<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: attaching clothes to rigged character in Maya Animation and Rigging Forum</title>
    <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/attaching-clothes-to-rigged-character/m-p/8421073#M19750</link>
    <description>&lt;P&gt;Hi, to export you should be able to export as an FBX and put it into unity, alternatively there is a send to unity button under file. sometimes its doesn't like exporting in Maya so click send to motion builder and export as an FBX from there &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Fri, 23 Nov 2018 17:56:15 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2018-11-23T17:56:15Z</dc:date>
    <item>
      <title>attaching clothes to rigged character</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/attaching-clothes-to-rigged-character/m-p/7517901#M19744</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;I have a custom character which was auto rigged in miximo, and would like to add clothes. I've spent a lot of time researching and trying ideas, but still naked he is. He is in many parts, but when I try and change anything then adding animations stops working. wrap deformer sucks down all of my memory and then of course system hangs.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Hopeful for&amp;nbsp; a suggestion&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;cheers!&lt;/P&gt;&lt;P&gt;Mike&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="skel.png" style="width: 645px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/421991iB4010A5B902AD769/image-size/large?v=v2&amp;amp;px=999" role="button" title="skel.png" alt="skel.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Sun, 05 Nov 2017 07:18:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/attaching-clothes-to-rigged-character/m-p/7517901#M19744</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-05T07:18:57Z</dc:date>
    </item>
    <item>
      <title>Re: attaching clothes to rigged character</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/attaching-clothes-to-rigged-character/m-p/7518063#M19745</link>
      <description>&lt;P&gt;You would place the clothes in default position of the character.&lt;BR /&gt;&lt;BR /&gt;Now click the base joint in the hierarchy and click the geometry... you go to bind skin and theres now a connection between the joints of Maya with the geometry of the clothing.&lt;BR /&gt;&lt;BR /&gt;You do nonetheless have to paint weights now for it to deform properly is all (:&lt;/P&gt;</description>
      <pubDate>Sun, 05 Nov 2017 12:20:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/attaching-clothes-to-rigged-character/m-p/7518063#M19745</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-05T12:20:17Z</dc:date>
    </item>
    <item>
      <title>Re: attaching clothes to rigged character</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/attaching-clothes-to-rigged-character/m-p/7518996#M19746</link>
      <description>&lt;P&gt;Like&amp;nbsp;&lt;SPAN&gt;&lt;A href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1956813" target="_self"&gt;DlopezDeMedrano&lt;/A&gt;&amp;nbsp;said... but after doing that you can copy the skin weight from the character&amp;nbsp;to the cloth by selecting the character&amp;nbsp;mesh and then the cloth and go to skin &amp;gt; copy skin weights. this will help you to deform the cloth as the character&amp;nbsp;moves. And if you see some penetration&amp;nbsp;between these try changing cloth geometry's&amp;nbsp;skin method&amp;nbsp;to "Dual Quanterion " .&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Hope this helps.&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 06 Nov 2017 04:08:48 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/attaching-clothes-to-rigged-character/m-p/7518996#M19746</guid>
      <dc:creator>gautham.chandran47</dc:creator>
      <dc:date>2017-11-06T04:08:48Z</dc:date>
    </item>
    <item>
      <title>Re: attaching clothes to rigged character</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/attaching-clothes-to-rigged-character/m-p/8210024#M19747</link>
      <description>&lt;P&gt;Thanks for that info, I just search for that issue.&amp;nbsp; Sad I haven't been taught about it in class. &lt;span class="lia-unicode-emoji" title=":disappointed_face:"&gt;😞&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Cheers!&lt;/P&gt;</description>
      <pubDate>Mon, 20 Aug 2018 02:52:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/attaching-clothes-to-rigged-character/m-p/8210024#M19747</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-08-20T02:52:00Z</dc:date>
    </item>
    <item>
      <title>Re: attaching clothes to rigged character</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/attaching-clothes-to-rigged-character/m-p/8340865#M19748</link>
      <description>&lt;P&gt;This is all very useful and it helped me too,but do you know how to export this into Unity?&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 17 Oct 2018 15:07:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/attaching-clothes-to-rigged-character/m-p/8340865#M19748</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-10-17T15:07:46Z</dc:date>
    </item>
    <item>
      <title>Re: attaching clothes to rigged character</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/attaching-clothes-to-rigged-character/m-p/8340866#M19749</link>
      <description>&lt;P&gt;Do you know how to export this from Maya into Unity?&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 17 Oct 2018 15:08:43 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/attaching-clothes-to-rigged-character/m-p/8340866#M19749</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-10-17T15:08:43Z</dc:date>
    </item>
    <item>
      <title>Re: attaching clothes to rigged character</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/attaching-clothes-to-rigged-character/m-p/8421073#M19750</link>
      <description>&lt;P&gt;Hi, to export you should be able to export as an FBX and put it into unity, alternatively there is a send to unity button under file. sometimes its doesn't like exporting in Maya so click send to motion builder and export as an FBX from there &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 23 Nov 2018 17:56:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/attaching-clothes-to-rigged-character/m-p/8421073#M19750</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-11-23T17:56:15Z</dc:date>
    </item>
  </channel>
</rss>

