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    <title>topic Re: arnold render CPU and GPU's quality is different? in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/arnold-render-cpu-and-gpu-s-quality-is-different/m-p/9811368#M14642</link>
    <description>&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="캡처_2020_10_20_03_22_37_605.png" style="width: 474px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/833261iC5D797E5A77497E0/image-size/large?v=v2&amp;amp;px=999" role="button" title="캡처_2020_10_20_03_22_37_605.png" alt="캡처_2020_10_20_03_22_37_605.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I tried maximum scale of both camera AA and max.AA&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;.....and it still has so many grains.....&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="캡처_2020_10_20_03_22_49_113.png" style="width: 974px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/833262i5E7A5E7280732B2B/image-size/large?v=v2&amp;amp;px=999" role="button" title="캡처_2020_10_20_03_22_49_113.png" alt="캡처_2020_10_20_03_22_49_113.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Should I try something on actual cameras?&lt;/P&gt;&lt;P&gt;Is there any arnold control setup to remove grains in camera attribute editor?&lt;/P&gt;&lt;P&gt;I really wonder.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;*due to uncertain process, I'm rendering my image as JPEG sequence.&lt;/P&gt;</description>
    <pubDate>Mon, 19 Oct 2020 18:27:47 GMT</pubDate>
    <dc:creator>tom3401</dc:creator>
    <dc:date>2020-10-19T18:27:47Z</dc:date>
    <item>
      <title>arnold render CPU and GPU's quality is different?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/arnold-render-cpu-and-gpu-s-quality-is-different/m-p/9810939#M14640</link>
      <description>&lt;P&gt;Hello. I recently find out that GPU rendering is way faster that using CPU.&lt;/P&gt;&lt;P&gt;However, when I compared both pictures rendered by CPU and GPU, this happened.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="캡처_2020_10_19_23_56_29_926.png" style="width: 993px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/833160iAD7285FF5D1A6F52/image-size/large?v=v2&amp;amp;px=999" role="button" title="캡처_2020_10_19_23_56_29_926.png" alt="캡처_2020_10_19_23_56_29_926.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;CPU rendered&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="캡처_2020_10_19_23_53_46_312.png" style="width: 993px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/833161i3D06C868AEC3B5D9/image-size/large?v=v2&amp;amp;px=999" role="button" title="캡처_2020_10_19_23_53_46_312.png" alt="캡처_2020_10_19_23_53_46_312.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;GPU rendered&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I thought both rendering works exactly the same, except using different calculation.&amp;nbsp;&lt;/P&gt;&lt;P&gt;Should I try more denoising process? Or is my graphic broken?&lt;/P&gt;&lt;P&gt;I wish to know.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;p.s. I'm using geforce RTX 2070 super&lt;/P&gt;</description>
      <pubDate>Mon, 19 Oct 2020 15:01:20 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/arnold-render-cpu-and-gpu-s-quality-is-different/m-p/9810939#M14640</guid>
      <dc:creator>tom3401</dc:creator>
      <dc:date>2020-10-19T15:01:20Z</dc:date>
    </item>
    <item>
      <title>Re: arnold render CPU and GPU's quality is different?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/arnold-render-cpu-and-gpu-s-quality-is-different/m-p/9811071#M14641</link>
      <description>&lt;P&gt;The sampling is different on GPU. There's no splitting, so you need higher AA&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://docs.arnoldrenderer.com/x/i4QsBQ" target="_blank"&gt;https://docs.arnoldrenderer.com/x/i4QsBQ&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;H2 id="GettingStartedWithArnoldGPU-MatchingNoiseonCPUandGPU"&gt;&lt;SPAN&gt;&lt;A href="https://docs.arnoldrenderer.com/display/A5ARP/Getting+Started+With+Arnold+GPU#GettingStartedWithArnoldGPU-MatchingNoiseonCPUandGPU" target="_blank"&gt;Matching Noise on CPU and GPU&lt;/A&gt;&lt;/SPAN&gt;&lt;/H2&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Matching noise can take a little experimentation because&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;STRONG&gt;&lt;U&gt;Arnold GPU uses&amp;nbsp;&lt;EM&gt;Camera (AA)&lt;/EM&gt;&amp;nbsp;sampling only&lt;/U&gt;&lt;/STRONG&gt;. We recommend you also use&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;EM&gt;Adaptive&lt;/EM&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;sampling. Here are some guidelines:&lt;/P&gt;
&lt;UL&gt;
&lt;LI&gt;Set the&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;EM&gt;Max. Camera (AA)&lt;/EM&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;in the range of 30 to 50 (depending on the scene, you might go closer to 100). In general, the max samples should be a large value. A large max samples means that the quality is controlled by the noise falling under the threshold, instead of by clamping to the max AA.&lt;/LI&gt;
&lt;LI&gt;Set the&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;EM&gt;Adaptive Threshold&lt;/EM&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;to something like 0.015 or 0.02. For a noise-free render, lower the threshold value, maybe even as far as 0.010.&lt;/LI&gt;
&lt;LI&gt;Set the&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;EM&gt;Camera (AA)&lt;/EM&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;samples to around 3 or 4. One of the few reasons to go higher with AA is for motion blur. The higher the number of&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;EM&gt;Camera (AA)&lt;/EM&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;samples, the less of a speedup you'll get from adaptive sampling.&lt;/LI&gt;
&lt;/UL&gt;</description>
      <pubDate>Mon, 19 Oct 2020 16:03:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/arnold-render-cpu-and-gpu-s-quality-is-different/m-p/9811071#M14641</guid>
      <dc:creator>Stephen.Blair</dc:creator>
      <dc:date>2020-10-19T16:03:41Z</dc:date>
    </item>
    <item>
      <title>Re: arnold render CPU and GPU's quality is different?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/arnold-render-cpu-and-gpu-s-quality-is-different/m-p/9811368#M14642</link>
      <description>&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="캡처_2020_10_20_03_22_37_605.png" style="width: 474px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/833261iC5D797E5A77497E0/image-size/large?v=v2&amp;amp;px=999" role="button" title="캡처_2020_10_20_03_22_37_605.png" alt="캡처_2020_10_20_03_22_37_605.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I tried maximum scale of both camera AA and max.AA&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;.....and it still has so many grains.....&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="캡처_2020_10_20_03_22_49_113.png" style="width: 974px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/833262i5E7A5E7280732B2B/image-size/large?v=v2&amp;amp;px=999" role="button" title="캡처_2020_10_20_03_22_49_113.png" alt="캡처_2020_10_20_03_22_49_113.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Should I try something on actual cameras?&lt;/P&gt;&lt;P&gt;Is there any arnold control setup to remove grains in camera attribute editor?&lt;/P&gt;&lt;P&gt;I really wonder.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;*due to uncertain process, I'm rendering my image as JPEG sequence.&lt;/P&gt;</description>
      <pubDate>Mon, 19 Oct 2020 18:27:47 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/arnold-render-cpu-and-gpu-s-quality-is-different/m-p/9811368#M14642</guid>
      <dc:creator>tom3401</dc:creator>
      <dc:date>2020-10-19T18:27:47Z</dc:date>
    </item>
    <item>
      <title>Re: arnold render CPU and GPU's quality is different?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/arnold-render-cpu-and-gpu-s-quality-is-different/m-p/10295660#M14643</link>
      <description>&lt;P&gt;I was wondering if you found a fix for this? I was hoping that GPU rendering was a good update, but from what I've encountered, it's trash. &lt;span class="lia-unicode-emoji" title=":confused_face:"&gt;😕&lt;/span&gt; So much for quicker renders.&lt;/P&gt;</description>
      <pubDate>Thu, 06 May 2021 17:08:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/arnold-render-cpu-and-gpu-s-quality-is-different/m-p/10295660#M14643</guid>
      <dc:creator>kenne150</dc:creator>
      <dc:date>2021-05-06T17:08:55Z</dc:date>
    </item>
    <item>
      <title>Re: arnold render CPU and GPU's quality is different?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/arnold-render-cpu-and-gpu-s-quality-is-different/m-p/10387226#M14644</link>
      <description>Did you figure out a solution for this? I'm in the same pickle!</description>
      <pubDate>Sun, 13 Jun 2021 21:13:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/arnold-render-cpu-and-gpu-s-quality-is-different/m-p/10387226#M14644</guid>
      <dc:creator>carlos.come</dc:creator>
      <dc:date>2021-06-13T21:13:55Z</dc:date>
    </item>
    <item>
      <title>Re: arnold render CPU and GPU's quality is different?</title>
      <link>https://forums.autodesk.com/t5/maya-forum/arnold-render-cpu-and-gpu-s-quality-is-different/m-p/10389445#M14645</link>
      <description>&lt;P&gt;Use only 4 samples for AA.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Up the samples in your lights to 2.&lt;/P&gt;
&lt;P&gt;Lower the noise treshold.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://youtube.com/shorts/3_4CpoD9c0o" target="_blank"&gt;https://youtube.com/shorts/3_4CpoD9c0o&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://youtu.be/XZfsqJ0_9go" target="_blank"&gt;https://youtu.be/XZfsqJ0_9go&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 14 Jun 2021 18:19:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/arnold-render-cpu-and-gpu-s-quality-is-different/m-p/10389445#M14645</guid>
      <dc:creator>Christoph_Schaedl</dc:creator>
      <dc:date>2021-06-14T18:19:37Z</dc:date>
    </item>
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