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    <title>topic Re: XGen Error Some surfaces have no file texture assigned to the current attrib in Maya Dynamics Forum</title>
    <link>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/7405806#M4885</link>
    <description>&lt;P&gt;I can paint the texture but it is not visible on the XGen geometry.&lt;/P&gt;</description>
    <pubDate>Mon, 25 Sep 2017 08:57:46 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-09-25T08:57:46Z</dc:date>
    <item>
      <title>XGen Error Some surfaces have no file texture assigned to the current attribute</title>
      <link>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/7390137#M4881</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;i want to create a rendering with XGen like in this tutorial&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.youtube.com/watch?v=L7XZxffWork" target="_blank"&gt;https://www.youtube.com/watch?v=L7XZxffWork&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;When i want to create a texture, as described at 10:40, i get the message:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;// Warning: file: C:/Program Files/Autodesk/Maya2017/scripts/others/art3dPaintSetPaintAttr.mel line 31: Some surfaces have no file texture assigned to the current attribute. //&lt;BR /&gt;# Warning: Some surfaces have no file texture assigned to the current attribute. #&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The geometries then have no texture.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Hope someone can help me!&lt;/P&gt;</description>
      <pubDate>Tue, 19 Sep 2017 09:27:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/7390137#M4881</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-09-19T09:27:07Z</dc:date>
    </item>
    <item>
      <title>Re: XGen Error Some surfaces have no file texture assigned to the current attrib</title>
      <link>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/7402932#M4882</link>
      <description>&lt;P&gt;@Anonymous&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;First off all I would recommend you install the latest Update 4 for Maya 2017 and &lt;A href="https://knowledge.autodesk.com/support/maya/troubleshooting/caas/sfdcarticles/sfdcarticles/Reset-Maya-to-Default.htm" target="_blank"&gt;reset you preference&lt;/A&gt;s.. Next I would check out the new workflows for Maya 2017 update 4 for XGen and many things have changed since that video which will not work as dictated in that video which is for Maya 2015.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;A href="http://help.autodesk.com/view/MAYAUL/2017/ENU/?guid=GUID-C6324505-BD4F-4FD2-B340-CF99158D4819" target="_blank"&gt;http://help.autodesk.com/view/MAYAUL/2017/ENU/?guid=GUID-C6324505-BD4F-4FD2-B340-CF99158D4819&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I wish you the best of luck on your XGen particles adventure!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Cheers!!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 22 Sep 2017 21:47:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/7402932#M4882</guid>
      <dc:creator>cornelh</dc:creator>
      <dc:date>2017-09-22T21:47:01Z</dc:date>
    </item>
    <item>
      <title>Re: XGen Error Some surfaces have no file texture assigned to the current attrib</title>
      <link>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/7403039#M4883</link>
      <description>&lt;P&gt;With the paint tool still active, select the geo and hit the assign/edit textures button in the tool settings.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Assign Edit Textures.png" style="width: 381px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/404596iE6F4787F5EE9CE29/image-size/large?v=v2&amp;amp;px=999" role="button" title="Assign Edit Textures.png" alt="Assign Edit Textures.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Set the size and file type and assign&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Assign Edit Textures2.png" style="width: 387px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/404597i610A5A1F6D4E45A2/image-size/large?v=v2&amp;amp;px=999" role="button" title="Assign Edit Textures2.png" alt="Assign Edit Textures2.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You should then be able to paint. The error usually occurs because there is a non maya material assigned to the geo and artisan can't find an attribute to assign the texture to. Try to stick with default maya materials for geo that XGen is bound to if you need to paint maps. If you have mudbox you can paint ptex maps directly with a much better set of painting tools.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Cheers&lt;/P&gt;</description>
      <pubDate>Fri, 22 Sep 2017 23:25:40 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/7403039#M4883</guid>
      <dc:creator>Michael_Todd</dc:creator>
      <dc:date>2017-09-22T23:25:40Z</dc:date>
    </item>
    <item>
      <title>Re: XGen Error Some surfaces have no file texture assigned to the current attrib</title>
      <link>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/7405689#M4884</link>
      <description>&lt;P&gt;I have installed Maya 2018 Update 1. Same problem here.&amp;nbsp;&lt;/P&gt;&lt;P&gt;The link you have put in your post is also for Maya 2015...&lt;/P&gt;&lt;P&gt;I don´t need luck i need support. We pay a lot of money to autodesk for it´s products.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 25 Sep 2017 08:11:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/7405689#M4884</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-09-25T08:11:55Z</dc:date>
    </item>
    <item>
      <title>Re: XGen Error Some surfaces have no file texture assigned to the current attrib</title>
      <link>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/7405806#M4885</link>
      <description>&lt;P&gt;I can paint the texture but it is not visible on the XGen geometry.&lt;/P&gt;</description>
      <pubDate>Mon, 25 Sep 2017 08:57:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/7405806#M4885</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-09-25T08:57:46Z</dc:date>
    </item>
    <item>
      <title>Re: XGen Error Some surfaces have no file texture assigned to the current attrib</title>
      <link>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/7437828#M4886</link>
      <description>&lt;P&gt;Depending on what renderer you are using, you need to pass the texture to the material that is attached to the description. If you're using a custom color expression, in Arnold you need to use an aiUserDataColor node to pass the expression through to the material at render time&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;A title="Assigning Colors to Primitives" href="https://support.solidangle.com/display/AFMUG/Assigning+Random+Colors+to+Primitives" target="_blank"&gt;Assigning Colors to Primitives&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Other renderers have different requirements.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Cheers&lt;/P&gt;</description>
      <pubDate>Thu, 05 Oct 2017 20:27:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/7437828#M4886</guid>
      <dc:creator>Michael_Todd</dc:creator>
      <dc:date>2017-10-05T20:27:51Z</dc:date>
    </item>
    <item>
      <title>Re: XGen Error Some surfaces have no file texture assigned to the current attrib</title>
      <link>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/8112062#M4887</link>
      <description>&lt;P&gt;Hi there.&lt;/P&gt;&lt;P&gt;I'm having this same issue and can't seem to overcome it.&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;If i have no map, i get a full head of hair on my character. As soon as i &lt;EM&gt;create a map&lt;/EM&gt;, even if it's solid white, the scalp is patchy and weird.&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN&gt;I see in &lt;EM&gt;Hypershade&lt;/EM&gt; that when I click on the paint map button - in xgen where i've created the map - a new material and SG are created, although seems a temporary thing as this new material isn't listed in the Materials tab.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;I get the error:&lt;/SPAN&gt;&lt;/P&gt;&lt;PRE&gt;// Warning: file: C:/Program Files/Autodesk/Maya2016/scripts/others/art3dPaintSetPaintAttr.mel line 45: Some surfaces have no file texture assigned to the current attribute. // # Warning: Some surfaces have no file texture assigned to the current attribute. #&lt;/PRE&gt;&lt;P&gt;I have applied the default lambert1 to my scalp geo and tried applying a new lambert but no luck.&amp;nbsp; My geo has no construction history and is UVd.&amp;nbsp; I have also tried deleting my Maya prefs and reverting to default settings.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;thanks for any help!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 05 Jul 2018 18:11:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/8112062#M4887</guid>
      <dc:creator>gdhmalkin</dc:creator>
      <dc:date>2018-07-05T18:11:00Z</dc:date>
    </item>
    <item>
      <title>Re: XGen Error Some surfaces have no file texture assigned to the current attrib</title>
      <link>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/9470613#M4888</link>
      <description>&lt;P&gt;If you go to the node editor and view your geo's connections you'll see file nodes with the .iff images plugging into your geoShape node. I noticed that when I was getting this error, the file nodes were trying to read "name"1 or "name"2 instead of the "name" file on disk. If you just re-direct the file node to your .iff file on disk it should resolve the problem.&lt;/P&gt;</description>
      <pubDate>Sun, 26 Apr 2020 01:45:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/9470613#M4888</guid>
      <dc:creator>alvaradoanimation</dc:creator>
      <dc:date>2020-04-26T01:45:59Z</dc:date>
    </item>
    <item>
      <title>Re: XGen Error Some surfaces have no file texture assigned to the current attribute</title>
      <link>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/10792196#M4889</link>
      <description>&lt;P&gt;I just wanted to help out with anyone that had this issue. It's because maya is looking in the wrong path even though you set the project. To fix it, go to Window&amp;gt;General&amp;gt;FilePathEditor and you will see a bunch of red Xs. There will be a certain group labeled /... Select that entire group and repath files and point them to your sourceimages/3dPaintTextures/filename folder. This should fix this dumb issue.&lt;/P&gt;</description>
      <pubDate>Wed, 01 Dec 2021 00:17:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-dynamics-forum/xgen-error-some-surfaces-have-no-file-texture-assigned-to-the/m-p/10792196#M4889</guid>
      <dc:creator>eldron2323</dc:creator>
      <dc:date>2021-12-01T00:17:26Z</dc:date>
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