<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Binding multiple joints to multiple objects in Maya Animation and Rigging Forum</title>
    <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/binding-multiple-joints-to-multiple-objects/m-p/10610411#M5678</link>
    <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I have multiple joints and multiple objects on my scene:&lt;BR /&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-left" image-alt="screen1.PNG" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/963050i74E30F7FFFE6366A/image-size/large?v=v2&amp;amp;px=999" role="button" title="screen1.PNG" alt="screen1.PNG" /&gt;&lt;/span&gt;&lt;SPAN style="font-family: inherit;"&gt;Each wooden plank is a separate object. I would like to bind one joint to one plank without doing it manually one by one. Is there any way you could help me solve this problem?&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: inherit;"&gt;Thank you in advance!&lt;/SPAN&gt;&lt;/P&gt;</description>
    <pubDate>Thu, 09 Sep 2021 10:11:16 GMT</pubDate>
    <dc:creator>jerzybochenek10</dc:creator>
    <dc:date>2021-09-09T10:11:16Z</dc:date>
    <item>
      <title>Binding multiple joints to multiple objects</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/binding-multiple-joints-to-multiple-objects/m-p/10610411#M5678</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I have multiple joints and multiple objects on my scene:&lt;BR /&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-left" image-alt="screen1.PNG" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/963050i74E30F7FFFE6366A/image-size/large?v=v2&amp;amp;px=999" role="button" title="screen1.PNG" alt="screen1.PNG" /&gt;&lt;/span&gt;&lt;SPAN style="font-family: inherit;"&gt;Each wooden plank is a separate object. I would like to bind one joint to one plank without doing it manually one by one. Is there any way you could help me solve this problem?&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: inherit;"&gt;Thank you in advance!&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 09 Sep 2021 10:11:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/binding-multiple-joints-to-multiple-objects/m-p/10610411#M5678</guid>
      <dc:creator>jerzybochenek10</dc:creator>
      <dc:date>2021-09-09T10:11:16Z</dc:date>
    </item>
    <item>
      <title>Re: Binding multiple joints to multiple objects</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/binding-multiple-joints-to-multiple-objects/m-p/10610452#M5679</link>
      <description>&lt;P&gt;It is possible, but that would be easier to be done with a script. Yet..&lt;/P&gt;&lt;P&gt;Are those planks each unique? Can't you bind one, then duplicate with offset? Also, if you have one plank per joint and no influence to the neighbors, why would you necessarily use bind? You can use parenting or constraining, and again, duplicating saves time.&lt;/P&gt;</description>
      <pubDate>Thu, 09 Sep 2021 10:33:48 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/binding-multiple-joints-to-multiple-objects/m-p/10610452#M5679</guid>
      <dc:creator>hamsterHamster</dc:creator>
      <dc:date>2021-09-09T10:33:48Z</dc:date>
    </item>
    <item>
      <title>Re: Binding multiple joints to multiple objects</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/binding-multiple-joints-to-multiple-objects/m-p/10610491#M5680</link>
      <description>&lt;P&gt;I found the sollution by myself &lt;span class="lia-unicode-emoji" title=":grinning_face_with_smiling_eyes:"&gt;😄&lt;/span&gt;&lt;BR /&gt;&lt;BR /&gt;I had to select the joints and planks that I wanted to bind and then choose this combination of options in Bind Skin tool:&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="jerzybochenek10_0-1631184824484.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/963060i0C28D4DA6E280780/image-size/medium?v=v2&amp;amp;px=400" role="button" title="jerzybochenek10_0-1631184824484.png" alt="jerzybochenek10_0-1631184824484.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;Now each and every plank has a joint binded to it:&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="jerzybochenek10_1-1631184899841.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/963061i82A98F6BF602BD0C/image-size/medium?v=v2&amp;amp;px=400" role="button" title="jerzybochenek10_1-1631184899841.png" alt="jerzybochenek10_1-1631184899841.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 09 Sep 2021 10:55:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/binding-multiple-joints-to-multiple-objects/m-p/10610491#M5680</guid>
      <dc:creator>jerzybochenek10</dc:creator>
      <dc:date>2021-09-09T10:55:38Z</dc:date>
    </item>
    <item>
      <title>Re: Binding multiple joints to multiple objects</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/binding-multiple-joints-to-multiple-objects/m-p/10612363#M5681</link>
      <description>&lt;P&gt;you could also just set max influences to 1 on closest&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 10 Sep 2021 01:03:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/binding-multiple-joints-to-multiple-objects/m-p/10612363#M5681</guid>
      <dc:creator>stephenkmann</dc:creator>
      <dc:date>2021-09-10T01:03:55Z</dc:date>
    </item>
  </channel>
</rss>

