1-1711214364760.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1340938iCAF531A1A8F3C49C/image-size/medium?v=v2&amp;amp;px=400" role="button" title="jeronimocollares3d_1-1711214364760.png" alt="jeronimocollares3d_1-1711214364760.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I do it, its right?&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="jeronimocollares3d_0-1711214872797.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1340940i8973DEC8ED681D01/image-size/medium?v=v2&amp;amp;px=400" role="button" title="jeronimocollares3d_0-1711214872797.png" alt="jeronimocollares3d_0-1711214872797.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 23 Mar 2024 17:27:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/modeling-game/m-p/12660960#M1966</guid>
      <dc:creator>jeronimocollares3d</dc:creator>
      <dc:date>2024-03-23T17:27:57Z</dc:date>
    </item>
    <item>
      <title>Re: Modeling/game</title>
      <link>https://forums.autodesk.com/t5/maya-forum/modeling-game/m-p/12660965#M1967</link>
      <description>&lt;P&gt;Please, moderator, change to modeling category?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks.&lt;/P&gt;</description>
      <pubDate>Sat, 23 Mar 2024 17:23:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/modeling-game/m-p/12660965#M1967</guid>
      <dc:creator>jeronimocollares3d</dc:creator>
      <dc:date>2024-03-23T17:23:41Z</dc:date>
    </item>
    <item>
      <title>Re: Modeling/game</title>
      <link>https://forums.autodesk.com/t5/maya-forum/modeling-game/m-p/12661095#M1968</link>
      <description>&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="LP.jpg" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1340958i31A16BE0208C57FA/image-size/large?v=v2&amp;amp;px=999" role="button" title="LP.jpg" alt="LP.jpg" /&gt;&lt;/span&gt;Just avoid having the edge loops going around the entire building by merging them.&lt;/P&gt;&lt;P&gt;Also it would be better to learn how to model the building the best way possible so you can become a good modeler.&lt;/P&gt;&lt;P&gt;Sim a parte de traz tambem pode ser simplificada mas lembra se que o jogador podera ver o lado de traz.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 23 Mar 2024 19:58:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/modeling-game/m-p/12661095#M1968</guid>
      <dc:creator>damaggio</dc:creator>
      <dc:date>2024-03-23T19:58:35Z</dc:date>
    </item>
    <item>
      <title>Re: Modeling/game</title>
      <link>https://forums.autodesk.com/t5/maya-forum/modeling-game/m-p/12661204#M1969</link>
      <description>&lt;P&gt;I've been trying to find something like 'rules' about this, but I haven't found anything, just videos in English, most of them. The ideal is to understand the process so that it can be applied to each and every model. If you could recommend videos to me, I would appreciate it.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;(i speak portuguese)&lt;/P&gt;</description>
      <pubDate>Sat, 23 Mar 2024 21:01:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/modeling-game/m-p/12661204#M1969</guid>
      <dc:creator>jeronimocollares3d</dc:creator>
      <dc:date>2024-03-23T21:01:00Z</dc:date>
    </item>
    <item>
      <title>Re: Modeling/game</title>
      <link>https://forums.autodesk.com/t5/maya-forum/modeling-game/m-p/12661205#M1970</link>
      <description>&lt;P&gt;There are hundreds out there on Youtube and Google or you can buy an online course that might cover the entire process. Also you can study wireframes on Turbosquid , Artstation and download Game models to study.&lt;/P&gt;</description>
      <pubDate>Sat, 23 Mar 2024 21:06:40 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/modeling-game/m-p/12661205#M1970</guid>
      <dc:creator>damaggio</dc:creator>
      <dc:date>2024-03-23T21:06:40Z</dc:date>
    </item>
    <item>
      <title>Re: Modeling/game</title>
      <link>https://forums.autodesk.com/t5/maya-forum/modeling-game/m-p/12661264#M1971</link>
      <description>&lt;P&gt;From what I understand, I should use 'target weld'. From what I was seeing of this model (posting the idea, it is original to me) I will have to rethink it.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks (image/art original&amp;nbsp; by me)&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="suburban_1-story_building,_cyber (5).png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1340975iE0F5B2489CFE5ED4/image-size/medium?v=v2&amp;amp;px=400" role="button" title="suburban_1-story_building,_cyber (5).png" alt="suburban_1-story_building,_cyber (5).png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt; &lt;/P&gt;</description>
      <pubDate>Sat, 23 Mar 2024 21:58:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/modeling-game/m-p/12661264#M1971</guid>
      <dc:creator>jeronimocollares3d</dc:creator>
      <dc:date>2024-03-23T21:58:16Z</dc:date>
    </item>
    <item>
      <title>Re: Modeling/game</title>
      <link>https://forums.autodesk.com/t5/maya-forum/modeling-game/m-p/12661316#M1972</link>
      <description>&lt;P&gt;Yes, target weld and Multicut are often used.&lt;/P&gt;</description>
      <pubDate>Sat, 23 Mar 2024 22:35:48 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/modeling-game/m-p/12661316#M1972</guid>
      <dc:creator>damaggio</dc:creator>
      <dc:date>2024-03-23T22:35:48Z</dc:date>
    </item>
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