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    <title>topic Re: Exporting XGEN hair in Maya Forum</title>
    <link>https://forums.autodesk.com/t5/maya-forum/exporting-xgen-hair/m-p/9912018#M13872</link>
    <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1273810"&gt;@Christoph_Schaedl&lt;/a&gt;&amp;nbsp;Thank you for the tutorial. If I am successful in exporting the alembic, can I use the hair mesh in Blender?&amp;nbsp; Or even Character Creator?&lt;/P&gt;</description>
    <pubDate>Thu, 03 Dec 2020 09:54:18 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2020-12-03T09:54:18Z</dc:date>
    <item>
      <title>Exporting XGEN hair</title>
      <link>https://forums.autodesk.com/t5/maya-forum/exporting-xgen-hair/m-p/9911703#M13870</link>
      <description>&lt;P&gt;Is it possible to export hair made with XGEN to other applications such as Blender, UE? If it is, using which method?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Also what is the best workflow for the goal if I have 2 descriptions of different XGEN grooming approaches, one made using IG and one made using core? Below is the hairstyle in question. The thick upper part (core) and the thinly shaved sides (IG). Appreciate all feedback!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2020-12-03 134119.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/851493iDF3B9D0FFC558B0F/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screenshot 2020-12-03 134119.png" alt="Screenshot 2020-12-03 134119.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 03 Dec 2020 06:49:31 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/exporting-xgen-hair/m-p/9911703#M13870</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-12-03T06:49:31Z</dc:date>
    </item>
    <item>
      <title>Re: Exporting XGEN hair</title>
      <link>https://forums.autodesk.com/t5/maya-forum/exporting-xgen-hair/m-p/9911976#M13871</link>
      <description>&lt;P&gt;You can export an Alembic file.&lt;/P&gt;
&lt;P&gt;Take a look at this Unreal tutorial.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://www.youtube.com/watch?v=vU5r49yLSOk" target="_blank"&gt;https://www.youtube.com/watch?v=vU5r49yLSOk&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 03 Dec 2020 09:25:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/exporting-xgen-hair/m-p/9911976#M13871</guid>
      <dc:creator>Christoph_Schaedl</dc:creator>
      <dc:date>2020-12-03T09:25:12Z</dc:date>
    </item>
    <item>
      <title>Re: Exporting XGEN hair</title>
      <link>https://forums.autodesk.com/t5/maya-forum/exporting-xgen-hair/m-p/9912018#M13872</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1273810"&gt;@Christoph_Schaedl&lt;/a&gt;&amp;nbsp;Thank you for the tutorial. If I am successful in exporting the alembic, can I use the hair mesh in Blender?&amp;nbsp; Or even Character Creator?&lt;/P&gt;</description>
      <pubDate>Thu, 03 Dec 2020 09:54:18 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/exporting-xgen-hair/m-p/9912018#M13872</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-12-03T09:54:18Z</dc:date>
    </item>
    <item>
      <title>Re: Exporting XGEN hair</title>
      <link>https://forums.autodesk.com/t5/maya-forum/exporting-xgen-hair/m-p/9912151#M13873</link>
      <description>&lt;P&gt;Ask in the Blender forum. I have no idea how Blender does handle Alembic files.&lt;/P&gt;</description>
      <pubDate>Thu, 03 Dec 2020 11:02:48 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-forum/exporting-xgen-hair/m-p/9912151#M13873</guid>
      <dc:creator>Christoph_Schaedl</dc:creator>
      <dc:date>2020-12-03T11:02:48Z</dc:date>
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