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    <title>topic Re: Deformation Problems in Maya Animation and Rigging Forum</title>
    <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6284713#M23135</link>
    <description>&lt;P&gt;In this position (problematic position), you need to paint&lt;/P&gt;</description>
    <pubDate>Thu, 21 Apr 2016 15:26:54 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2016-04-21T15:26:54Z</dc:date>
    <item>
      <title>Deformation Problems</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6274994#M23125</link>
      <description>&lt;P&gt;Hello all. I'm rigging a cat for a future game and need some help. I'm an animator by trade, not a rigger, and this is only the second rig I've ever made. I'm having issues with mesh deformation and was hoping I could get some tips. Below is the skeleton I have, as well as some obvious deformation issues.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/232673iC581AF89DBEB28C7/image-size/original?v=lz-1&amp;amp;px=-1" border="0" alt="2.JPG" title="2.JPG" /&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/232672iEA54417099BC5F84/image-size/original?v=lz-1&amp;amp;px=-1" border="0" alt="1.JPG" title="1.JPG" /&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;How do I fix pinching problems like this?&amp;nbsp;I've tried to place the joints as close to the center of the mesh as I could, while still maintaining the anatomy. The only IK setup I have so far is for the legs. I would also like to know what's the best way I should go about skinning the back - should I just keep the joint chain, or include some sort of IK? I want him to be able to arch his back, crouch down, etc. Would really appreciate any help I can get on this!&lt;/P&gt;</description>
      <pubDate>Sun, 17 Apr 2016 01:20:31 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6274994#M23125</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-04-17T01:20:31Z</dc:date>
    </item>
    <item>
      <title>Re: Deformation Problems</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6275231#M23126</link>
      <description>&lt;P&gt;I am also new and facing same problem, I think I will reduce/remove skining on such odd deformated polygons.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 17 Apr 2016 12:33:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6275231#M23126</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-04-17T12:33:57Z</dc:date>
    </item>
    <item>
      <title>Re: Deformation Problems</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6275387#M23127</link>
      <description>&lt;P&gt;It can be also 'paint skin weight tool' you are looking for to set the weight.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 17 Apr 2016 18:30:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6275387#M23127</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-04-17T18:30:46Z</dc:date>
    </item>
    <item>
      <title>Re: Deformation Problems</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6281864#M23128</link>
      <description>&lt;P&gt;Yep...it's paint weights.&lt;/P&gt;</description>
      <pubDate>Wed, 20 Apr 2016 13:24:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6281864#M23128</guid>
      <dc:creator>J450NP13</dc:creator>
      <dc:date>2016-04-20T13:24:23Z</dc:date>
    </item>
    <item>
      <title>Re: Deformation Problems</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6282684#M23129</link>
      <description>&lt;P&gt;Is it okay to use the paint weights to redistribute weight WHILE the joint is moved into the problem position? For instance, if I lift the leg, is it okay for me to paint weights on the verts while it's not in its bind position?&lt;/P&gt;</description>
      <pubDate>Wed, 20 Apr 2016 18:23:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6282684#M23129</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-04-20T18:23:16Z</dc:date>
    </item>
    <item>
      <title>Re: Deformation Problems</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6282689#M23130</link>
      <description>&lt;P&gt;Paint the weight before you move any joints in the areas that you want that joint to affect. &amp;nbsp;If you turn the paint weight tool on you'll see that that area is probably black and not white. &amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 20 Apr 2016 18:26:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6282689#M23130</guid>
      <dc:creator>J450NP13</dc:creator>
      <dc:date>2016-04-20T18:26:07Z</dc:date>
    </item>
    <item>
      <title>Re: Deformation Problems</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6282697#M23131</link>
      <description>&lt;P&gt;I did do that originally, but still had issues with how it deformed. I also tried using the weight hammer tool but that only helps minimally.&lt;/P&gt;</description>
      <pubDate>Wed, 20 Apr 2016 18:31:02 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6282697#M23131</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-04-20T18:31:02Z</dc:date>
    </item>
    <item>
      <title>Re: Deformation Problems</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6282702#M23132</link>
      <description>&lt;P&gt;Post an image showing the paint weight tool on.&lt;/P&gt;</description>
      <pubDate>Wed, 20 Apr 2016 18:32:56 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6282702#M23132</guid>
      <dc:creator>J450NP13</dc:creator>
      <dc:date>2016-04-20T18:32:56Z</dc:date>
    </item>
    <item>
      <title>Re: Deformation Problems</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6283237#M23133</link>
      <description>&lt;P&gt;Here's the weight for the left hip:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/233715i6E605FAA7BCBBAE5/image-size/original?v=lz-1&amp;amp;px=-1" border="0" alt="lHip.JPG" title="lHip.JPG" width="904" height="396" /&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;And the left knee:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/233716iC1F5E7988B5E2210/image-size/original?v=lz-1&amp;amp;px=-1" border="0" alt="lKnee.JPG" title="lKnee.JPG" /&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Here it is deformed:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/233717i718F8D4E074E26C6/image-size/original?v=lz-1&amp;amp;px=-1" border="0" alt="Capture.JPG" title="Capture.JPG" /&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 20 Apr 2016 23:38:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6283237#M23133</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-04-20T23:38:45Z</dc:date>
    </item>
    <item>
      <title>Re: Deformation Problems</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6283242#M23134</link>
      <description>&lt;P&gt;Looks like you need to bring the knee weight down some. &amp;nbsp;The knee shouldn't affect the hip like that.&lt;/P&gt;</description>
      <pubDate>Wed, 20 Apr 2016 23:46:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6283242#M23134</guid>
      <dc:creator>J450NP13</dc:creator>
      <dc:date>2016-04-20T23:46:59Z</dc:date>
    </item>
    <item>
      <title>Re: Deformation Problems</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6284713#M23135</link>
      <description>&lt;P&gt;In this position (problematic position), you need to paint&lt;/P&gt;</description>
      <pubDate>Thu, 21 Apr 2016 15:26:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6284713#M23135</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-04-21T15:26:54Z</dc:date>
    </item>
    <item>
      <title>Re: Deformation Problems</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6289113#M23136</link>
      <description>&lt;P&gt;That's what I ended up doing, along with using the weight hammer, smooth tool, and occasionally tweaking individual vertices. Seemed to work out for me. Thank you!&lt;/P&gt;</description>
      <pubDate>Sun, 24 Apr 2016 04:43:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/deformation-problems/m-p/6289113#M23136</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-04-24T04:43:35Z</dc:date>
    </item>
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