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    <title>topic Re: Python bindSkin problem in Maya Animation and Rigging Forum</title>
    <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/python-bindskin-problem/m-p/7360133#M20413</link>
    <description>&lt;P&gt;Apparently,&amp;nbsp;I'm better off using skinCluster rather than bindSkin.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Oh well, I'm relatively new to these sorts of commands.&lt;/P&gt;</description>
    <pubDate>Thu, 07 Sep 2017 02:04:59 GMT</pubDate>
    <dc:creator>Peteman12</dc:creator>
    <dc:date>2017-09-07T02:04:59Z</dc:date>
    <item>
      <title>Python bindSkin problem</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/python-bindskin-problem/m-p/7357036#M20412</link>
      <description>&lt;P&gt;I am trying to create a script that would help me automate the creation of a spine rig, but I am running into a problem. I am following the tutorial provided &lt;A href="https://www.3dtotal.com/tutorial/1838-maya-rigging-introduction-to-rigging-a-human-torso-by-jahirul-amin-body-animation?page=2" target="_blank"&gt;here&lt;/A&gt;&amp;nbsp;and I am working on the step where you skin the curve to the IK joints. However, when I try to use mc.bindSkin(), I keep getting an error (Error: RuntimeError: file [directory]/maya/2016.5/scripts\createRigSpine.py line 200: Maya command error). It's too late right now to for me to do much experimenting, but I was hoping someone could help me, or tell me if I'm using the wrong commands.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;mc.select(crvSpine, ikMidSpine, ikChest)&lt;/P&gt;&lt;P&gt;mc.bindSkin(crvSpine, ikMidSpine, ikChest, tsb=True)&lt;/P&gt;&lt;P&gt;(have also tried mc.bindSkin() and mc.bindSkin(tsb=True))&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Ideally, I want the settings to be:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Bind To: Selected Joints&lt;BR /&gt;Bind Method: Closest Distance&lt;BR /&gt;Skinning Method: Classic Linear&lt;BR /&gt;Normalize Weights: Interactive&lt;/P&gt;</description>
      <pubDate>Wed, 06 Sep 2017 04:07:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/python-bindskin-problem/m-p/7357036#M20412</guid>
      <dc:creator>Peteman12</dc:creator>
      <dc:date>2017-09-06T04:07:35Z</dc:date>
    </item>
    <item>
      <title>Re: Python bindSkin problem</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/python-bindskin-problem/m-p/7360133#M20413</link>
      <description>&lt;P&gt;Apparently,&amp;nbsp;I'm better off using skinCluster rather than bindSkin.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Oh well, I'm relatively new to these sorts of commands.&lt;/P&gt;</description>
      <pubDate>Thu, 07 Sep 2017 02:04:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/python-bindskin-problem/m-p/7360133#M20413</guid>
      <dc:creator>Peteman12</dc:creator>
      <dc:date>2017-09-07T02:04:59Z</dc:date>
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